• Madison, WI
  • $141,400–$204,400 Per Year
2 days ago

Job Description

UX Lead - 216570 - Electronic Arts

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UX Lead

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General Information

Locations: Los Angeles - Chatsworth, California, United States of America

  • Location: Vancouver - Great Northern Way
  • State: British Columbia
  • Country: Canada
  • Location: Madison
  • State: Wisconsin
  • Country: United States of America

Role ID

216570

Worker Type

Regular Employee

Studio/Department

EA Studios - Respawn

Work Model

On Site

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Founded in 2010 by the original creators of the Call of Duty franchise, Respawn was created with the philosophy that when talented people have creative freedom, they''ll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi: Fallen Order, and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

You can learn more about our studio and values at respawn.com/studio.

Apex Legends is looking for a UX Lead to help shape and evolve the player experience across the Apex Universe at our growing locations in Los Angeles - Chatsworth, Vancouver and Madison. Reporting to the Experience Design leadership team, you''ll lead the design and delivery of impactful UX features and systems across our large, live-service product. You''ll partner with multidisciplinary teams to define experience direction, guide design execution from early concepts through release, and help establish the standards and practices that ensure a cohesive, accessible, and high-quality player experience.

As a hands-on design leader, you''ll balance feature ownership with team mentorship, cross-functional collaboration, and the continuous improvement of our UX craft.

Responsibilities

  • Lead complex UX features and systems from concept through implementation and release, translating player needs, gameplay goals, and product strategy into intuitive, high-quality experiences.
  • Partner with Experience Design leadership and cross-functional teams to define experience direction, align priorities, solve design challenges, and deliver cohesive player experiences.
  • Mentor and support UX designers through actionable feedback, design reviews, and collaborative problem-solving, while helping establish best practices, workflows, and standards that improve design quality and consistency.
  • Collaborate closely with engineers, UI technical designers, producers, and directors to develop feasible solutions, manage dependencies, prioritize work, and ensure high-quality implementation.
  • Advocate for player-centered design through prototyping, playtesting, research, and iteration, clearly communicating design rationale and influencing decisions across disciplines.

Requirements

  • 7+ years of professional UX or interaction design experience, including experience shipping games and working within game engines.
  • Demonstrated experience leading complex UX initiatives, influencing cross-functional teams, and mentoring or guiding other designers.
  • Strong proficiency in Figma or comparable UX design tools, with experience in rapid prototyping and iterative design.
  • Strong understanding of interaction design, information architecture, usability, accessibility, and visual design principles.
  • Proven ability to balance player needs, gameplay requirements, technical constraints, and product priorities while communicating design decisions effectively.
  • A portfolio demonstrating high-quality UX work, complex problem-solving, and meaningful contributions to shipped products.

Nice to Have

  • Experience developing UX for AAA, multiplayer, live-service, or FPS games.
  • Experience shaping UX vision, design principles, or roadmaps across multiple features or interconnected systems.
  • Familiarity with interaction design across console and PC, with mobile experience also valued

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) *$141,400 - $204,400 CAD
  • California (depending on location e.g. Los Angeles vs. San Francisco) *$165,000 - $256,000 USD

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Post To

External careers site, Internal careers site

LinkedInID

1040695

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Numbers & Facts

LocationMadison, WI
IndustryEngineering Services
Salary$141,400–$204,400 Per Year
Company Size500 to 999 employees
Year Founded1973
Websitehttp://www.eaest.com

About Company

EA is a 100% Employee Stock Ownership Plan (ESOP)-owned public benefit corporation that provides environmental, compliance, natural resources, and infrastructure engineering and management solutions to a wide range of public and private sector clients. Headquartered in Hunt Valley, Maryland, EA employs more than 450 professionals through a network of 25 commercial offices across the continental United States, as well as Alaska, Hawaii, and Guam. Our laboratory capabilities include a state-of-the-art Ecotoxicology Laboratory and two Ecological Laboratories. In business for more than 43 years, EA has earned an outstanding reputation for technical expertise, responsive service, and judicious use of client resources.

Skills

  • Best Practicesunmatched
  • CAD/CAM (Computer-Aided Design/Computer-Aided Manufacturing)unmatched
  • Communication Skillsunmatched
  • Compensation and Benefitsunmatched
  • Continuous Improvementunmatched
  • Cross-Functionalunmatched
  • Design Servicesunmatched
  • English Languageunmatched
  • Establish Prioritiesunmatched
  • Facebookunmatched
  • Information Architectureunmatched
  • Leadershipunmatched
  • LinkedInunmatched
  • Mentoringunmatched
  • Problem Solving Skillsunmatched
  • Product Shipmentsunmatched
  • Product Strategyunmatched
  • Prototypingunmatched
  • Quality Managementunmatched
  • Rapid Prototypingunmatched
  • Talent Managementunmatched
  • Team Playerunmatched
  • Technical/Engineering Designunmatched
  • Usability Engineeringunmatched
  • User Experience Design (UXD)unmatched
  • User Interface Designunmatched
  • User Interface/Experience (UI/UX)unmatched

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