Research Scientist / Engineer - Reinforcement Learning Infrastructure

Luma AI Inc
  • San Francisco, CA
    30+ days ago

    Job Description

    About Luma AI

    Lumas mission is to build multimodal AI to expand human imagination and capabilities. We believe that multimodality is critical for intelligence. To go beyond language models and build more aware, capable and useful systems, the next step function change will come from vision. So, we are working on training and scaling up multimodal foundation models for systems that can see and understand, show and explain, and eventually interact with our world to effect change.

    About the Role

    Reinforcement learning is how our foundation models go from capable to useful - learning to reason, use tools, and act over long horizons. The RL Infrastructure team builds the systems that make this possible at scale: high-throughput distributed training that couples policy optimization with large fleets of inference workers, environments that expose models to realistic multi-step tasks, and the reward, verification, and evaluation systems that turn model behavior into learning signal.

    Unlike pretraining, RL at scale is a full-loop systems problem - training, rollout generation, environment execution, and reward computation all run concurrently across thousands of GPUs and must stay fast, stable, and correct together. We are looking for engineers and scientists who have lived this problem: people who have post-trained LLMs with RL, built environments and verifiers from scratch, and debugged what happens when an asynchronous rollout pipeline meets a frontier-scale training run. You will work alongside our research team to design and operate the RL stack for our largest multimodal models.

    Responsibilities

    • Design, build, and scale distributed RL post-training systems for large multimodal models - orchestrating trainer, rollout, environment, and reward workloads across thousands of GPUs
    • Build and optimize high-throughput rollout generation, including efficient integration of inference engines (e.g. vLLM, SGLang) into the training loop, weight synchronization, and asynchronous / off-policy training schemes
    • Design and implement RL environments for agentic and multi-step tasks - sandboxed code execution, tool use, computer use, and multimodal interaction - that are reproducible, hermetic, and scalable to millions of episodes
    • Build reward infrastructure: verifiable / programmatic rewards, reward model serving, LLM-as-judge pipelines, and defenses against reward hacking
    • Develop the evaluation, monitoring, and debugging tooling needed to keep large RL runs stable, diagnose convergence and throughput regressions, and understand model behavior mid-run
    • Advance RL training efficiency and stability: sequence packing for long multi-turn trajectories, KV cache reuse across rollouts, curriculum and task sampling, and resource scheduling across heterogeneous training/inference workloads
    • Collaborate closely with researchers to turn new post-training ideas (RLVR, agentic RL, long-horizon credit assignment, self-improvement loops) into production-quality training runs

    Experience

    • Hands-on experience post-training LLMs with reinforcement learning (e.g. PPO / GRPO-family methods, RLHF, RLVR / RL from verifiable rewards) at meaningful scale
    • Extensive experience with distributed PyTorch training and parallelization strategies (FSDP, Tensor / Pipeline / Expert Parallel) for foundation models
    • Experience building RL environments, reward functions, verifiers, or evaluation harnesses for LLM agents - including sandboxed execution and multi-turn tool use
    • Deep familiarity with RL post-training frameworks and their systems tradeoffs (e.g. veRL, OpenRLHF, TRL, Ray-based orchestration) and inference engines used for rollouts (vLLM, SGLang)
    • Strong understanding of GPU clusters, networking, and communication libraries (NCCL, MPI), and how they behave under mixed training + inference workloads
    • (Preferred) Experience running RL training across >100 GPUs, including asynchronous or disaggregated trainer/rollout architectures
    • (Preferred) Experience with containerization and orchestration (Kubernetes, Ray) for large environment fleets and sandboxed workloads
    • (Preferred) Research contributions in RL for LLMs - reasoning, agents, reward modeling, or long-horizon tasks - or open-source contributions to RL training frameworks

    Numbers & Facts

    LocationSan Francisco, CA

    Skills

    • Artificial Intelligence (AI)unmatched
    • Computer Hackingunmatched
    • Debugging Skillsunmatched
    • Debugging Toolsunmatched
    • GPU (Graphics Processing Unit)unmatched
    • High Throughputunmatched
    • Identify Issuesunmatched
    • Inference Engineunmatched
    • MPIunmatched
    • Mail Processingunmatched
    • Modeling Languagesunmatched
    • Multimodal Interactionunmatched
    • Open Sourceunmatched
    • Preferred Provider Organization (PPO)unmatched
    • Reinforcement Learningunmatched
    • Scientific Researchunmatched
    • Training/Teachingunmatched
    • Vehicle Fleetsunmatched

    Be found by employers

    5,500+ employers search our resume database daily. Add yours to get found by recruiters looking for candidates like you.

    Level up your application

    Professional resume templates

    Browse dozens of recruiter approved resume templates, layouts and formats. Choose your favorite and make it your own in minutes.

    Free resume templates

    Free resume builder

    Improve your existing resume or start from scratch and create a standout, ATS-friendly resume. Add job-specific content, download and apply.

    Free resume builder