At Apple, we strive to make great products that empower people and improve their lives. We are looking for a great Character Behavior Designer to join our diverse team of engineers, artists and designers and help us take character interaction to the next level. This position focuses on the design of a characters responses to people and to its environment, with emphasis on expression, responsiveness, and timing, to push the limits of the next generation of interactive computing. This role requires a deep understanding of social interaction, technical proficiency in behavior authoring tools, and the ability to work within real-time constraints while maintaining high creative standards. The emphasis is on how expression, animation, and speech combine in performance, with dialogue authored in partnership with writers.Author complete character interactions, from first pass through final tuning Drive animation, expression, speech, and timing from contextual input so each response feels intentional Design interactions that stay believable across a range of social contexts Collaborate with animators and engineers on the animation each interaction requires Collaborate on tool design and development with the engineering team Explore emerging techniques for interactive character behaviorExperience authoring and tuning NPC or companion character behaviors using tools like behavior trees, state machines, utility systems, or visual scripting Working knowledge of interactive animation, including idles, reactions, look-ats, and additive layers Experience with real-time game engines like Unity, Unreal, or others Understanding of technical constraints in real-time environments Great at providing and receiving feedback while working in a collaborative, cross-discipline environmentBackground in animation, acting, physical comedy, or improvisation Familiarity with conversational systems, including latency and failure modes Solid grasp of the traditional principles of animation and performance Prototyping, iterating, and evaluation skills Experience with themed entertainment, animatronics, or interactive installation work
| Location | Cupertino, CA |
| Industry | Computer/IT Services |
| Company Size | 10,000 employees or more |
| Year Founded | 1976 |
| Website | https://www.apple.com/jobs |
We’re a diverse collection of thinkers and doers, continually reimagining what’s possible to help us all do what we love in new ways. The people who work here have reinvented entire industries with the Mac, iPhone, iPad, and Apple Watch, as well as with services, including iTunes, the App Store, Apple Music, and Apple Pay. And the same passion for innovation that goes into our products also applies to our practices — strengthening our commitment to leave the world better than we found it.
There’s a place here for every kind of brilliant. Everyone here is an innovator, or an innovator-to-be, no matter what your team or your role. So bring your passion, courage, and original thinking and get ready to share it, because every new product, service, or feature we invent is the result of people working together to make each others’ ideas stronger. Innovation at this level depends on people who represent the variety of the human experience and inspire us with their own fresh perspectives. Together, we’ll do amazing work that can make a difference in people’s lives. Including your own. Learn more about working at Apple.
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