NewProduct Manager, AI, Gboard Google LLCProduct Manager, AI, GboardMountain View, CAWe provide the platform for original equipment manufacturers (OEMs) and developers to build compelling computing devices (smartphones, tablets, TVs, wearables, etc) that run the best apps/services for everyone in the world. Our team works closely with creative engineers, designers, marketers, etc. to help design and develop technologies that improve access to the world"s information.
Senior Software Engineer, Pixel Camera App, Performance Google LLCSenior Software Engineer, Pixel Camera App, PerformanceSan Diego, CAWe"re looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. The Platforms and Devices team encompasses Google"s various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware.
NewStaff Software Engineer, XR Audio Platform and Wakeword Google LLCStaff Software Engineer, XR Audio Platform and WakewordSan Jose, CAWe"re looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. In XR Audio Platform, our mission is to develop a high quality and audio platform for XR Glasses and Headsets that weaves advanced algorithms into a scalable framework to support essential audio input, crisp communication, captivating media and breathtaking immersion.
Software Engineer – In-Vehicle Infotainment (IVI) Sony Honda Mobility of AmericaSoftware Engineer – In-Vehicle Infotainment (IVI)San Francisco, CaliforniaThe actual base salary offered depends on a variety of factors, which may include as applicable, the qualifications of the individual applicant for the position, years of relevant experience, specific and unique skills, level of education attained, certifications or other professional licenses held, and the location in which the applicant lives and/or from which they will be performing the job. You will work closely with experienced engineers and cross-functional teams in the U.S. and Japan to help deliver high-quality user experiences across multimedia, connectivity, navigation, and third-party applications.
Senior Director Engineering, Home Software Applications GeneracSenior Director Engineering, Home Software ApplicationsSanta Monica, CaliforniaSuccess in this role requires hands‑on experience deploying large language models in production—specifically Claude Code—paired with the ability to partner closely with Platform Product Management, Software Platform leadership, business unit leaders, engineering, design, hardware, and go‑to‑market teams to define and execute platform strategy at scale. The scope spans feature teams across PWRcell Battery Storage, PWRmicro Solar Microinverter, Home Standby (HSB) Generator, Load Management, and the Home Energy Management System (HEMS), working in close partnership with the broader platform organization.
Senior Manager - Cinematics TD (Sfd / Cinematics) Blizzard Entertainment, Inc.Senior Manager - Cinematics TD (Sfd / Cinematics)Irvine, CA$149,100–$275,876 / yearDeep understanding of end-to-end animation and VFX production pipelines, including Asset creation and management, Rigging and character workflows, Animation pipelines, Simulation and FX workflows, Lighting and rendering, Production publishing and delivery. We are looking for someone with deep expertise in animation/VFX pipelines who also understands emerging production technologies and can identify practical opportunities to enhance artist productivity, streamline workflows, strengthen knowledge management, and support scalable production environments.
Game Director - Hearthstone | Irvine, CA Blizzard Entertainment, Inc.Game Director - Hearthstone | Irvine, CAIrvine, CA$136,880–$253,260 / yearThis added leadership role will own the game's near-term creative, gameplay, and live-service direction, while partnering closely with Hearthstone's senior game director and the rest of Hearthstone's senior leadership on the long-term strategy for Hearthstone's future. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences.
Full-Stack Engineer - Palo Alto PlaudFull-Stack Engineer - Palo AltoSan Francisco, CaliforniaAI Integration & Closed-Loop Iteration : Integrate LLM / ASR / TTS capabilities into product pipelines; help build evaluation frameworks and automated testing for Agent and voice quality; partner with Applied AI and Product to drive data-driven, closed-loop improvement in production. Full-Stack Collaboration & Rapid Iteration : Keep backend as your main line while extending into mobile, SDK, or frontend surfaces as needed to ship end-to-end; collaborate closely with Product, Applied AI, and mobile teams across enterprise PoCs and consumer features.
Associate Activation Specialist (Contractor) | Irvine, CA Blizzard Entertainment, Inc.Associate Activation Specialist (Contractor) | Irvine, CAIrvine, CA$21.99–$40.67 / hourBest known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Execute campaign trafficking, QA, and ad operations workflows with a high degree of accuracy and timeliness, including launching new assets and copy, generating screenshots and QA'ing live links for adherence to safe zones.
Paid Media Operations Manager (Contractor) | Irvine, CA Or Remote (Us) Blizzard Entertainment, Inc.Paid Media Operations Manager (Contractor) | Irvine, CA Or Remote (Us)Irvine, CARemote$30.47–$56.35 / hourBest known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Successfully manage end-to-end creative operations for paid media campaigns, including intake, scoping, QA, and delivery of all asset deliverables (e.g., spec sheets, creative briefs, trackers, and final assets).
Animation Assistant Editor - Temp (SFD / Cinematics) Blizzard EntertainmentAnimation Assistant Editor - Temp (SFD / Cinematics)Irvine, California$30.47–$56.35 / hourThe Animation Assistant Editor position is a crucial support role – it’s an integral part of a fast-paced environment, offering an opportunity to support and elevate a high performing editorial department, while also helping to diagnose problems and offer solutions. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Capture Artist, Original Content (Contractor) | Marketing | Remote (US) Blizzard EntertainmentCapture Artist, Original Content (Contractor) | Marketing | Remote (US)CaliforniaRemoteBest known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. In this role, you'll capture high-quality gameplay footage across Blizzard franchises, supporting a wide range of content needs including marketing campaigns, social media, live broadcasts, esports programming, and special events.
Senior Manager, Product Marketing | Diablo | Irvine, CA Blizzard Entertainment, Inc.Senior Manager, Product Marketing | Diablo | Irvine, CAIrvine, CA$119,280–$220,700 / yearYou will shape marketing strategies for major content releases, live-service moments, and key business priorities, partnering closely with Development, Creative, Communications, Community, Analytics, Cross-Functional, and Regional Marketing teams. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences.
Senior Technical Artist I, Pipeline | Unannounced Game | Irvine, CA Blizzard Entertainment, Inc.Senior Technical Artist I, Pipeline | Unannounced Game | Irvine, CAIrvine, CA$39.54–$73.16 / hourBest known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. This role partners closely with artists, tech artists, and engineers to improve content creation, reduce technical friction, and help teams build high-quality environments efficiently in-engine.
Software Engineer, Engine Systems Blizzard EntertainmentSoftware Engineer, Engine SystemsIrvine, California$37.26–$68.93 / hourThis is a unique opportunity to work closely with cross‑disciplinary partners to support both creative and technical goals, leverage platform SDKs, and solve complex challenges that bring immersive, high‑fidelity gameplay to life across a wide range of hardware. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Paid Media Operations Manager (Contractor) | Irvine, CA or Remote (US) Blizzard EntertainmentPaid Media Operations Manager (Contractor) | Irvine, CA or Remote (US)Irvine, CaliforniaRemote$30.47–$56.35 / hourBest known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Successfully manage end-to-end creative operations for paid media campaigns, including intake, scoping, QA, and delivery of all asset deliverables (e.g., spec sheets, creative briefs, trackers, and final assets).
Senior Previz Artist - Temp (SFD / Cinematics) Blizzard EntertainmentSenior Previz Artist - Temp (SFD / Cinematics)Irvine, California$39.54–$73.16 / hourCinematics Job Title: Senior Previz Artist - Temp (SFD / Cinematics) Requisition ID: R027363 Job Description: Blizzard Entertainment is looking for a talented Senior Previz Artist to assist our Cinematics team in creating the next generation of our award-winning cinematics! Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: Create complex, beautifully composed shots that clearly depict story beats through staging, blocking, camera motion, and character performance.
Staff Product Owner - Mobile Applications StrykerStaff Product Owner - Mobile ApplicationsSan Diego, CaliforniaHowever, employees who have access to the compensation information of other employees or applicants as a part of their essential job functions cannot disclose the pay of other employees or applicants to individuals who do not otherwise have access to compensation information, unless the disclosure is (a) in response to a formal complaint or charge, (b) in furtherance of an investigation, proceeding, hearing, or action, including an investigation conducted by the employer, or (c) consistent with the contractor’s legal duty to furnish information. Working within the strategic direction established by the Product Manager, the Staff Product Owner will translate customer needs and roadmap priorities into clear, valuable, and executable work for software development teams.
Lead Software Engineer, Engine Systems Blizzard EntertainmentLead Software Engineer, Engine SystemsIrvine, CaliforniaBest known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. In this role, you will lead and support a team of engineers focused on advancing the core technology that powers the game, including streaming, asset loading, job scheduling, performance systems, platform support, and key runtime systems across audio, physics, UI, VFX, and more.
Lead Environment Artist | Unannounced Game | Irvine, CA Blizzard EntertainmentLead Environment Artist | Unannounced Game | Irvine, CAIrvine, CaliforniaBest known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.