Apple Inc. is looking for a GPU Performance Modeling Driver Engineer to join their Platform Architecture GPU Modeling Team in San Diego, California. The role involves creating and maintaining C++ code for next-gen GPU architectures and implementing Metal APIs. Candidates should have experience in GPU driver implementation and familiarity with graphics APIs like Metal, DirectX, Vulkan, and OpenGL. A deep understanding of GPU performance models is preferred. Apple offers competitive pay, stock options, and a variety of benefits including comprehensive health coverage and education reimbursement.#J-18808-Ljbffr
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