Develops complex display features and subsystems spanning hardware, pixel pipeline, firmware, and software from concept through delivery Define HW/FW/SW system architectures including interfaces and interactions, silicon definition, integration with other subsystems, display timing, communication flows, and programmables Develop and author high-quality and thorough engineering requirements and specifications for cross-functional teams Perform detailed engineering analysis and design in interdisciplinary teams to bridge the gap between theory and implementation Conceptualize, investigate, and drive new display technologies and features through independent research, prototyping, modeling, and demos Support design implementations and prototypes at the hardware, firmware, and software levels as well as in the factory Define performance metrics and requirements considering power, performance, human perception, and customer experience requirements Envision novel ideas, concepts, and applications that will propel our displays to new levels of quality and performanceMinimum requirement of a bachelors degreeMaster's or Ph. The Display Hardware Technology Engineering organization is looking for a cross-functional display technology architect to bring to life new display features that will surprise and delight Apple customers.