Senior UI Technical Artist - Frostbite

Electronic Arts Inc

Orlando, FL

JOB DETAILS
SKILLS
Adobe After Effects, Animation, Best Practices, Blender, English Language, Facebook, Games Programming, Gaming, Graphics, Leadership, LinkedIn, Maya, Menu Development, Microsoft C# (C Sharp), Mobile Games Development, Python Programming/Scripting Language, Scripting (Scripting Languages), Sports, Technical Leadership, Technical Writing, Technical/Engineering Design, Training/Teaching, Usability Engineering, User Documentation, User Interface (UI) Requirements, User Interface Tools, User Interface/Experience (UI/UX)
LOCATION
Orlando, FL
POSTED
5 days ago

Senior UI Technical Artist - Frostbite - 214963 - Electronic Arts

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Senior UI Technical Artist - Frostbite

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General Information

Locations: Orlando, Florida, United States of America

Role ID

214963

Worker Type

Regular Employee

Studio/Department

CT - Frostbite

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Frostbite is EA's proprietary game engine, powering many of our leading titles across EA SPORTS, Battlefield, and more. We develop shared tools and technologies that connect and empower creators throughout EA. On Frostbite, you'll collaborate with accomplished teams and contribute to the foundation that enables the creation of immersive, high-quality games for players worldwide.

Learn More

As a UI Technical Artist, you will report to Frostbite''s Technical Art Manager, and you''ll help make our development process more creator-centric by serving as a link between engineers and game creators. Your passion for helping others do their best work, combined with your expertise in the technical challenges of UI development will directly contribute to and push the boundaries of the tools and workflows we deliver to game teams.

You Will

  • Guide the development of Frostbite''s UI tools for creating menu systems and user interfaces.
  • Partner with engineers to improve the usability of Frostbite''s UI creation tool and influence the design of new features.
  • Create UI tools, tech examples, documentation, and training materials to help educate the Frostbite community.
  • Collaborate with Technical Artists and Designers across EA to share tools, workflows, best practices, and translate creator pain points into tool improvements.
  • Define and communicate UI workflow requirements, feature briefs, and quality expectations for Frostbite UI tools.
  • Create high-quality example content that shows scalable, performant, and maintainable UI patterns.

What we''re looking for

  • 5+ years of experience as a UI Technical Artist or similar in AAA or mobile game development
  • Experience in game engines, user interface systems, and node-based visual scripting
  • Experience developing UI features from concept to live services
  • Practical understanding of UX methodologies and how to apply them
  • Understanding of gaming platforms, their limitations, and requirements for UI solutions

Bonus Experience

  • Scripting, visual scripting, shader graphs, C# or Python.
  • After Effects, and other animation tools for UI motion graphics
  • 3D DCC tools (such as Max, Maya or Blender)
  • Teaching, training, documentation, or community engagement
  • Interest in improving tools and workflows for creators
  • Comfortable working through ambiguous technical problems

About Electronic Arts

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Post To

External careers site, Internal careers site

LinkedInID

3108034

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About the Company

E

Electronic Arts Inc

EA is a 100% Employee Stock Ownership Plan (ESOP)-owned public benefit corporation that provides environmental, compliance, natural resources, and infrastructure engineering and management solutions to a wide range of public and private sector clients. Headquartered in Hunt Valley, Maryland, EA employs more than 450 professionals through a network of 25 commercial offices across the continental United States, as well as Alaska, Hawaii, and Guam. Our laboratory capabilities include a state-of-the-art Ecotoxicology Laboratory and two Ecological Laboratories. In business for more than 43 years, EA has earned an outstanding reputation for technical expertise, responsive service, and judicious use of client resources.
COMPANY SIZE
500 to 999 employees
INDUSTRY
Engineering Services
FOUNDED
1973
WEBSITE
http://www.eaest.com