Software Engineering - Software Engineer V

Artech LLC

Remote, CA(remote)

JOB DETAILS
SALARY
$90–$100 Per Hour
SKILLS
Android, Apple Macs, Application Programming Interface (API), Artificial Intelligence (AI), Bug Tracking/Defect Management, C Programming Language, CMake, CPU (Central Processing Unit), Communication Skills, Computer Programming, Dental Insurance, Desktop PC, Detail Oriented, Documentation, GPU (Graphics Processing Unit), Games Programming, Git, Graphics, Linux Operating System, Machine Tool, Mercurial, Microsoft Windows Operating System, Mobile Applications Development, Multiplatform/Cross-Platform, Multithreaded Programming, Open Source, OpenGL Programming Libraries, Performance Tuning/Optimization, Ray Tracing, Shading, Software Engineering, Source Code/Configuration Management (SCM), Vision Plan
LOCATION
Remote, CA
POSTED
5 days ago

Location: REMOTE - option to work in Pittsburgh office only if desired

Salary Range: Competitive and commensurate with experience

Introduction

We are seeking a senior graphics engineer to help drive the development of a modern, high-performance rendering engine at the core of bleeding-edge research experiences within the company's Codec Avatars lab. The engine is the foundation for a growing set of research experiences, and the role centers on advancing its rendering capabilities, including performance, features, and new techniques, while integrating established research from across the lab and the wider company. You will work alongside an experienced team of researchers and engineers to take state of the art rendering and integration efforts from concept to polished, demonstrable results.

Required Skills & Qualifications (Must-have qualifications that candidates must meet to be considered)

  • Strong programming skills in C
  • Substantial, hands-on experience with modern Vulkan development
  • Experience with desktop graphics development
  • Solid grasp of real-time rendering fundamentals, including the graphics pipeline, shading models, and GPU architecture
  • Experience profiling and optimizing graphics performance on both GPU and CPU
  • Experience with version control systems such as Git or Mercurial
  • Excellent communication skills and strong attention to detail
  • Prior work experience at client or in client's Industry

Applicants must be able to work directly for Artech on W2

Preferred Skills & Qualifications (Nice-to-have skills but are not required)

  • Game engine development experience
  • Experience with neural rendering, radiance fields, or Gaussian splatting
  • Experience with advanced rendering techniques such as ray tracing, deferred shading, or HDR
  • Experience working with modern AI tooling (strongly preferred)
  • Cross-platform development experience across Linux, Windows, and Mac (strongly preferred)
  • Experience with desktop VR development using OpenXR (strongly preferred)
  • Experience with additional graphics APIs such as OpenGL, D3D12, or mobile graphics development, particularly Android
  • Experience integrating third-party graphics SDKs such as DLSS or other upscaling technologies
  • Experience developing netcode for real-time or networked applications
  • Experience with PyTorch, CUDA, and TensorRT, or with Python interop such as pybind11
  • Experience submitting code alongside academic publications at conferences such as CVPR or SIGGRAPH
  • Experience open-sourcing new or maintaining existing open source projects, or with build systems such as CMake, Bazel, or Buck

Day-to-Day Responsibilities (key tasks and expectations for the role)

  • Develop and optimize features in a modern, low-level Vulkan rendering engine
  • Profile and improve GPU and CPU performance across the rendering pipeline, including multi-GPU real-time rendering and multithreaded XR rendering
  • Implement and improve advanced rendering techniques such as deferred shading, ray tracing, and HDR
  • Push the limits of display quality, including high refresh-rate rendering with color-accurate and HDR display
  • Integrate the engine with research and adjacent systems from across the lab and company
  • Investigate, triage, and fix bugs across the rendering stack and the experiences built with it
  • Contribute to tooling, build health, and cross-platform support across Linux, Windows, and Mac
  • Write documentation and help prepare components for potential external release

Company Benefits & Culture

  • Comprehensive health, dental, and vision insurance
  • Flexible work hours and remote work options
  • Opportunities for professional development and growth

For immediate consideration please click APPLY to begin the screening process with Alex.
You can share your resumes at satyam.singh@artech.com

About the Company

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Artech LLC