Purpose
Accountable for building and elevating the visual brand presence of Luxer One and Luxer Access across every touchpoint — photo-realistic 3D product renderings, web, print, sales decks, trade shows, social, and branded swag/apparel — ensuring both brands look sharp, consistent, and on-brand everywhere they show up.
Role Overview
A visual designer and 3D rendering specialist who brings Luxer One and Luxer Access to life visually. You'll own end-to-end creative production — importing CAD/STEP files to build photo-realistic product renderings and scenes, designing assets for web, print, decks, trade shows, and social, and creating swag/apparel concepts — all while following brand guidelines established by our UX/UI engineer. You'll also audit existing visual assets across the business to catch inconsistencies and keep the brand sharp. This is a step above an entry-level design role: you should be comfortable working independently across multiple creative streams, using AI tools to speed up your workflow, and exercising real design judgment without heavy oversight.
Key Responsibilities:
3D Rendering & Product Visualization
Produce photo-realistic 3D renderings of locker and access configurations from CAD/STEP files (custom door counts, finishes, environments)
Build product scenes and environments (e.g. apartment lobby, mail room, corridor) for renders to live in
Maintain a render library reusable across sales, marketing, and trade show materials
Graphic Design & Creative Production
Design assets across web, print, sales decks, trade show materials, and social, following brand guidelines set by our UX/UI engineer
Design swag and branded apparel for trade shows, events, and employee/customer gifting
Create new templates and visual assets for the broader marketing team to use across web and print
Use AI-assisted design and image-generation tools to accelerate conception and production
Light video editing for social or campaign use (e.g. trimming, captions, simple motion)
Brand & Asset Management
Audit existing visual elements across brand touchpoints for consistency and quality; flag gaps or drift from brand guidelines
Partner closely with the UX/UI engineer to apply, and help evolve, brand guidelines
Support Marketing, Sales, and Digital teams with on-demand design requests
Reporting
Track and report on creative asset output and turnaround time
Success Metrics
3D render and creative asset output: volume, turnaround time, and brand-guideline compliance
Brand consistency: results of periodic visual asset audits across web, print, and swag/apparel
Design request turnaround time and stakeholder satisfaction
Audit template and asset library for the broader teams within the DAM system
Core Competencies
3D rendering and visualization — comfortable importing and lighting CAD/STEP files in tools like Keyshot, Blender, or SolidWorks Visualize
Graphic design skills — able to design across web, print, decks, trade show materials, social, and 3D renderings; follows an established brand/style guide
Photoshop proficiency — comfortable with photo editing, compositing, and retouching
AI-fluent — uses generative AI tools as part of the creative workflow, not just as a novelty
Visual quality control — can audit existing brand assets against guidelines and spot inconsistencies
Video editing — comfortable with basic trims, captions, and simple motion graphics
Self-directed — works independently across multiple concurrent creative streams without heavy oversight; this is not an entry-level ramp-up role
Collaborative — works fluidly with the UX/UI engineer, Digital Marketing, and Sales to align creative with broader goals
Data-aware — uses performance and turnaround data to improve, not just report
Education: Bachelor's degree in Design, Visual Arts, or related field (preferred)
Experience: 2–4 years in a graphic design or visual production role — this is a step above entry-level; candidates should be ready to work independently from day one
Portfolio required — must include 3D renders or product visualizations, plus multi-format design work (web, print, social, decks)
3D tools: hands-on experience with a 3D tool like SolidWorks Visualize, or equivalent
Graphic design tools: Adobe Photoshop
Additional design tools: Figma, Canva, Illustrator
Video editing tools: Premiere Pro, CapCut, or similar
Print production familiarity: understands specs/prep for print collateral and branded apparel/swag vendors a plus
Tools: Google Workspace; Zoho CRM familiarity a plus
Speed with stewardship: Ship creative assets on time without sacrificing quality or brand standards
Brand consistency: All visual and creative output follows the brand guidelines established by our UX/UI engineer
Own your outcomes: Track performance, flag what's not working, and bring solutions — not just problems
Default sharing: Keep the team informed; share drafts, results, and learnings proactively
EOS Cadence: Participate in L10 meetings; bring visibility into your creative pipeline
Aligns actions to our Core Values
| Location | Mcclellan, California |
| Website | www.luxerone.com |
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