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Graphics (GPU) Performance Modeling Engineer

Apple Inc

  • Austin, TX
  • 18 days ago
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    Skills

    • Algorithmsunmatched
    • Analysis Skillsunmatched
    • Appleunmatched
    • Application Programming Interface (API)unmatched
    • Architectural Designunmatched
    • Architectural Servicesunmatched
    • C Programming Languageunmatched
    • C++ Programming Languageunmatched
    • Communication Skillsunmatched
    • Computer Architectureunmatched
    • Cross-Functionalunmatched
    • Data Collectionunmatched
    • Data Structuresunmatched
    • Design Patterns Programming Methodologiesunmatched
    • Feasibility Analysisunmatched
    • GPU (Graphics Processing Unit)unmatched
    • Graphicsunmatched
    • Negotiation Skillsunmatched
    • Object Oriented Programming (OOP)unmatched
    • Performance Analysisunmatched
    • Performance Modelingunmatched
    • Perl Programming Languageunmatched
    • Python Programming/Scripting Languageunmatched
    • Scripting (Scripting Languages)unmatched
    • Simulationunmatched
    • Software Designunmatched
    • System-on-a-Chip (SoC)unmatched

    Description

    Do you have an uncommon desire to seek out and solve exceedingly difficult challenges rather than the easy ones? Do you believe that truly valuable, and meaningful accomplishments are the result of pushing the limits of perseverance? Do you believe that a world-class team with relentless drive can surpass even their own high expectations?

    We do! But we also realize this job isn't for everyone. What we do is not easy but you do not take the easy path. We are seeking a highly motivated, innovative, and confident individuals to join the GPU Performance Modeling Team; we are a group that is driving advanced exploration for next generation GPU architectures and micro-architectures. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting high performant products to millions of customers quickly. As a Performance Modeling Engineer you will be part of a team that is defining and optimizing Apples GPU micro-architecture. With others you will seek out areas for improvement while collecting data and measurements that either confirm the idea or rule it out. You will collaborate with experienced designers in micro-architecture and RTL to assess the feasibility of ideas, refine ideas, and seed new ones. The role requires the analysis of interesting workloads across existing and new product categories to identify bottlenecks and opportunities for improvement. You'll be architecting new simulator features and brainstorming novel ideas to boost simulation performance. You'll collaborate with world-class GPU and SoC Architects to steer and improve the implementation of GPU simulators and performance models used for research, performance analysis, and microarchitecture tuning. We also cross-collaborate as a larger architecture and performance team to maintain and improve the simulation environment and look for ways to boost the productivity of the entire team .

    In this position you will be expected to:

    • C++ performance modeling of proposed architectural solutions and features.
    • Gathering, analyzing, and validating measured and simulated results to compare architectural design alternatives.
    • Carefully analyze and present results to enable data specific architecture/design.
    • Writing architectural specification documents in collaboration with engineers across different disciplines.
    • Work with the multi-functional teams to develop architectural solutions.
    • Improve Apple's modeling platform by developing APIs, tools, and optimal standard examples that can be used throughout the company.Minimum of BS + 10 years of relevant experience. Experience with object-oriented programming such as C or C++ Experience with scripting languages such as Perl, Python, or RubyFamiliarity with a range of performance and/or power simulation environments Strong understanding of common data structures and algorithms Knowledgeable in software design patterns You should have strong knowledge of computer architecture & micro-architecture Be comfortable in an environment of uncertainty and able to work through ambiguities You will need strong communication, influence and negotiation skills to enable right data driven decisions are taken Experience with C++ modeling of Computer Architectures.

    Numbers & Facts

    LocationAustin, TX
    IndustryComputer/IT Services
    Company Size10,000 employees or more
    Year Founded1976
    Websitehttps://www.apple.com/jobs

    About Company

    We bring amazing people together to make amazing things happen.

    We’re a diverse collection of thinkers and doers, continually reimagining what’s possible to help us all do what we love in new ways. The people who work here have reinvented entire industries with the Mac, iPhone, iPad, and Apple Watch, as well as with services, including iTunes, the App Store, Apple Music, and Apple Pay. And the same passion for innovation that goes into our products also applies to our practices — strengthening our commitment to leave the world better than we found it.

    About Apple

    There’s a place here for every kind of brilliant. Everyone here is an innovator, or an innovator-to-be, no matter what your team or your role. So bring your passion, courage, and original thinking and get ready to share it, because every new product, service, or feature we invent is the result of people working together to make each others’ ideas stronger. Innovation at this level depends on people who represent the variety of the human experience and inspire us with their own fresh perspectives. Together, we’ll do amazing work that can make a difference in people’s lives. Including your own. Learn more about working at Apple.

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