Senior Graphics Engineer

H R PUNDITS INC
  • Santa Clara, CA
  • Remote
  • $130,000 Per Year
  • Full-time
30+ days ago

Job Description

Job Title:          Senior Graphics Engineer (Software Engineer V)
Location:        Remote
Rate:                 $130K per annum
 
 
Job Responsibilities
Develop and optimize features in a modern, low-level Vulkan rendering engine Profile and improve GPU and CPU performance across the rendering pipeline, including multi-GPU real-time rendering and multithreaded XR rendering Implement and improve advanced rendering techniques such as deferred shading, ray tracing, and HDR Push the limits of display quality, including high refresh-rate rendering, with color-accurate and HDR display Integrate the engine with research and adjacent systems from across the lab and company Investigate, triage, and fix bugs across the rendering stack and the experiences built with it Contribute to tooling, build health, and cross-platform support across Linux, Windows, and Mac Write documentation and help prepare components for potential external release
 
Required Skills
Strong programming skills in C++
Substantial, hands-on experience with modern Vulkan development Experience with desktop graphics development Solid grasp of real-time rendering fundamentals, including the graphics pipeline, shading models, and GPU architecture Experience profiling and optimizing graphics performance on both GPU and CPU Experience with version control systems such as Git or Mercurial Excellent communication skills and strong attention to detail
 
Preferred Skills
Game engine development experience
Experience with neural rendering, radiance fields, or Gaussian splatting Experience with advanced rendering techniques such as ray tracing, deferred shading, or HDR Experience working with modern AI tooling (strongly preferred) Cross-platform development experience across Linux, Windows, and Mac (strongly preferred) Experience with desktop VR development using OpenXR (strongly preferred) Experience with additional graphics APIs such as OpenGL, D3D12, or Metal, or with mobile graphics development, particularly Android Experience integrating third-party graphics SDKs such as DLSS or other upscaling technologies Experience developing netcode for real-time or networked applications Experience with PyTorch, CUDA, and TensorRT, or with Python interop such as pybind11 Experience submitting code alongside academic publications at conferences such as CVPR or SIGGRAPH Experience open-sourcing new or maintaining existing open source projects, or with build systems such as CMake, Bazel, or Buck
 
Education/Experience
Bachelor's or Master's degree in computer science, software engineering, or related technical fields, or equivalent practical experience

This is a remote position.

Numbers & Facts

LocationSanta Clara, CA (
Remote
)
Job TypeFull-time

Skills

  • Androidunmatched
  • Apple Macsunmatched
  • Application Programming Interface (API)unmatched
  • Artificial Intelligence (AI)unmatched
  • Bug Tracking/Defect Managementunmatched
  • C++ Programming Languageunmatched
  • CMakeunmatched
  • CPU (Central Processing Unit)unmatched
  • CUDA (Compute Unified Device Architecture)unmatched
  • Communication Skillsunmatched
  • Computer Programmingunmatched
  • Computer Scienceunmatched
  • Conferencesunmatched
  • Desktop PCunmatched
  • Detail Orientedunmatched
  • Documentationunmatched
  • GPU (Graphics Processing Unit)unmatched
  • Games Programmingunmatched
  • Gitunmatched
  • Graphicsunmatched
  • Linux Operating Systemunmatched
  • Machine Toolunmatched
  • Mercurialunmatched
  • Microsoft Windows Operating Systemunmatched
  • Mobile Applications Developmentunmatched
  • Multiplatform/Cross-Platformunmatched
  • Multithreaded Programmingunmatched
  • Open Sourceunmatched
  • OpenGL Programming Librariesunmatched
  • Performance Tuning/Optimizationunmatched
  • Publicationsunmatched
  • Python Programming/Scripting Languageunmatched
  • Ray Tracingunmatched
  • Shadingunmatched
  • Software Engineeringunmatched
  • Source Code/Configuration Management (SCM)unmatched

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