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Project Technical Art Director
Room 8 Group is an end-to-end strategic partner in external game development. Working across all platforms, we provide creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games.
Our Game Development team provides comprehensive co-dev and full-cycle dev solutions, across all platforms. We've helped make some of the biggest games of the past decade, like Call of Duty: Modern Warfare II and III, and we work with dozens of the world's biggest publishers and developers.
Through primarily organic growth, we are proudly independent, now home to around 1,100 creatives based in Europe, North America, and South America.
Location: Czech Republic , Estonia , Europe , Georgia , Latvia , Lithuania , Moldova , Poland , Portugal , Romania , Ukraine
Cooperation: Full-time , Remote
Languages: English
Team: Tech Art
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The next great challenge is coming:
We're looking for a Project Technical Art Director who'll be responsible for defining and executing the technical strategy that enables efficient content production, high visual quality, and scalable development pipelines throughout the project lifecycle. Acting as the primary bridge between Art, Engineering, Production, Design.
The role combines technical leadership, pipeline architecture, innovation, project tech art team management, optimization, and cross-functional coordination.
Superpowers you have:
- 10+ years of experience in game development, real-time graphics, or interactive media;
- 3+ years of experience in leadership roles such as: Lead Technical Artist, Technical Art Director, Associate Technical Director or Technical Director;
- Proven track record of shipping multiple AAA and/or AA titles;
- Hands-on experience across the full development lifecycle, including:
- Pre-production
- Production
- Live Operations
- Multi-platform Development
- Experience leading and mentoring cross-functional teams, including Art, Engineering, Design, and Production;
- Expert-level proficiency in Unreal Engine, including:
- Project configuration and optimization;
- Blueprint visual scripting;
- Materials and shader development;
- Niagara VFX system (experience with Cascade is a plus);
- Nanite, LODs, and asset optimization;
- Chaos Physics and custom physics implementations;
- Landscape tools and world-building workflows;
- Procedural Content Generation (PCG);
- Level and asset management pipelines;
- UMG (experience with custom UI frameworks is a plus);
- Animation and character systems;
- Unreal Insights and performance profiling tools;
- Advanced proficiency with industry-standard content creation tools, including: Autodesk Maya, Blender, 3ds Max, Substance 3d Designer, Substance 3d Painter, Houdini, ZBrush;
- Strong hands-on experience with: Python, C#, HLSL / GLSL, Blueprint Visual Scripting, pipeline automation frameworks and tool development;
- Executive-level communication and presentation skills;
You're a rockstar if you have:
- Experience with proprietary engines;
- Strong knowledge of Unity, including: HDRP, URP;
- Experience with MaxScript and MEL;
- Proven ability to design, develop, and maintain production-ready tools, pipelines, and automation systems.
Becoming part of Room 8 Group, you will:
- Define and maintain the project's technical roadmap;
- Establish production standards, workflows, and best practices;
- Align technical solutions with project goals, milestones, and long-term sustainability;
- Identify technical risks and propose mitigation strategies;
- Drive technology evaluation and adoption, including AI-assisted workflows;
- Design, implement, and maintain scalable content production pipelines;
- Develop workflows covering:
- Environment production
- Character production
- Weapons production
- Vehicles production
- VFX
- Animation
- UI
- Cinematics
- World building
- Establish validation, automation, and quality-control systems;
- Continuously improve workflows to increase iteration speed and production reliability;
- Create asset validation and delivery frameworks suitable for internal and external teams;
- Own technical quality and performance standards;
- Define and enforce:
- Memory budgets;
- CPU/GPU budgets;
- Rendering budgets;
- Asset optimization strategy;
- LOD systems;
- Streaming systems;
- Ensure content performs consistently across target platforms;
- Lead R&D initiatives focused on production efficiency and visual quality;
- Evaluate and introduce:
- Procedural workflows;
- Automation frameworks;
- AI-assisted production tools;
- New rendering technologies, etc.
- Oversee development of:
- Pipeline tools;
- Automation scripts;
- Exporters/importers;
- Validation systems;
- Debugging utilities, etc.
- Contribute directly to high-impact technical initiatives when required;
- Serve as the primary technical partner for: Art Director, Engineering Leads, Art Leads, Design Leads, Producers & management team;
- Translate creative requirements into technical solutions;
- Communicate technical constraints in a clear and actionable manner;
- Facilitate alignment between creative vision and engineering realities;
- Support outsourcing and external development partners when applicable;
- Build, lead, mentor, and develop Technical Artists and Technical Leads within the project;
- Determine skillset requirements for the project tech art team;
- Asses art team technical performance and initiate changes during the production if needed;
- Establish team priorities and execution plans within the project;
- Conduct performance reviews and career development activities;
- Promote knowledge sharing, documentation, and training initiatives;
- Foster a collaborative and innovation-driven culture.
Join the team of inspiring game dev professionals, and get even more:
- Competitive financial reward (yes, we are fair enough);
- Challenges to raise your XPs score working on the projects of the top global game dev publishers;
- A culture of diversity and inclusion to unite the most outstanding talents;
- Community of people who understand and share your passion for games.
Together we will bring games to the next level. Exactly with you.
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