Senior Perception Engineer

XDOF
  • San Francisco, California
    3 days ago

    Job Description

    At XDOF, we’re at an inflection point. Frontier labs are racing to build general-purpose robots, and high-quality training data is the bottleneck. We’re building the foundation behind the foundation models – the data collection systems, operational capability, exabyte-scale data warehouse, and software toolchain – to help our partners drive the field forward.

    The Perception Algorithm team transforms raw multimodal sensor data into high-quality robot training annotations. You will be deeply involved in the complete loop from data collection to model delivery — sensor calibration, SLAM localization, human pose estimation, perception model training, and embedded deployment. Your work directly determines the quality ceiling of our training data.

    Core Responsibilities

    Human Pose Estimation

    • Design and optimize hand pose estimation pipelines supporting accurate joint angle extraction from teleoperation data collection

    • Build full-body pose estimation systems for motion capture and teleoperation action annotation ground truth generation

    • Research and apply vision-based pose estimation methods (markerless) to reduce data collection costs

    • Fuse pose estimation outputs with robot joint angle data to generate consistent training annotations

    Robot Perception & Calibration

    • Design and maintain intrinsic/extrinsic calibration pipelines for multi-camera arrays (factory calibration+ online recalibration)

    • Build visual SLAM / V-SLAM systems supporting real-time localization and scene reconstruction on data collection platforms

    • Implement hand-eye calibration between cameras and robot end-effectors

    • Develop temporal alignment solutions across multimodal sensors (cameras, IMU, data gloves, force sensors)

    Perception Model Training & Deployment

    • Train and iterate on perception models including object detection, instance segmentation, and 6DoF pose estimation

    • Optimize model inference using TensorRT / CUDA for real-time performance on robot embedded platforms

    • Write custom CUDA kernels for low-level acceleration of perception tasks

    • Design evaluation metric frameworks for perception models; continuously track the relationship between model performance and data quality

    End-to-End Loop from Data Collection to Model Delivery

    • Contribute to the design of automated annotation pipelines that convert sensor data into structured training labels

    • Build Auto QA modules to filter low-quality data including anomalous frames, failed demonstrations, and sensor dropouts

    • Collaborate with ML engineers and data infrastructure teams to ensure perception output formats meet downstream VLA model training requirements

    • Establish feedback mechanisms linking perception accuracy to model training outcomes, continuously improving annotation quality

    Requirements

    Must-Have

    • 5+ years of industry experience in robot perception or computer vision

    • Strong 3D vision fundamentals: stereo and structured-light camera principles, 3D reconstruction

    • Proficiency with SLAM frameworks (ORB-SLAM, VINS-Mono, FastLIO, etc.) or V-SLAM system development experience

    • Hands-on engineering experience with human pose estimation: hand joints (MediaPipe, MANO) or full-body pose (OpenPose, SMPLify, etc.)

    • Proficient in deep learning training frameworks for perception model training, tuning, and evaluation

    • TensorRT deployment experience with real-time inference optimization on embedded platforms (Jetson, Horizon, etc.)

    • CUDA programming fundamentals; ability to write or debug custom kernels

    • Proficient in C++ and Python with ROS / ROS2 development experience

    • Proficient with AI coding agents

    Nice to Have

    • Engineering experience with 6DoF object pose estimation (FoundPose, FoundationPose, GDR-Net, etc.)

    • Familiarity with 3D Gaussian Splatting or NeRF for scene reconstruction or data augmentation

    • Experience with robot manipulation or teleoperation systems

    • End-to-end development experience with automated annotation pipelines or ground truth generation systems

    • Published research in perception, pose estimation, or robotics

    What We Offer

    • Direct involvement in the most critical technical challenge in embodied intelligence: producing high-quality robot training data

    • An environment working alongside top-tier robotics engineers and ML researchers

    • Proprietary hardware platforms (humanoid robots, camera arrays, data gloves)

    • A fast-paced, high-autonomy 01 work environment

    Numbers & Facts

    LocationSan Francisco, California

    Skills

    • Algorithmsunmatched
    • C++ Programming Languageunmatched
    • CUDA (Compute Unified Device Architecture)unmatched
    • Calibrationunmatched
    • Computer Visionunmatched
    • Cost Controlunmatched
    • Data Collectionunmatched
    • Data Modelingunmatched
    • Data Qualityunmatched
    • Data Warehousing Softwareunmatched
    • Debugging Skillsunmatched
    • Design Evaluationunmatched
    • Embedded Systemsunmatched
    • Engineeringunmatched
    • Kernel Programmingunmatched
    • Localizationunmatched
    • Metricsunmatched
    • Performance Modelingunmatched
    • Python Programming/Scripting Languageunmatched
    • Roboticsunmatched
    • System Operationsunmatched
    • Systems Administration/Managementunmatched
    • Writing Skillsunmatched

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