Infrastructure & Systems Lead

Pantograph
  • San Francisco, California
    30+ days ago

    Job Description

    Pantograph is training general models that start by watching internet-scale video and end up on robots. We think the path to capable robots runs through general intelligence rather than narrow, robot-specific skills. We're scaling simple methods across video games, real-world video, and our own fleet of affordable, durable robots.

    We're looking for someone to architect and own the entire infrastructure pipeline behind that fleet: thousands of robots with embedded GPUs, communicating over wifi to inference clusters, streaming tens of petabytes of video to training clusters, with new model weights deployed every few minutes — all operating within strict real-time latency budgets.

    This role requires someone who can hold an entire system in their head and optimize it end-to-end. You'll touch networking, storage, databases, embedded software, deployment systems, and GPU optimization — and you'll own the architecture decisions that tie them together.

    You might be a good fit if you have:

    • Designed and operated large-scale distributed systems from scratch

    • Managed fleets of hundreds or thousands of computers

    • Deep experience with GPU performance optimization, including writing custom CUDA kernels

    • Worked on real-time embedded systems or robotics infrastructure

    • Built petabyte-scale storage and database systems

    • Experience with high-performance networking and video encoding pipelines

    Nice to have:

    • Rust and low-level performance optimization experience

    • Experience taking infrastructure from prototype to production in a small team

    We care much more about what you've built than any specific credential. We're a small, fast-moving team working together in person in San Francisco. If you're excited about architecting novel systems at unprecedented scale, we'd love to talk.

    Numbers & Facts

    LocationSan Francisco, California
    Websitehttps://pantograph.com/

    Skills

    • Budgetingunmatched
    • CUDA (Compute Unified Device Architecture)unmatched
    • Database Technologyunmatched
    • Distributed Computingunmatched
    • Embedded Systemsunmatched
    • Fleet Managementunmatched
    • GPU (Graphics Processing Unit)unmatched
    • Internet Videounmatched
    • Kernel Programmingunmatched
    • Large-Scale Systemsunmatched
    • Performance Tuning/Optimizationunmatched
    • Prototypingunmatched
    • Realtime Operating Systemunmatched
    • Roboticsunmatched
    • System Architectureunmatched
    • Vehicle Fleetsunmatched
    • Video Gamesunmatched
    • Wireless Communicationsunmatched

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