Senior GPU Supercomputer Scheduler Engineer

NVIDIA Corp

Redmond, WA

JOB DETAILS
SKILLS
Architectural Services, Artificial Intelligence (AI), Automation, Bash Scripting, C Programming Language, C++ Programming Language, Cloud Computing, Communication Skills, Compensation and Benefits, Computer Games, Computer Graphics, Computer Science, Computer Services, Corrective Action, Deep Learning, Docker, Ecosystems, Electrical Engineering, GPU (Graphics Processing Unit), Interpersonal Skills, Linux Operating System, Machine Learning, Open Source, Performance Analysis, Performance Tuning/Optimization, Problem Solving Skills, Programming Languages, Python Programming/Scripting Language, Root Cause Analysis, Schedule Development, Scripting (Scripting Languages), Software Development, Systems/Internals Programming, Team Player
LOCATION
Redmond, WA
POSTED
30+ days ago

NVIDIA is a pioneer in accelerated computing, known for inventing the GPU and driving breakthroughs in gaming, computer graphics, high-performance computing, and artificial intelligence. Our technology powers everything from generative AI to autonomous systems, and we continue to shape the future of computing through innovation and collaboration.

Within this mission, our team, Managed AI Research Superclusters (MARS), builds and scales the infrastructure, platforms, and tools that enable researchers and engineers to develop the next generation of AI/ML systems. By joining us, you'll help design solutions that power some of the world's most advanced computing workloads.

As a member of the Scheduling team, you will participate in the design and implementation of groundbreaking GPU compute clusters that run demanding deep learning, high performance computing, and computationally intensive workloads. We seek engineers with deep technical expertise to identify architectural directions and new approaches for AI workload scheduling to serve many simultaneous and large multi-node GPU workloads with complex requirements and dependencies.

This role offers you an excellent opportunity to deliver production grade solutions, get hands on with ground-breaking technology, and work closely with technical leaders solving some of the biggest challenges in machine learning, cloud computing, and system co-design.

Design and Develop New Scheduling Features

Design and develop new scheduling features and add-on services to improve GPU compute clusters across many dimensions, such as resource usage fairness, GPU occupancy, GPU waste, application resilience, application performance and power usage.

Design and Develop Batch Workload Management and Orchestration Services

Provide support to staff and end users to resolve batch scheduler issues.

Build and Improve Our Ecosystem Around GPU-Accelerated Computing

Performance Analysis and Optimizations of Deep Learning Workflows

Develop large scale automation solutions

Root Cause Analysis and Suggest Corrective Action for Problems Large and Small Scales

Finding and Fixing Problems Before They Occur

What We Need to See

  • Bachelor's degree in Computer Science, Electrical Engineering or related field or equivalent experience
  • 5+ years of work experience
  • Strong understanding of batch scheduling, preferably with experience in schedulers such as SLURM or K8s batch schedulers (Kueue, Volcano, etc.)
  • Significant experience in systems programming languages such as C/C++ & Go as well as scripting languages such as Python and bash
  • Established experience in Linux operating system, environment and tools
  • Experience analyzing and tuning performance for a variety of AI workloads
  • In-depth understanding of container technologies like Docker, Singularity, Podman
  • Flexibility/adaptability for working in a dynamic environment with different frameworks and requirements
  • Excellent communication, interpersonal and customer collaboration skills

Ways to Stand Out from the Crowd

  • Knowledge in High-performance computing
  • Open Source Software Contribution
  • Experience with deep learning frameworks like PyTorch and TensorFlow
  • Passionate about SW development processes

Compensation and Benefits

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until February 24, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

About the Company

N

NVIDIA Corp

Visualize your future . . . We Do
NVIDIA is the world leader in graphics processing technologies, creating innovative, industry-changing products for computing, consumer electronics, and mobile devices. NVIDIA products are transforming visually-rich applications such as video games, film production, broadcasting, industrial design, space exploration, and medical imaging. We invest in our people and our technologies, support and fund industry research around the world, and consistently deliver high-quality products. NVIDIA's culture promotes and inspires a team of world-class employees to be at the top of their game. We've created an environment where talents are recognized and collaboration is valued. Our employees are shaping the world of tomorrow. . . today. We invite you to explore the opportunities available at NVIDIA to see what your future may hold.

COMPANY SIZE
10,000 employees or more
INDUSTRY
Computer Software
FOUNDED
1993
WEBSITE
http://www.nvidia.com