AI Game Developer Designer, Artist, Or Engineer Scopely IncAI Game Developer Designer, Artist, Or EngineerCulver City, CARemote$169,600–$253,000 / yearScopely is a leading video game and global interactive entertainment company, home to many of the world's most beloved and enduring experiences, including two of the most successful mobile games of all-time "MONOPOLY GO!" and "Pokémon GO," along with "Stumble Guys," "Star Trek Fleet Command," "MARVEL Strike Force," "WWE Champions," the Scrabble franchise, "Yahtzee With Buddies," and many others. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company''s "World''s Most Innovative Companies" and "Best Workplaces for Innovators," Scopely believes that video games can be a force for good - creating meaningful connections, vibrant communities, and making life better through play.
AI Game Developer (Designer, Artist, Or Engineer) ScopelyAI Game Developer (Designer, Artist, Or Engineer)Culver City, CaliforniaRemote$169,600–$253,000 / yearScopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Senior Global Account Manager, Game Developers NVIDIASenior Global Account Manager, Game DevelopersUs, CaliforniaYou'll be the primary point of contact for a portfolio of key studios — championing the adoption of NVIDIA platforms, managing technical and commercial engagements end to end, and bringing developer needs back to our product and engineering teams. Own a collection of important game developer accounts as NVIDIA's primary contact, managing partnership programs, contracts, technical engagements, and go-to-market support.
Developer Relations Engineer, Gaming Google LLCDeveloper Relations Engineer, GamingMountain View, CAhomehomeHomeHomework_outlinework_outlineJobsJobsnoogler_hatnoogler_hatStudentsStudentsgooglegoogleHow we workHow we workhandymanhandymanHow we hireHow we hireperson_outlineperson_outlineYour careerYour careerhelp_outlineHelp linkfeedbackSend feedbackmore_vert HelpSend FeedbackSign inCareersCareershomeHomework_outlineJobsexpand_morenoogler_hatStudentsexpand_moregoogleHow we workexpand_morehandymanHow we hireexpand_moreperson_outlineYour careerexpand_more. Advocate for game developers internally and influence Google developer product strategy by working with Product Management Engineering Marketing Business Development Public Relations and other cross-functional teams.
Game Designer - Monopoly World Reality Games Polska sp. z o.oGame Designer - Monopoly WorldLos Angeles, CAAs a Game Designer, you will play a key role in shaping the core gameplay experience, systems, and features that make our game engaging, strategic, and globally scalable. Check out the Monopoly World trailer: We're looking for a Game Designer to join our team on-site in our Kraków office, located in the historic building of the Old Kraków Train Station.
Senior Technical Game Designer Room 8 GroupSenior Technical Game DesignerLos Angeles, CAJoin the team of inspiring game dev professionals, and get even more: Competitive financial reward (yes, we are fair enough); Challenges to raise your XPs score working on the projects of the top global game dev publishers; Private medical care, paid time off; A culture of diversity and inclusion to unite the most outstanding talents; Community of people who understand and share your passion for games. The next great challenge is coming: We are looking for a Technical Game Designer, who will drive gameplay design on a large-scale social multiplayer entertainment experience - a vibrant 3D theme-park-style world built around well-established entertainment IP, developed in Unreal Engine 5.
Game Designer Room 8 GroupGame DesignerLos Angeles, CAJoin the team of inspiring game dev professionals, and get even more: competitive financial reward (yes, we are fair enough), challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses), health insurance, paid vacation and sick leave, culture of diversity & inclusion to unite the most outstanding talents, community of people who understand your game passion. The next great challenge is coming: As a Senior Game Designer, you will join our team in building a high-fidelity XR vehicle driving simulator delivered on Unreal Engine 5, combining custom vehicle physics, a motion platform, and head-mounted displays into a fully immersive training experience.
Game Design - (Various Disciplines) - Talent Pool (N Americas) SideGame Design - (Various Disciplines) - Talent Pool (N Americas)Los Angeles, CAOur industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Game Designer, Player Systems - STARCRAFT | Irvine, CA Blizzard EntertainmentGame Designer, Player Systems - STARCRAFT | Irvine, CAIrvine, CaliforniaBest known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. You are the type of designer who is driven by accessibility and simplicity in what you create, and you excel at working alongside other disciplines to create exhilarating moment-to-moment gameplay experiences for players.
Game Designer, Player Systems - Starcraft | Irvine, CA Blizzard Entertainment, Inc.Game Designer, Player Systems - Starcraft | Irvine, CAIrvine, CA$30.47–$56.35 / hourBest known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. You are the type of designer who is driven by accessibility and simplicity in what you create, and you excel at working alongside other disciplines to create exhilarating moment-to-moment gameplay experiences for players.
Senior Product Manager - Enterprise AI For Game Development NvidiaSenior Product Manager - Enterprise AI For Game DevelopmentSanta Clara, CAThese span from workstations and servers used to power artist, game developer, and AI developer workflows, to generative AI technology for content creation, coding agents, and QA, to accelerated data science libraries for anti-cheat, anti-toxicity, and matchmaking. Lead a cross-functional team of engineering, developer relations, developer marketing, business development, and sales account managers to ship features, launch products, and grow adoption.
Senior Product Manager - Enterprise AI for Game Development NVIDIASenior Product Manager - Enterprise AI for Game DevelopmentUs, CaliforniaThese span from workstations and servers used to power artist, game developer, and AI developer workflows, to generative AI technology for content creation, coding agents, and QA, to accelerated data science libraries for anti-cheat, anti-toxicity, and matchmaking. Lead a cross-functional team of engineering, developer relations, developer marketing, business development, and sales account managers to ship features, launch products, and grow adoption.
Senior Full-Stack Software Engineer, Game Records DiscordSenior Full-Stack Software Engineer, Game RecordsSan Francisco, CA$196,000–$220,500 / yearWe're a multiplatform, multigenerational and multiplayer platform that helps people deepen their friendships around games and shared interests, and helps developers build and grow their businesses. Engage with developers, game studios and other partners to find opportunities and address challenges towards providing a more rich experience for players while gaming and engaging with online communities.
UI/UX Director, Unannounced Super Fun Video Game Second DinnerUI/UX Director, Unannounced Super Fun Video GameIrvine, CaliforniaRemoteWho We Are Ahoy there! We're Second Dinner! Perhaps you've heard of our first game, MARVEL SNAP? Mobile Game of the Year? That was just the beginning! Our next generation of games is "mad hype" and we're excited to make another blockbuster hit. (This time, with you!) The people here are uber-talented, and bring a bunch of div...
Principal Software Engineer, Game - Unpublished R&D Product Riot Games IncPrincipal Software Engineer, Game - Unpublished R&D ProductLos Angeles, CAResponsibilities: Collaborate with external teams in other business units working in the same technical spaces (including Game Designers, Artists, Animators, Quality, Engineers, and Producers) to shape player experiences. Deliver exciting and meaningful improvements to gameplay tools focused on opening game design space in environments, physics, audio, and navigation.
Senior Full-Stack Software Engineer, Game Records Discord IncSenior Full-Stack Software Engineer, Game RecordsSan Francisco, CA$196,000–$220,500 / yearWe''re a multiplatform, multigenerational and multiplayer platform that helps people deepen their friendships around games and shared interests, and helps developers build and grow their businesses. Engage with developers, game studios and other partners to find opportunities and address challenges towards providing a more rich experience for players while gaming and engaging with online communities.
Senior Account Manager Gaming tvScientific IncSenior Account Manager GamingSan Francisco, CARemote$91,963–$189,336 / yearAs an Account Manager on our team, you'll be responsible for managing a portfolio of key client accounts, developing and executing strategic account plans, and driving revenue growth through upsell, cross-sell, and retention initiatives. Use AI to accelerate optimization: Use AI tools to quickly spot funnel drop-offs, pacing issues, and creative fatigue, then translate those insights into clear actions to improve CPA, CPI, and ROAS on CTV campaigns.
Game & Marketing Artist Reality Games Polska sp. z o.oGame & Marketing ArtistLos Angeles, CASituated in a historic building just steps away from the vibrant city center, our workspace blends timeless charm with modern amenities, providing an inspiring setting for your personal and professional growth. To make this world come alive, we're looking for a Game & Marketing Artist - someone with versatile creative skills who feels at home both in the game and outside of it.
Experienced Software Eng Gaming QDStaffExperienced Software Eng GamingEscondido, CA$90,000–$130,000 / yearProactively maintain communication with off-site partners and contribute ideas organization-wide for improving processes and developing tools, engine/game features, and shared library codebases. With a median tenure of almost 4 years, employees are embracing the opportunity to innovate and personally contribute to global hit games in the world's leading portfolio of games.
Senior ML Engineer (Game AI) Bee Talent SolutionsSenior ML Engineer (Game AI)Los Angeles, CA$82.64–$111.92 / hourML engineers with our client own the full lifecycle of machine learning in production, from problem framing through model design, deployment, and operation, building systems that serve players at global scale. They work across disciplines with engineers, data scientists, designers, and product teams to turn ML capabilities into player-facing experiences and tools for making great games.