The Team is a world-class group of researchers, developers, and engineers dedicated to creating the future of virtual and augmented reality. Our work focuses on developing technologies for AR glasses, including optics, computer vision, audio, graphics, and more. The RLR Audio team is particularly focused on redefining human hearing and developing auditory machine intelligence to enhance human connection and communication.
Required Skills & Qualifications
BS degree in Computer Science, Computer Engineering, Electrical Engineering, or related field, or equivalent work experience
Industry experience optimizing and running ML inference on embedded or resource-constrained devices
Experience training ML models using deep learning frameworks such as PyTorch or TensorFlow
2 years of industry experience writing C/C++
Experience profiling and debugging performance issues across the ML model and the target hardware
Experience working in cross-functional teams
Prior work experience at client or in client's Industry
Applicants must be able to work directly for Artech on W2
Preferred Skills & Qualifications
Experience with ML for audio (e.g. speech enhancement, source separation, keyword spotting, acoustic event detection)
Experience with ML for computer vision (e.g. detection, tracking, segmentation, pose estimation)
Experience working in the AR/VR or wearable device space
Ability to gather requirements and work closely with researchers to develop novel solutions
History of writing code to support the execution of research initiatives
Day-to-Day Responsibilities
Work side by side with research scientists to take ML models from research prototypes to efficient, real-time inference on embedded devices
Train, fine-tune, and adapt ML models with deployment constraints (latency, memory, power, compute) in mind
Optimize models for on-device inference using techniques such as quantization, pruning, distillation, operator fusion, and architecture adjustments
Port, integrate, and profile ML models on embedded targets (e.g. DSPs, NPUs, microcontrollers, mobile SoCs), identifying and resolving performance bottlenecks
Write clean, maintainable, high-performance C/C++ code for on-device inference pipelines and integrate it into real-time prototype systems
Build tools and infrastructure that make it faster for researchers to evaluate model performance and accuracy on target hardware
Coordinate with internal hardware, runtime, and toolchain teams across Reality Labs and Meta to evaluate and integrate with existing systems
Work collaboratively as part of a multifunctional team where communication, documentation, and teamwork are highly valued
Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving
Company Benefits & Culture
Encourages a strong sense of ownership and embraces the ambiguity that comes with working on the frontiers of research
Fosters an honest and considerate environment where self-motivated individuals thrive
Supports continuous learning and exploration of new technologies
For immediate consideration please click APPLY to begin the screening process with Alex.
You can share your resumes on satyam.singh@artech.com
Numbers & Facts
Location
Redmond, WA
Salary
$85–$93.33 Per Hour
Skills
Accounts Receivableunmatched
Acousticsunmatched
Auditoryunmatched
C Programming Languageunmatched
C++ Programming Languageunmatched
Computer Engineeringunmatched
Computer Music and Audiounmatched
Computer Programmingunmatched
Computer Scienceunmatched
Computer Skillsunmatched
Computer Visionunmatched
Cross-Functionalunmatched
Debugging Skillsunmatched
Deep Learningunmatched
Digital Signal Processing (DSP)unmatched
Documentationunmatched
Electrical Engineeringunmatched
Embedded Systemsunmatched
Graphicsunmatched
Human Intelligence (HUMINT)unmatched
Memory Hardwareunmatched
Microcontrollerunmatched
Opticsunmatched
Performance Modelingunmatched
Problem Solving Skillsunmatched
Prototypingunmatched
Realtime Operating Systemunmatched
Requirements Managementunmatched
Scientific Researchunmatched
Software Engineeringunmatched
System Integration (SI)unmatched
Team Playerunmatched
Virtual Realityunmatched
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