About the team
The Seed Infrastructures team oversees the distributed training, reinforcement learning framework, high-performance inference, and heterogeneous hardware compilation technologies for AI foundation models.
Responsibilities
As an Infrastructure Intern, you may work on one or more of the following areas:
Design and optimize large-scale distributed training systems (e.g., data/model/pipeline parallelism, memory efficiency, fault tolerance)
Contribute to reinforcement learning training frameworks and large-scale post-training systems
Improve inference performance, latency, and throughput for foundation models
Develop compiler or runtime optimizations for heterogeneous hardware (GPU/accelerator)
Work on system-level performance analysis, profiling, and bottleneck diagnosis
Build tooling and automation to improve developer productivity and system reliabilityMinimum Qualifications:
Currently pursuing a PhD degree in Computer Science, Electrical Engineering, or related technical fields
Strong programming skills in Python and/or C++
Solid understanding of systems, distributed computing, machine learning systems, or performance optimization
Experience with one or more of the following:
Distributed training frameworks (e.g., PyTorch FSDP, Megatron-style parallelism)
Reinforcement learning training systems
GPU programming (CUDA, Triton) or compiler technologies
Preferred Qualifications:
Experience working on large-scale ML systems or infrastructure projects
Contributions to open-source ML systems or performance tooling
Publications in ML systems, distributed systems, or related areas (a plus but not required)
As a condition of employment, all successful candidates must be able to establish authorization to work in the United States. For this position, the Company does not provide sponsorship or any immigration-related benefits.
Numbers & Facts
Location
Seattle, WA
Skills
Artificial Intelligence (AI)unmatched
Automationunmatched
C++ Programming Languageunmatched
CUDA (Compute Unified Device Architecture)unmatched
Compiler Technologyunmatched
Computer Programmingunmatched
Computer Scienceunmatched
Data Modelingunmatched
Distributed Computingunmatched
Electrical Engineeringunmatched
GPU (Graphics Processing Unit)unmatched
Large-Scale Systemsunmatched
Machine Learningunmatched
Machine Toolunmatched
Memory Hardwareunmatched
Open Sourceunmatched
Performance Analysisunmatched
Performance Managementunmatched
Performance Tuning/Optimizationunmatched
Productivity Managementunmatched
Publicationsunmatched
Python Programming/Scripting Languageunmatched
Reinforcement Learningunmatched
Research Skillsunmatched
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