The position involves working at the technical center of our developer community, collaborating closely with studios that build for our family-friendly subscription gaming service. You will be the go-to engineer for other engineers and represent the company as the face of engineering for our game development partners.
Required Skills & Qualifications
6-10 years of professional software engineering experience, with meaningful mobile app platform experience; iOS strongly preferred
Strong Swift and/or Objective-C skills, with solid working knowledge of Xcode, App Store distribution, and app launch and lifecycle sequencing
Working proficiency in Unity and C#, sufficient to build and maintain a plug-in consumed by third-party developers
Prior experience in developer relations, partner engineering, technical support, or an SDK-integration-facing role
Excellent oral and written communication skills, with the ability to turn an evolving API into clear, actionable developer guidance
Demonstrated ability to manage and triage a high volume of concurrent partner requests without losing quality of support
Prior work experience at client or in client's industry
Applicants must be able to work directly for Artech on W2
Preferred Skills & Qualifications
Prior experience with subscription and entitlement APIs such as StoreKit
Experience building SDKs, plug-ins, or integration tooling consumed by external developers
Familiarity with game engines beyond Unity, including Unreal and custom or proprietary engines
Prior experience working as a contractor, or familiarity with internal engineering tooling
Day-to-Day Responsibilities
Build deep technical expertise in a provided framework that partner studios integrate into their titles
Own the integration documentation and sample code, build tooling and test plans, and debug alongside partners
Serve as the primary engineering point of contact for partner developers through office hours, direct correspondence, and hands-on support
Triage issues, separate partner-side integration mistakes from genuine framework bugs, and file well-reproduced reports back to the framework's engineering team
Turn recurring pitfalls into documentation, self-serve tooling, and feedback that shapes the framework's own roadmap
Build and maintain a Unity plug-in wrapper around the framework to make adoption easier for studios
Company Benefits & Culture
Flexible hybrid work schedule
Opportunities for professional growth and development
Inclusive and collaborative work environment
For immediate consideration please click APPLY to begin the screening process with Alex.
Numbers & Facts
Location
Cupertino, CA
Salary
$89–$89.69 Per Hour
Skills
Apple Xcodeunmatched
Application Programming Interface (API)unmatched
Cisco Unityunmatched
Communication Skillsunmatched
Debugging Skillsunmatched
Documentationunmatched
Engineeringunmatched
Games Programmingunmatched
Gamingunmatched
Machine Toolunmatched
Microsoft C# (C Sharp)unmatched
Mobile Applicationsunmatched
Objective-C Programming Languageunmatched
Presentation/Verbal Skillsunmatched
Problem Solving Skillsunmatched
Software Engineeringunmatched
Team Playerunmatched
Technical Supportunmatched
Testingunmatched
Web Client Plug-insunmatched
Writing Skillsunmatched
iOSunmatched
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