Senior 3D Generalist (Freelance)

Alex Kong
  • New York
    29 days ago

    Job Description

    Silverspoon.tv is seeking an experienced 3D Generalist Freelance artist to help on a current project.

    Contract Details:

    This opportunity starts with a 1 month freelance gig which can extend to a 3 months freelance contract and then turn into a permanent position.

    We offer a competitive salary and some really cool real-time projects to work on.

    Check the ones we've done so far!

    We're looking at handling everything from the high-end gold/metallic look of ESPN, to the fun & kid-friendly characters for Nickelodeon, to college mascots & branded elements for CBS. So in terms of style, we're really looking for all-arounders.

    Responsibilities:

    • Exhibit good color theory and technical expertise in architectural layout, lighting, scene composition, and environmental FX polish (bloom, color adjust, fog, etc.).
    • Interpret concept art and sketches to create virtual characters, environments and props.
    • Apply advanced modeling and texturing techniques to support 3D/VFX real-time projects.
    • Optimize, refine and correct model geometry - often to technical specifications
    • Create solid, high fidelity textures of any given surface.
    • Create shaders for environment assets, volumetrics, decals, ambient effects, etc.
    • Perform a diverse array of 3D disciplines (i.e. animation, modeling, texturing, shading, lighting, rendering, effects, particle simulation) in a fast-paced production environment
    • Keep up to date with new technologies and continue to improve on existing workflow
    • Contribute to creating a diverse, equitable, and inclusive culture, where every employee feels a sense of belonging.

      Required Qualifications:
    • At minimum intermediate knowledge of Maya, Houdini, Cinema 4D, Blender or similar DCC.
    • Knowledge of Substance Painter/Designer or similar DCC.
    • Knowledge of Unreal Engine techniques for real-time production.
    • Must have a good foundation in hard surface modeling, texturing,shaders and lighting.
    • Strong visual perception and aesthetic sensibility, good use of color.
    • Strong communicator that requires minimal guidance in the execution of tasks.
    • Able to manage workflows efficiently and prioritize tasks when needed.
    • Flexibility to travel and work onsite/on set.


    Desired Qualifications:

    • Complex, technical shader knowledge and background is a plus.
    • Experience with Houdini is a plus
    • Experience with Unreal Blueprints is a plus

    Numbers & Facts

    LocationNew York
    Websitehttps://alexkong.mx

    Skills

    • Animationunmatched
    • Architectural Servicesunmatched
    • Blenderunmatched
    • Blueprintsunmatched
    • Communication Skillsunmatched
    • Establish Prioritiesunmatched
    • Geometryunmatched
    • Houdiniunmatched
    • Mayaunmatched
    • Painting (Facilities and Maintenance)unmatched
    • Production Systemsunmatched
    • Shadingunmatched
    • Simulationunmatched
    • Surface Modelingunmatched
    • Virtual Charactersunmatched

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