Sausalito, CA30+ days ago
Proven track record of achieving results as demonstrated in accepted papers at top animation, graphics, interaction and perception related journals and conferences such as SIGGRAPH, SCA, SAP, CHI, IEEE VR, ICRA, IROS, Eurographics, MIG, IVA, ICMI or related conference. Experiences in at least one of the following areas: human motion synthesis, editing, and retargeting, reinforcement learning, physics simulator developing in game engines and/or 3D software such as Unity, Unreal, Maya, Blender, conducting perception studies or user studies, or building VR applications.