Primary Skills: Unity 3D & C# Development (Expert), XR/VR/AR Application Development (Advanced), Object-Oriented Programming & Software Architecture (Advanced), GIT / Source Control (Advanced), Windows & Android Application Development (Advanced)
Contract Type: W2 Only
Duration: 5+ Months
Location: Sunnyvale, CA
Pay Range: $60 - $65 on W2
Job Summary:
We are seeking a
Software Engineer with strong Unity 3D and XR experience to join the Performance Solutions team. The ideal candidate will contribute to the development of virtual reality, mixed reality, and traditional applications used for visualization, training, and demonstration of surgical robotic hardware. This role requires strong hands-on experience with Unity and C#, the ability to work effectively within a mature codebase, and the capability to independently develop features from clearly defined requirements while collaborating with senior developers, designers, and QA teams.
Key Responsibilities:- Develop, debug, and deploy XR and traditional applications for Windows and Android using Unity 3D and C#.
- Independently build features from clearly scoped requirements while supporting senior developers with development activities.
- Read, understand, and extend an existing mature codebase while maintaining application stability and functionality.
- Collaborate with developers, designers, QA, and other cross-functional team members throughout the development lifecycle.
- Design and implement modular, scalable, reusable software components following strong software engineering practices.
- Perform self-testing, debugging, documentation, and validation of completed work before handing features over to QA.
Must-Have Skills:- 3+ years of hands-on experience developing and shipping Unity-based applications or video games.
- Strong proficiency in Unity 3D and C#, including object-oriented programming and software architecture.
- Hands-on experience developing XR/VR/AR applications using platforms/devices such as Meta Quest, HoloLens, or Apple Vision Pro.
- Strong experience with Git, including source control, branching, and pull-request workflows.
Nice-to-Have Skills:- Experience creating UI/UX assets, graphics shaders, or animated 3D models in Unity.
- Experience with Python, C++, Java, or Kotlin, particularly for Android development and ADB.
- Familiarity with Blender, Figma, Photoshop, Substance Painter, ZBrush, Maya, or similar 3D/game-development tools.
Preferred Qualifications:- Bachelor's degree in Computer Science, Software Engineering, or a related field; Master's degree is a plus.
- Experience working in an Agile, collaborative, fast-paced development environment with developers, designers, and QA.
- Strong communication skills with the ability to take direction, collaborate with senior engineers, and proactively communicate development risks or delays.
- Experience working with other game engines such as Unreal, Godot, Lumberyard, or Source is a plus.
Important Client Candidate Restriction: Do not submit candidates whose physical residence is in
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