Build novel generative models and pipelines to support mesh generation, physically based material generation and texture generation, scene reconstruction, lighting estimation, animation, and simulation for mediate & entertainment use cases as well as high-fidelity product imagery, Build agentic workflows that use AI systems to create, manipulate, repair, annotate, evaluate, and refine 3D and 4D content. In California, the pay range for this position is $216,400 - $313,300 In Washington, the pay range for this position is $204,800 - $296,600 At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans.