Human Factors Design Engineer - Interaction Measurement

Apple Inc

Cupertino, CA

JOB DETAILS
SKILLS
3D Modeling, Aerospace Engineering, Analysis Skills, Apple, Apple Hardware, Biomechanics, Biomedical Engineering, CAD/CAM (Computer-Aided Design/Computer-Aided Manufacturing), Classical Mechanics, Communication Skills, Computer Programming, Cross-Functional, Customer/Client Research, Data Analysis, Data Collection, Data Quality, Data Sets, Electrical Engineering, Electromechanical Systems, Ergonomics, Hardware Design, Human Factors, Human Interaction, Industrial Design, Instrumentation, MATLAB, Magnetic Resonance Imaging (MRI), Mechanical Design, Mechanical Engineering, Metrology, Photogrammetry, Physics, Product Design, Product Development, Prototyping, Python Programming/Scripting Language, Quantitative Analysis, R Programming Language, Scripting (Scripting Languages), Simulation, Statistics, Team Player, Technical/Engineering Design, Test Fixtures, Thermodynamics, Trend Analysis, Validation Testing
LOCATION
Cupertino, CA
POSTED
30+ days ago

Apple is currently seeking an enthusiastic team player to join a dynamic and collaborative group as an Anthropometry Engineer focused on anthropometry and 3D data capture and exploration. Youll have the unique opportunity to contribute to the development and continuing improvement of Apple hardware products by designing mechanical rigs and implementing scanning protocols from a human interaction perspective.

The role requires working at the intersection of many disciplines, on a variety of projects and with multiple partners. Curiosity to delve into new domains, the ability to learn from technical and non-technical cross-functional partners, and excellent communication are key.

Ideal candidates are are technical and skilled at setting up, operating, collecting, and analyzing outputs of quantitative data capture systems, such as motion capture. They intuitively think through anthropometric and anatomical considerations as they pertain to human-product interactions.

In this role you will support Human Factor Engineers and Simulation Engineers providing them with data and creative solutions that help drive product development. You will work directly with teams around the company to conduct human-centered research and create actionable insights to inform product decisions.

Responsibilities include:

  • Developing instrumentation to capture human movement and product interaction
  • Conducting manual and automated 3D data capture for user-centered research and evaluation
  • Process, clean, and verify the integrity of 3D data. Investigate new 3D data sources that can extend and improve insights
  • Establishing trust-based relationships with design, engineering, and product development groups and applying expertise to help teams quickly identify the best design path

Requirements:

  • MS + 3 years of experience or PhD in an analytical field such as (but not limited to) Mechanical Engineering, Electrical Engineering, Biomedical Engineering, Aerospace Engineering, Mechatronics, Industrial Design, Physics (classical mechanics, thermodynamics), Metrology, Human Factors Engineering
  • Experience with designing user-studies that leverage motion capture, photogrammetry, laser scanning, force/pressure transducers and other electro-mechanical sensors or systems
  • Strong programming skills in a scripting language (Python, R, Matlab, etc), experience processing and analyzing human-body derived scans/meshes (e.g. photogrammetry, CT, MRI)
  • 3+ years of experience using CAD and basic lab tools to enable design and fabrication of test fixtures and measurement systems
  • Advanced degrees are valued but applicable hands-on experience is still required
  • Familiarity with medical/comfort/fit/biomechanics/ergonomics research for informing commercial products
  • Experience prototyping 3D models for testing and validation
  • Experience using statistics to identify trends and anomalies in multivariate and/or medium- to large-scale datasets

About the Company

A

Apple Inc

We bring amazing people together to make amazing things happen.

We’re a diverse collection of thinkers and doers, continually reimagining what’s possible to help us all do what we love in new ways. The people who work here have reinvented entire industries with the Mac, iPhone, iPad, and Apple Watch, as well as with services, including iTunes, the App Store, Apple Music, and Apple Pay. And the same passion for innovation that goes into our products also applies to our practices — strengthening our commitment to leave the world better than we found it.

About Apple

There’s a place here for every kind of brilliant. Everyone here is an innovator, or an innovator-to-be, no matter what your team or your role. So bring your passion, courage, and original thinking and get ready to share it, because every new product, service, or feature we invent is the result of people working together to make each others’ ideas stronger. Innovation at this level depends on people who represent the variety of the human experience and inspire us with their own fresh perspectives. Together, we’ll do amazing work that can make a difference in people’s lives. Including your own. Learn more about working at Apple.

COMPANY SIZE
10,000 employees or more
INDUSTRY
Computer/IT Services
FOUNDED
1976
WEBSITE
https://www.apple.com/jobs