Title: Recruiting Researcher
Location: Los Angeles, CA, United States
Must have Animation Experience.
Job Summary:
As a member of the Talent Acquisition team, the Recruiting Researcher will discover, engage, and assess
viable candidates for animation and technology positions. The Recruiting Researcher will collaborate
closely with their recruiting partners and hiring leaders to match qualified candidates to open roles and
business needs. The recruiting researcher will source, screen, and identify stunning talent of technical
artists, creatives, artists, engineers, and specialists who are pushing the boundaries of animation-focused
technology.
Duties/Responsibilities:
Understand hiring needs deeply, partnering closely with Recruiting Partners and Hiring Managers
to develop and execute a front-end sourcing strategy that discovers qualified candidates.
Establish trust with hiring managers in supporting the influence of talent strategy.
Consistently source and track a high volume of qualified candidates for assigned requisitions.
Conduct exhaustive research into emerging tech sectors to identify the best animation-focused
talent.
Conduct first round interviews to assess for potential fit and alignment to business needs, while
prioritizing an excellent candidate experience.
Drive operational execution of candidate activity by partnering with hiring managers and talent
coordinators to ensure a smooth candidate experience while optimizing for operational
excellence.
Required Skills/Abilities:
Excellent verbal and written communication skills.
Excellent interpersonal skills.
Thorough understanding of animation pipelines, creative skills, and experiences for creative and
technical roles in animation, gaming, and VFX environments.
Thorough understanding of recruiting methods and best practices, as well as applicable policies
and federal, state, and local employment laws and regulations.
Agility and ability to be flexible in a fast-paced and ever-changing environment are a must!
Education and Experience:
Bachelor’s degree in related technical and/or human resources field.
At least three years of related recruiting experience required, with prior experience in technical
roles, plus ideally in gaming, animation, or VFX.