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Senior Software Engineer- Generalist (Apex Legends)

Electronic Arts Inc
  • Chatsworth, CA
  • $141,400–$204,400 Per Year
10 days ago

Job Description

Senior Software Engineer- Generalist (Apex Legends) - 216015 - Electronic Arts

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Senior Software Engineer- Generalist (Apex Legends)

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General Information

Locations: Los Angeles - Chatsworth, California, United States of America

  • Location: Los Angeles - Chatsworth
  • State: California
  • Country: United States of America
  • Location: Vancouver - Great Northern Way
  • State: British Columbia
  • Country: Canada

Role ID

216015

Worker Type

Regular Employee

Studio/Department

EA Studios - Respawn

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Job Title: Senior Software Engineer - Generalist (Apex Legends)

Location: Hybrid - Vancouver or Los Angeles

Reports to: Lead Software Engineer

Job Summary:

Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars Jedi titles. Join us to help shape the future of one of the world's leading live service franchises: Apex Legends.

As a Senior Software Engineer, you will drive the development of foundational technologies and work to improve the performance and stability of Apex Legends. You will work closely with gameplay teams-engineers, designers, artists, animators, and producers-to create and maintain a wide variety of systems across our entire technical stack, from the engine to our game services backend. Ultimately, your work will help ensure every new release of the game to our players is of outstanding quality and the best experience possible.

Responsibilities:

  • Debug and resolve complex issues in large-scale codebases across a variety of abstraction layers.

  • Collaborate with other engineers to quantify game performance, prevent regressions, and improve launch stability.

  • Design, own, and maintain our gameplay and engine systems, focused on performance and stability across consoles and dedicated servers.

  • Analyze live telemetry and crash data to find defects, prioritize fixes, and guide improvements that directly impact the player experience.

  • Build the tools and automated content validation that keep artists, designers, and QA moving quickly and prevent bugs from reaching players.

Required Qualifications:

  • 5+ years developing and maintaining software, or equivalent game development experience.

  • Experience working in large, shared codebases, in games or otherwise.

  • Strong working knowledge of C/C++.

  • Proficiency in programming or scripting languages such as Python.

  • Experience with profiling, auditing, and optimizing software performance.

  • Experience debugging and supporting software running in production.

  • Bachelor's degree in Computer Science, Engineering, or equivalent practical experience.

Preferred Qualifications:

  • Experience on a live service game or other continuously operated product, including feature flags, kill switches, and staged rollouts.

  • Familiarity with embedded scripting languages and the boundary between engine code and game script.

  • Experience with content or asset build pipelines and adding automated validation to them.

  • Experience building developer-facing or content-creator tooling.

  • Experience with backend or web services and cloud infrastructure.

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) *$141,400 - $204,400 CAD
  • California (depending on location e.g. Los Angeles vs. San Francisco) *$165,000 - $256,000 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Post To

External careers site, Internal careers site

LinkedInID

1040695

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Numbers & Facts

LocationChatsworth, CA
IndustryEngineering Services
Salary$141,400–$204,400 Per Year
Company Size500 to 999 employees
Year Founded1973
Websitehttp://www.eaest.com

About Company

EA is a 100% Employee Stock Ownership Plan (ESOP)-owned public benefit corporation that provides environmental, compliance, natural resources, and infrastructure engineering and management solutions to a wide range of public and private sector clients. Headquartered in Hunt Valley, Maryland, EA employs more than 450 professionals through a network of 25 commercial offices across the continental United States, as well as Alaska, Hawaii, and Guam. Our laboratory capabilities include a state-of-the-art Ecotoxicology Laboratory and two Ecological Laboratories. In business for more than 43 years, EA has earned an outstanding reputation for technical expertise, responsive service, and judicious use of client resources.

Skills

  • Analysis Skillsunmatched
  • Animationunmatched
  • Auditingunmatched
  • Bug Tracking/Defect Managementunmatched
  • C Programming Languageunmatched
  • C++ Programming Languageunmatched
  • CAD/CAM (Computer-Aided Design/Computer-Aided Manufacturing)unmatched
  • Compensation and Benefitsunmatched
  • Computer Scienceunmatched
  • Debugging Skillsunmatched
  • Debugging Toolsunmatched
  • Embedded Programming Languagesunmatched
  • English Languageunmatched
  • Facebookunmatched
  • Games Programmingunmatched
  • Leadershipunmatched
  • LinkedInunmatched
  • Machine Toolunmatched
  • Performance Managementunmatched
  • Performance Tuning/Optimizationunmatched
  • Problem Solving Skillsunmatched
  • Python Programming/Scripting Languageunmatched
  • Quality Assuranceunmatched
  • Scripting (Scripting Languages)unmatched
  • Software Administrationunmatched
  • Software Developmentunmatched
  • Software Engineeringunmatched
  • Team Playerunmatched
  • Telemetryunmatched

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