Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.
As a Software Engineer, you will design, develop, and own gameplay and systems features that help bring engaging player experiences to life. Partnering closely with designers, artists, and fellow engineers, you will solve complex technical challenges and contribute across multiple areas of game development. You will drive features from concept through implementation and delivery, applying strong software engineering principles to create scalable, maintainable solutions that support exceptional gameplay experiences.
For more information about NST, click here.
DESCRIPTION OF DUTIES
SUMMARY OF REQUIREMENTS
Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Pay Range:
$108,796 - $163,194USD
| Location | Redmond, Washington (Remote) |
| Website | https://careers.nintendo.com/ |
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