Character Animator- Generative AI Experiences Software

Apple Inc

Cupertino, CA

JOB DETAILS
SKILLS
Animation, Apple, Artificial Intelligence (AI), Budgeting, Cisco Unity, Data Collection, Emerging Technology, Maya, Multiplatform/Cross-Platform, Realtime Operating System, Time Management, Use Cases
LOCATION
Cupertino, CA
POSTED
30+ days ago

At Apple, we strive to make great products that empower people and improve their lives. We are looking for a great Character Animator to join our diverse team of engineers, artists and designers and help us take our state of the art character animation systems to the next level. This position focuses on creating high-quality, stylized character animation with emphasis on creative expression, performance, and facial animation to push the limits of the next generation of interactive computing.

This role requires a deep understanding of animation artistry, technical proficiency in Maya, and the ability to work within real-time constraints while maintaining high creative standards.

Create compelling character performances using creative and stylized animation techniques

Develop expressive facial animation that conveys emotion and personality

Collaborate with directors and technical teams on animation pipelines and workflows

Explore emerging animation technologies and techniques

Work with motion capture data to create polished, performance-driven animation

Ensure animation quality meets real-time performance requirements

Solid grasp on the traditional principles of animation

Experience in expressive facial animation

Expert level of knowledge of Autodesk Maya

Understanding of technical constraints in real-time environments

Great at providing and receiving feedback

Ensure animations run efficiently across target platforms and use cases, both real time with frame rate budgets and non-real time

USD format and workflow familiarity

Experience with procedural animation techniques

Motion capture cleanup and performance enhancement experience

Experience with real-time game engines (Unity, Unreal, or proprietary engines)

Experience with non-linear animation systems, animation statemachines and/or motion matching techniques.

Skilled in modeling and rigging is a plus

About the Company

A

Apple Inc

We bring amazing people together to make amazing things happen.

We’re a diverse collection of thinkers and doers, continually reimagining what’s possible to help us all do what we love in new ways. The people who work here have reinvented entire industries with the Mac, iPhone, iPad, and Apple Watch, as well as with services, including iTunes, the App Store, Apple Music, and Apple Pay. And the same passion for innovation that goes into our products also applies to our practices — strengthening our commitment to leave the world better than we found it.

About Apple

There’s a place here for every kind of brilliant. Everyone here is an innovator, or an innovator-to-be, no matter what your team or your role. So bring your passion, courage, and original thinking and get ready to share it, because every new product, service, or feature we invent is the result of people working together to make each others’ ideas stronger. Innovation at this level depends on people who represent the variety of the human experience and inspire us with their own fresh perspectives. Together, we’ll do amazing work that can make a difference in people’s lives. Including your own. Learn more about working at Apple.

COMPANY SIZE
10,000 employees or more
INDUSTRY
Computer/IT Services
FOUNDED
1976
WEBSITE
https://www.apple.com/jobs