Broadcast Multi-Skilled Operator MSO

Gravity Media Group Ltd
  • Des Moines, IA
  • $27–$32 Per Hour
18 days ago

Job Description

Broadcast Multi-Skilled Operator (MSO) - Gravity Media

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Date: 10.08.2026 - Categories: Esports, RF, Live Coverage

Gravity Media delivers end-to-end host broadcast operations for the record-breaking Esports World Cup 2026

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Broadcast Multi-Skilled Operator (MSO)

Locations: Des Moines, USA

Type: Permanent

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Broadcast Multi-Skilled Operator

Des Moines, WA, US

Salary Range:$27.00 To $32.00 Hourly

Our Company

We're more than just a workplace - we're a community of people who care about doing meaningful work, supporting each other, and growing together. Whether you're just starting out or looking to take the next step in your career, we believe in creating roles that energise, challenge, and inspire.

We're committed to designing jobs that are sustainable, flexible, and aligned with your strengths - because we know that when work works for people, people do their best work.

Visit our Careers Portal to explore our culture, benefits, and current opportunities. You'll find stories from our people and insights into how we work.

A brief summary

We are seeking a Broadcast Multi-Skilled Operator to join our team and support the operation and maintenance of production systems, broadcast spaces, and supporting technologies at Riot Games' Remote Broadcast Center (RBC).

In this role, you will report to the Production Lead and collaborate closely with engineering, production, and broadcast teams to support live esports broadcasts and studio productions.

If successful, you will be assigned to Project Stryker, Riot Games' Remote Broadcast Center supporting global esports broadcasts. You will contribute to productions featuring major Riot Games titles including League of Legends, Wild Rift, and VALORANT, working with some of the most advanced remote broadcast technology in the world.

This position is based in Des Moines, Washington.

What you'll be responsible for

Tagboard Operations

  • Operate Tagboard systems for both remote and facility-based productions.
  • Maintain the production and technical Tagboard infrastructure within the Remote BroadcastCenter.

Shotcall Operations

  • OperateShotcallsystems for live and remote productions.
  • MaintainShotcallproduction and technical infrastructure within the facility.

Engineering Comms Support

  • Support andmaintainthe production communications infrastructure within the RBC, including theRiedel Director intercom system.
  • Work with audio, engineering, and IT teams tooptimizeintercom systems and monitoring workflows.
  • Provide support coverage for audio colleagues during live broadcasts as needed.
  • Document and report any technical issues or operational improvements following broadcasts.

Graphics (GFX) Team Support

  • Prepare, test, and manage graphics elements to ensureaccurateand smooth on-air presentation.
  • Build source graphics using internal broadcast software (including Barracks).
  • Execute graphics calls during live broadcasts in coordination with the production team.
  • Monitor scoring andmaintainleaderboard graphics during live matches.
  • Coordinate with departments such as Audio and EVS to ensure replay packagescontaincorrect graphics and cues.
  • Deliver graphics outputs for different broadcast feeds, sponsors, and departments.
  • Assistin developing efficient graphics workflows and documentation.
  • Prepare graphics packages and assets for upcoming broadcasts.

EVS & Replay Support

  • Ingest and organize media for replay and highlights workflows.
  • Route broadcast sources through internal routing systems.
  • Capture in-game moments and build replay packages in real time.
  • Create halftime and post-match highlight packages.
  • Monitor incoming feeds into EVS orvMixsystems.
  • Collaborate with Media Asset Management teams to share and export clips asrequired.
  • Assistin producing melts, recaps, and highlight packages for future broadcasts.

Audio Support

  • Load and manage audio assets including stings, idents, and other broadcast elements.
  • Configure audio sources through routing systems and broadcast consoles.
  • ConfigureRiedel Director panelsfor production teams.
  • Monitor andmaintainbroadcast audio levels to meet industry loudness standards.
  • Coordinate with graphics, replay, and production teams to ensure audio sync across packages and segments.
  • Provide tailored audio support for production teams, including assisting with in-ear monitors and microphones when needed.
  • Ensure compliance with audio copyright standards for streaming platforms.
  • Review audio for highlight packages and next-day broadcast materials.

Broadcast Operations & Continuous Improvement

  • Prepare systems and broadcast assets for upcoming productions.
  • Document issues, improvements, and operational notes following broadcasts.
  • Maintain and update Standard Operating Procedures (SOPs).
  • Contribute to continuous improvement of workflows, systems, and production processes.
  • Share knowledge and best practices with colleagues across the team.
  • Perform other job-related duties as assigned.

Required Qualifications:

  • 1-3 years of experience in esports, live events, or broadcast operations.
  • Working knowledge of Riot Games titles, includingLeague of LegendsandVALORANT.
  • Experience working in fast-paced, detail-oriented production environments.
  • Ability to perform effectively in high-pressure live broadcast settings.
  • Strong communicationand collaboration skills when working with multiple technical teams.
  • Flexibility to work evenings, weekends, and overnight shifts as required by broadcast schedules.

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Numbers & Facts

LocationDes Moines, IA
Salary$27–$32 Per Hour

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