Game and Media Producer 2
Location: Remote – must work PST business hours. No time-zone flexibility.
Rate: $41/hour
Req. ID: 163957-1
ANDERSEN is seeking an experienced Game and Media Producer to support a high-performing engineering systems team within a globally recognized gaming organization. This role will help drive sprint execution, release coordination, backlog management, and cross-functional collaboration, ensuring engineering systems, builds, and testing pipelines run smoothly for developers.
Key Responsibilities
- Facilitate sprint planning, stand-ups, retrospectives, backlog grooming, and other Agile ceremonies
- Create and maintain sprint dashboards, milestone trackers, calendars, and project documentation
- Manage work items, user stories, bugs, and task tracking in Azure DevOps (ADO)
- Track team velocity, capacity, dependencies, risks, and blockers
- Coordinate across engineering, QA, product, and partner teams to support release readiness
- Prepare meeting agendas, capture action items, and ensure follow-through on key decisions
- Support release planning, testing coordination, regression tracking, and dependency management
- Maintain clear communication with stakeholders and escalate issues when needed
Top 3 Must-Have Skills
1. Technical Program Management / Producer Experience, 2-4+ Years
- Experience supporting engineering, product, or development teams
- Proven ability to coordinate cross-functional projects and drive execution
2. Azure DevOps, Jira, or Confluence, 2-4+ Years
- Experience managing backlogs, sprint planning, work items, and project documentation
- Strong understanding of engineering and software development workflows
3. Agile / Scrum Methodologies, 2-4+ Years
- Experience facilitating Agile ceremonies and managing team delivery
- Ability to identify, track, and resolve blockers, risks, and dependencies
Ideal Candidate
- Has experience as a Producer, Technical Program Manager, or Project Manager supporting engineering teams
- Brings strong Agile and Scrum knowledge with hands-on sprint management experience
- Has experience managing cross-functional and cross-team initiatives
- Can effectively bridge communication between engineers, creative teams, and business stakeholders
- Thrives in a fast-paced, evolving environment and adapts quickly to change
- Gaming studio experience is highly preferred
Education
- Bachelor's Degree AND 2+ years of experience in engineering, technical program management, product development, data analysis, or production
- OR equivalent professional experience
- 4+ years of related experience preferred