Analysis Skills, Application Programming Interface (API), Computer Firmware, Computer Graphics, Debugging Skills, Device Drivers, DirectX, GPU (Graphics Processing Unit), Industry Standards, Kernel Programming, Memory Hardware, Memory Management, Mentoring, OpenCL, OpenGL Programming Libraries, Performance Management, Performance Tuning/Optimization, Software Design, Technical Leadership
About the Role
Bring your GPU driver expertise and work directly with our Architecture and Micro-architecture teams. You will help extract maximum performance from the silicon and play a pivotal role in driving our next-generation GPU designs forward.
Work Location: San Diego, CA, or San Jose, CA
This is a full-stack GPU software role. You will have the opportunity to work across industry-standard graphics and compute APIs, kernel-mode drivers, GPU firmware, performance optimization, and hardware/software co-design.
What You'll Do - The Full Stack
- API Layer: Architect, develop, and optimize features for industry-standard APIs including Vulkan, DirectX, OpenGL ES, and OpenCL.
- Kernel & Firmware: Work deep in kernel-mode drivers and GPU firmware to improve hardware control, stability, scheduling, memory management, and execution efficiency.
- Performance: Identify, analyze, and eliminate bottlenecks across the stack - including driver overhead, memory bandwidth, GPU scheduling, compute throughput, and power/performance tradeoffs.
- Architecture Collaboration: Partner closely with Architecture, Micro-architecture, Compiler, and GPU Model teams to influence next-generation GPU design and ensure the software stack fully leverages the hardware.
- Technical Leadership: Lead complex debug efforts, guide design decisions, mentor engineers, and help raise the technical bar across the GPU driver team.