Software Engineer, Mid-Level

AMERICAN SYSTEMS

Orlando, Florida

JOB DETAILS
SALARY
SKILLS
3D Graphics Software, Agile Programming Methodologies, Analysis Skills, Atlassian JIRA, Build Management, Cisco Unity, Cloud Computing, Communication Skills, Computer Science, Debugging Skills, DoD Clearance, Document Management, Documentation, Educational Technology, Establish Priorities, Games Programming, Installation Guide, Instructional Design, Logic Simulation, Maintain Compliance, Microsoft C# (C Sharp), Military, Online Training, Presentation/Verbal Skills, Problem Solving Skills, Regression Testing, Requirements Management, Scripting (Scripting Languages), Secret Clearance, Simulation, Software Administration, Software Design, Software Development, Software Engineering, Software Simulation, System Test, Team Player, Technical Writing, Testing, Time Management, Training Program, Training/Teaching, United States Citizen, User Interface/Experience (UI/UX), Writing Skills
LOCATION
Orlando, Florida
POSTED
1 day ago
Overview:

AMERICAN SYSTEMS is currently seeking a Junior to Mid-Level Software Engineer (Unity/Simulation) who will contribute to the performance and success of military personnel through a program focused on training modernization. This position directly supports an aircraft training suite by developing and integrating software for a high‑fidelity Virtual Maintenance Trainer (VMT) and related training devices. The candidate will work on a collaborative team employing innovative simulation and instructional technologies in an Agile development environment.

Responsibilities:
  • Designs, develops, integrates, and maintains simulation software in the Unity engine to support the VMT.
  • Implements and updates Unity/C# components to support maintenance training procedures.
  • Develops simulation logic, state management, and messaging/data exchange between Unity, integration tools, and trainer hardware/software interfaces as defined in applicable specifications and interface control documents.
  • Collaborates with other engineers (software, hardware, systems, test, cyber) and instructional systems designers to translate requirements into detailed software designs and implementations.
  • Supports software integration in a lab environment, including build creation, installation, configuration, and verification on development and trainer representative systems.
  • Participates in planning and execution of software builds and releases in support of internal and external test events.
  • Analyzes defects found during testing; implements fixes and supports regression testing to ensure stability and compliance with test plans.
  • Assists with preparation and maintenance of technical documentation.
  • Assists in administering and improving cloud-based team collaboration tools (e.g., Jira, Confluence or similar).
  • Proactively identifies opportunities to improve simulation fidelity, performance, maintainability, and development processes.
  • Performs other duties as assigned.
Qualifications:
  • U.S. Citizen for purposes of maintaining a DoD level clearance
  • Active Secret Clearance Required
  • Bachelor’s degree in Computer Science, Software Engineering, Game Development, or a related technical field. Internships will also be considered, depending upon skills and experience.
  • 1–5 years of professional software development experience, including hands‑on development in Unity using C#.
  • Experience building interactive real‑time 3D applications or simulations (training, games, visualization, or similar).
  • Ability to implement and debug C# scripts, manage scenes, prefabs, and assets, and integrate art/audio/UI components into a cohesive experience.
  • Demonstrated analytical and problem‑solving skills with the ability to isolate root causes and propose practical solutions.
  • Ability to interpret and work from requirements, interface definitions, and design documentation.
  • Experience effectively prioritizing workload to meet deadlines.
  • Strong written and verbal communication skills and the ability to work effectively within an integrated product team environment.
  • Must be able to work independently with limited supervision, while also being an effective team player.
Pay Transparency Statement: AMERICAN SYSTEMS is committed to pay transparency for our applicants and employee-owners. The salary range for this position is USD $82,100.00/Yr. - USD $137,000.00/Yr. Actual compensation will be determined based on several factors permitted by law. AMERICAN SYSTEMS provides for the welfare of its employees and their dependents through a comprehensive benefits program by offering healthcare benefits, paid leave, retirement plans, insurance programs, and education and training assistance. EEO Statement: EEO Race/Sex/Disability Status/Veteran Status

About the Company

A

AMERICAN SYSTEMS

Founded in 1975, AMERICAN SYSTEMS is one of the largest employee-owned companies in the United States, with approximately 1,400 employees nationwide. Based in the Washington, DC, suburb of Chantilly, VA, the company provides systems engineering, technical and managed services to government and private sector customers. AMERICAN SYSTEMS was named “Contractor of the Year” at the Greater Washington Government Contractor Awards in October, 2007.

COMPANY SIZE
1,000 to 1,499 employees
INDUSTRY
Internet Services
FOUNDED
1975