Create and develop real-time particle effects in Unity or Unreal Engine; Model and prepare 3D assets for visual effects, collaborating with 3D artists on more complex tasks; Create hand-painted and procedural textures for visual effects using Photoshop, Substance Designer, or similar tools; Collaborate with other artists to achieve high-quality visual results; Develop your skills through collaboration with experienced artists and feedback from the team. Experience in creating real-time visual effects in Unreal Engine or Unity (personal and educational projects are also welcome); Understanding of particle systems, materials, and shaders; Familiarity with 3D software such as Maya, 3ds Max, or Blender; Skills in 3D modeling, UV mapping, and basic animation; English language proficiency at Intermediate level or higher (B1+); Good understanding of composition, timing, movement, and color theory; A portfolio showcasing your real-time VFX work.