Machine Learning Engineer III

Electronic Arts Inc

Kirkland, WA

JOB DETAILS
SALARY
$118,700–$154,100 Per Year
SKILLS
Amazon Web Services (AWS), Architectural Services, Best Practices, Chinese Language, Cloud Computing, Continuous Deployment/Delivery, Continuous Integration, Data Analysis, Data Management, Data Processing, Data Quality, Data Science, Dental Insurance, Disability Insurance, Docker, English Language, Finnish Language, GCP (Good Clinical Practices), Health Plan, Italian Language, Korean Language, Large-Scale Systems, Leadership, Machine Learning, Malay Language, Polish Language, Production Machining, Programming Languages, Python Programming/Scripting Language, Romanian Language, SQL (Structured Query Language), Scalable System Development, Swedish Language, Systems/Internals Programming, Vision Plan, Work From Home
LOCATION
Kirkland, WA
POSTED
30+ days ago

Machine Learning Engineer III - 212201 - Electronic Arts

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Machine Learning Engineer III Home Open Roles Role Detail

General Information Locations: Kirkland, Washington, United States of America Location: Kirkland Country: United States of America Role ID: 212201 Worker Type: Regular Employee Studio/Department: CT - Security Work Model: Hybrid

Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Senior Machine Learning Engineer The Senior Machine Learning Engineer will report to the Senior Manager, EA Player Security Data Labs. You will follow a hybrid work model with a mix of remote work and in-office collaboration. This role focuses on building and operating production-grade data and machine learning infrastructure that enables data scientists and analysts to deliver fraud detection, anti-cheat, and account security solutions across EA games.

Responsibilities

  • Design, build, and maintain scalable data ingestion, transformation, and feature pipelines that support machine learning workflows for fraud and anti-cheat systems.
  • Own and operate production data and machine learning infrastructure, including batch and near-real-time data processing, feature generation, training workflows, and inference pipelines.
  • Partner with data scientists to productionize machine learning models, with a strong focus on data consistency, data quality, and reliable offline and online feature computation.
  • Ensure data and machine learning pipelines are reliable, repeatable, observable, and cloud agnostic across environments.
  • Contribute to architectural standards, platform design decisions, and engineering best practices as a senior individual contributor within EA Player Security Data Labs.

Qualifications

  • Five or more years of professional experience in data engineering, machine learning engineering, or a closely related role with production ownership.
  • Strong proficiency in Python and SQL, with demonstrated experience building and maintaining large-scale, production-grade data pipelines.
  • Experience designing and operating data-intensive systems using modern programming languages, including Rust.
  • Hands-on experience supporting end-to-end machine learning workflows, with an emphasis on data preparation, feature pipelines, and model deployment infrastructure.
  • Experience working in cloud environments such as AWS or GCP, including large-scale data processing systems.
  • Experience with containerization and orchestration technologies such as Docker and Kubernetes.
  • Experience with CI/CD systems and production deployment workflows, including GitLab.

Why You Will Enjoy This Role You will work on data and machine learning systems that protect millions of players from fraud and cheating. You will operate as a senior individual contributor with strong technical ownership and autonomy. You will design and build core data infrastructure that powers machine learning across EA Player Security.

Why We Are Excited About This Role We build systems that directly protect player trust and fair play across EA games. We value strong data engineering fundamentals and production-focused machine learning. We support senior engineers with autonomy and opportunities to shape long-term technical direction.

COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • Washington (depending on location e.g. Seattle vs. Spokane)
  • $118,700 - $154,100 USD

In the US, we offer a package of benefits including:

  • Paid time off (3 weeks per year to start)
  • 80 hours per year of sick time
  • 16 paid company holidays per year
  • 10 weeks paid time off to bond with baby
  • Medical/dental/vision insurance
  • Life insurance
  • Disability insurance
  • 401(k) to regular full-time employees
  • Certain roles may also be eligible for bonus and equity.

About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include:

  • Healthcare coverage
  • Mental well-being support
  • Retirement savings
  • Paid time off
  • Family leaves
  • Complimentary games
  • More

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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About the Company

E

Electronic Arts Inc

EA is a 100% Employee Stock Ownership Plan (ESOP)-owned public benefit corporation that provides environmental, compliance, natural resources, and infrastructure engineering and management solutions to a wide range of public and private sector clients. Headquartered in Hunt Valley, Maryland, EA employs more than 450 professionals through a network of 25 commercial offices across the continental United States, as well as Alaska, Hawaii, and Guam. Our laboratory capabilities include a state-of-the-art Ecotoxicology Laboratory and two Ecological Laboratories. In business for more than 43 years, EA has earned an outstanding reputation for technical expertise, responsive service, and judicious use of client resources.
COMPANY SIZE
500 to 999 employees
INDUSTRY
Engineering Services
FOUNDED
1973
WEBSITE
http://www.eaest.com