Senior Technical Designer — Los Angeles, CA (On-site)
My client, an independent Los Angeles apparel brand and creative studio, needs a Senior Technical Designer to own garment fit and construction from first proto through production. The team is small, hands-on and long-tenured. This person is the technical authority in the room: the one designers, pattern makers and the sample room go to when something doesn't fit, doesn't sew or doesn't scale.
What you'll own
Build and maintain complete tech packs: flats, construction details, points of measure, grade rules, BOMs and trim specs.
Run fittings on proto, fit and pre-production samples. Document fit comments and send clear, prioritized corrections to pattern makers.
Review incoming samples against spec, troubleshoot construction problems and sign off before production.
Set and hold fit and sizing standards across collections so the same size fits the same way every season.
Keep fit history, sample tracking and spec revisions organized and current in the studio's system.
Support select spatial or structural projects (fixtures, installations, showroom builds) where technical accuracy matters.
What you bring
6+ years in technical design, with at least 2 at senior level or running tech design for a brand on your own.
Proven fit expertise: you can read a fit issue on a body, diagnose it in the pattern and write a correction the sample room can act on.
Working knowledge of patternmaking and grading, knits and wovens.
Adobe Illustrator at a production level. Pattern or 3D software (Gerber, Optitex, CLO 3D or similar) and PLM experience are a plus.
Output that holds up: specs that are accurate, flats that are clean at full resolution, files others can pick up without asking.
You learn a system once and keep it. Organization and follow-through matter here as much as craft.
Architecture, industrial design or 3D fabrication background is a plus, not a requirement.
The details
Full-time, on-site five days at the East LA warehouse and showroom (90023). Not hybrid. Reliable transportation to the site required.
Base salary: $85,000–$100,000.
Benefits: 5 paid sick days; partial employer-paid health insurance.
Process: in-person interview at the studio, then one paid trial day, then offer.
Numbers & Facts
Location
Los Angeles, California
Skills
3D Designunmatched
3D Graphics Softwareunmatched
Adobe Illustratorunmatched
Apparel Designunmatched
Constructionunmatched
Follow Throughunmatched
Identify Issuesunmatched
Industrial Designunmatched
Organizational Skillsunmatched
Pattern Makingunmatched
Product Lifecycle Managementunmatched
Technical/Engineering Designunmatched
Warehousingunmatched
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