Job Role: Software Engineer III Location: Redmond, WA (Onsite) Duration: 12 Months
BS degree in Computer Science, Computer Engineering, Electrical Engineering, or related field, or equivalent work experience
We are seeking a contract ML Software Engineer to bring state-of-the-art machine learning out of the lab and onto the device. Research models only matter to our prototypes if they run in real time, within tight compute, memory, and power budgets, on the embedded hardware that powers wearables. This role sits at that boundary: you will train and adapt models alongside research scientists, then own the work of optimizing, porting, and running them efficiently on embedded targets.
The ideal candidate is equally comfortable in a PyTorch training loop and in a C/C++ inference runtime on a resource-constrained device. They understand that on-device ML is a co-design problem, where model architecture, quantization, and the target hardware all shape one another, and they can make the trade-offs required to get a research model running on real hardware quickly. Familiarity with audio ML, computer vision ML, or audio DSP is a strong plus, as many of our models operate on multimodal (audio and visual) sensor data.
Our team cultivates an honest and considerate environment where self-motivated individuals thrive. We encourage a strong sense of ownership and embrace the ambiguity that comes with working on the frontiers of research.
Responsibilities
Work side by side with research scientists to take ML models from research prototypes to efficient, real-time inference on embedded devices
Train, fine-tune, and adapt ML models with deployment constraints (latency, memory, power, compute) in mind
Optimize models for on-device inference using techniques such as quantization, pruning, distillation, operator fusion, and architecture adjustments
Port, integrate, and profile ML models on embedded targets (e.g. DSPs, NPUs, microcontrollers, mobile SoCs), identifying and resolving performance bottlenecks
Write clean, maintainable, high-performance C/C++ code for on-device inference pipelines and integrate it into real-time prototype systems
Build tools and infrastructure that make it faster for researchers to evaluate model performance and accuracy on target hardware
Coordinate with internal hardware, runtime, and toolchain teams across Reality Labs to evaluate and integrate with existing systems
Work collaboratively as part of a multifunctional team where communication, documentation, and teamwork are highly valued
Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving
Minimum Qualifications
BS degree in Computer Science, Computer Engineering, Electrical Engineering, or related field, or equivalent work experience
Industry experience optimizing and running ML inference on embedded or resource-constrained devices
Experience training ML models using deep learning frameworks such as PyTorch or TensorFlow
2+ years of industry experience writing C/C++
Experience profiling and debugging performance issues across the ML model and the target hardware
Experience working in cross-functional teams
Preferred Qualifications
Experience with ML for audio (e.g. speech enhancement, source separation, keyword spotting, acoustic event detection)
Experience with ML for computer vision (e.g. detection, tracking, segmentation, pose estimation)
Experience working in the AR/VR or wearable device space
Ability to gather requirements and work closely with researchers to develop novel solutions
History of writing code to support the execution of research initiatives
Numbers & Facts
Location
Redmond, OR
Industry
Other/Not Classified
Salary
$80–$90 Per Hour
Company Size
100 to 499 employees
Year Founded
1998
Website
www.eteaminc.com
About Company
Looking for a great job? Join eTeam. We’re looking for talented staffing professionals to join our staff. We also provide contract assignments and full-time jobs at Fortune 2000 Companies. We’ve been named one of the best companies to work for by Staffing Industry Analysts and New Jersey Business.
Skills
Accounts Receivableunmatched
Acousticsunmatched
Audiovisualunmatched
Budgetingunmatched
C Programming Languageunmatched
C++ Programming Languageunmatched
Computer Engineeringunmatched
Computer Programmingunmatched
Computer Scienceunmatched
Computer Skillsunmatched
Computer Visionunmatched
Cross-Functionalunmatched
Data Visualizationunmatched
Debugging Skillsunmatched
Deep Learningunmatched
Digital Signal Processing (DSP)unmatched
Documentationunmatched
Electrical Engineeringunmatched
Embedded Hardwareunmatched
Embedded Systemsunmatched
Laboratory Analysisunmatched
Machine Learningunmatched
Memory Hardwareunmatched
Microcontrollerunmatched
Performance Modelingunmatched
Problem Solving Skillsunmatched
Prototypingunmatched
Realtime Operating Systemunmatched
Requirements Managementunmatched
Scientific Researchunmatched
Software Engineeringunmatched
Software Portingunmatched
System Integration (SI)unmatched
Team Playerunmatched
Wearablesunmatched
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