Software Engineer, Graphics (Mid to Senior)

Panic Button
  • Austin, TX
    30+ days ago

    Job Description

    Panic Button is seeking a highly experienced and motivated Software Engineer with a strong focus in graphics development to join our growing team.  The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in rendering techniques.  

    Requirements

    • Knowledge of graphics engines, shader programming models, and high-level shader languages (such as HLSL or GLSL)
    • Familiarity with global lighting methods, dynamic lighting, shadow rendering, and other modern rendering techniques
    • Experience debugging rendering issues
    • Experience profiling and optimizing both CPU and GPU utilization
    • 2+ years C++ development and graphics programming experience

    Numbers & Facts

    LocationAustin, TX

    Skills

    • C++ Programming Languageunmatched
    • CPU (Central Processing Unit)unmatched
    • Debugging Skillsunmatched
    • GPU (Graphics Processing Unit)unmatched
    • Gamingunmatched
    • Graphicsunmatched
    • Graphics Programmingunmatched
    • Software Engineeringunmatched
    • Team Playerunmatched
    • Video Gamesunmatched

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