Manager, Software Engineering - Publishing Platform, Core Game Loop Riot GamesManager, Software Engineering - Publishing Platform, Core Game LoopLos Angeles, CA$192,500–$269,400 / yearAs a Manager, Software Engineering on the Core Game Loop team, you will partner with the teams that create every Riot game, central technology teams, and teams in Tencent to ensure we are making excellent decisions, upholding a high quality bar, and operating efficiently in service of those players. The Core Game Loop owns services that power the player experience while they are in game and deliver data to downstream services after a game is completed.
NewSenior Technical Product Manager - Publishing Platform, Organized Play Riot GamesSenior Technical Product Manager - Publishing Platform, Organized PlayLos Angeles, CA$192,500–$269,400 / yearLead highly technical, multi-team dependencies including the TFT Unreal engine integration, tournament bracket platform services, authentication scaling for third-party tournaments, Esports Game management tooling to improve transition time in between games broadcast and automation of tournaments for our games. You will manage high-complexity, cross-functional products that power real-time data streaming, tournament ecosystem orchestration, and live broadcast tooling across esports global events to deliver exceptional experiences to millions of players worldwide.
Lead Publishing Producer NC AmericaLead Publishing ProducerIrvine, California$130,000–$170,000 / yearAct as a technically fluent publishing producer who can identify, prioritize, and drive resolution of production, service, and Live Ops issues in close partnership with development, platform, QA, and operations teams. Oversee Live Ops at both strategic and operational levels, with a focus on service stability, rapid incident response, issue escalation, content readiness, and continuous optimization of retention, monetization, and engagement.
Associate Production Manager, Digital Publishing Paramount Skydance CorpAssociate Production Manager, Digital PublishingLos Angeles, CA$75,000–$90,000 / yearDriven by iconic studios, networks and streaming services, Paramounts portfolio of consumer brands includes CBS, Showtime Networks, Paramount Pictures, Nickelodeon, MTV, Comedy Central, BET, Paramount+, and Pluto TV, among others. This role's key task is to manage the production and conversion of ebooks from print books, as well as all associated workflows for ebook design, editing, production, and files delivery to partner aggregators and distribution platforms.
Senior Software Engineer, SDK Foundations - Publishing Platform Riot Games IncSenior Software Engineer, SDK Foundations - Publishing PlatformLos Angeles, CAAs a Senior Software Engineer in Riot's Publishing Platform group, you'll work closely with technical product managers, and engineers to overcome high-volume obstacles and to provide player value. Build high quality and performant client-side SDKs used by all of Riot's games to leverage critical features like network connectivity, messaging, and game engine integrations.
Staff Software Engineer, Riot Client - Publishing Platform Riot Games IncStaff Software Engineer, Riot Client - Publishing PlatformLos Angeles, CARiot Client is the gateway for millions of players to play, discover, and install Riot games, and every single desktop player goes through the Riot Client on their way to experience one of Riot's games, ensuring their needs, whether they be providing more ways to discover games, engage with Riot's culture & community, or getting into their game as fast as possible, is the primary goal of the Riot Client team. Your work will be players'' first touchpoint with the wide range of experiences that Riot has to offer, including League of Legends, Wild Rift, Teamfight Tactics, VALORANT, Legends of Runeterra, 2XKO, and beyond, and it is also an essential tool for internal game developers including live games and R&D games.
Senior Software Engineer, Riot Client - Publishing Platform Riot Games IncSenior Software Engineer, Riot Client - Publishing PlatformLos Angeles, CAYour work on the Client will be every single desktop players'' first touchpoint with the wide range of experiences that Riot has to offer, including Riot's culture & community, or getting into any of our games as fast as possible, like League of Legends, Wild Rift, Teamfight Tactics, VALORANT, Legends of Runeterra, 2XKO, and beyond. Introduced in 2021, the multi-game Riot Client is becoming a destination for players to engage with Riot games, events and communities, and is a fast-evolving desktop software that provides capabilities in game distribution, content publishing, social and internal development efficiency.
NewSenior Technical Product Manager - Publishing Platform, Organized Play Riot Games IncSenior Technical Product Manager - Publishing Platform, Organized PlayLos Angeles, CALead highly technical, multi-team dependencies including the TFT Unreal engine integration, tournament bracket platform services, authentication scaling for third-party tournaments, Esports Game management tooling to improve transition time in between games broadcast and automation of tournaments for our games. You will manage high-complexity, cross-functional products that power real-time data streaming, tournament ecosystem orchestration, and live broadcast tooling across esports global events to deliver exceptional experiences to millions of players worldwide.
Technical Program Manager III - Publishing Platform Riot Games IncTechnical Program Manager III - Publishing PlatformLos Angeles, CAAs a Senior Technical Program Manager on the Program Management team in Publishing Platform, you will coordinate important development projects and lead the integration of Riot''s games with Publishing Platform's suite of products. Technical Program Managers at Riot lead passionate, cross-functional teams to achieve player value through the delivery of large programs that are aligned with Riot''s strategic priorities.
Manager, Software Engineering - Publishing Platform, Core Game Loop Riot Games IncManager, Software Engineering - Publishing Platform, Core Game LoopLos Angeles, CAAs a Manager, Software Engineering on the Core Game Loop team, you will partner with the teams that create every Riot game, central technology teams, and teams in Tencent to ensure we are making excellent decisions, upholding a high quality bar, and operating efficiently in service of those players. The Core Game Loop owns services that power the player experience while they are in game and deliver data to downstream services after a game is completed.
Technical Producer II - Publishing Platform, Commerce Riot Games IncTechnical Producer II - Publishing Platform, CommerceLos Angeles, CAAs a Technical Producer II for the Commerce Initiative teams on Publishing Platform, you will be the custodian of strong delivery processes for a team that uses a mix of internal development and external partners. You will report to the Senior Manager, Production and will partner with Product and Engineering Managers to drive efficiency, accuracy and accountability for planned and emergent initiatives.
Co-Founder & CEO - AI Content Intelligence & Publishing Engine FutureSightCo-Founder & CEO - AI Content Intelligence & Publishing EngineLos Angeles, CAYou’ll co-create with a proven studio team, led by John Carbrey (4x entrepreneur, $100M ARR), Krista LaRiviere (3x exited, E&Y Top Women Entrepreneur), Alan Smith (Strategyzer co-founder, $120M in products built), Prathna Ramesh (former MD of Maple Leaf Angels, $275M in follow-on capital), and Johnny Tong (0-to-1 builder, acquired by SAP and Stripe) bring a rare combination of operator exits, institutional investing, and AI product depth. The platform ingests high-signal content from sources like LinkedIn, X, newsletters, blogs, and podcasts, extracts and clusters insights into themes, and generates drafts tailored to individual or brand voice — creating a seamless workflow from input insight output.
UCLA Music Industry 2026-27 Part-Time Lecturer: Legal & Business Aspects of Music Publishing University of California Los AngelesUCLA Music Industry 2026-27 Part-Time Lecturer: Legal & Business Aspects of Music PublishingLos Angeles, CAUCLA Music Industry 2026-27 Part-Time Lecturer: Legal & Business Aspects of Music Publishing - University of California Los Angeles.
Sr Analyst, Co-Manufacturing (Publishing) Mattel IncSr Analyst, Co-Manufacturing (Publishing)El Segundo, CAWe engage consumers and fans through our franchise brands, including Barbie, Hot Wheels, Fisher-Price, American Girl, Thomas & Friends, UNO, Masters of the Universe, Matchbox, Monster High, MEGA and Polly Pocket, as well as other popular properties that we own or license in partnership with global entertainment companies. The Senior Analyst helps translate business priorities into structured workplans, governance, reporting, and cross functional follow through to improve supply reliability, execution discipline, and decision making.
Senior Software Engineer - Publishing Platform, Riot Mobile Riot Games IncSenior Software Engineer - Publishing Platform, Riot MobileLos Angeles, CADesigned as a player's daily portal into Riot's worlds, Riot Mobile helps millions of players stay connected to what matters most, from tailored news, patch notes, and esports to social experiences like cross-platform chat and lightweight coordination with friends. Riot Mobile is built with native code, Kotlin Multiplatform (KMP), numerous Riot APIs, AWS Lambdas, some React, embedded multimedia and live streaming, small Spring Boot services, and Riot's internal SDK.
Senior Technical Product Manager, SDK Social - Publishing Platform Riot Games IncSenior Technical Product Manager, SDK Social - Publishing PlatformLos Angeles, CAWorking closely with engineering and cross-functional partners, you will drive the planning, development, and integration of core platform features-including voice and text chat, player presence, and shared social interfaces-enabling teams to bring innovative social experiences to players faster. Technical Product Managers combine deep technical knowledge and experience with product leadership capabilities to enable Riot Games to deliver critical products and supporting systems to players.
Legal EA/Operations Manager Adams & Martin GroupLegal EA/Operations ManagerSanta Monica, California$70,000–$100,000Bachelor's degree required, along with 5+ years of professional experience and proficiency in Microsoft Office, QuickBooks, Dropbox, Mailchimp, WordPress, social media platforms, and AI tools. Join a mission-driven Santa Monica company focused on book publishing, online education, mindfulness, and professional development for a global audience of mental health professionals, educators, parents, and practitioners.
Legal Executive Assistant/Operations Manager Adams & Martin GroupLegal Executive Assistant/Operations ManagerSanta Monica, California$711–$100,000Bachelor's degree required, along with 5+ years of professional experience and proficiency in Microsoft Office, QuickBooks, Dropbox, Mailchimp, WordPress, social media platforms, and AI tools. Join a mission-driven Santa Monica company focused on book publishing, online education, mindfulness, and professional development for a global audience of mental health professionals, educators, parents, and practitioners.
Manager, Publisher Partnerships Connexity | Skimlinks, a Taboola companyManager, Publisher PartnershipsLos Angeles, CAConnexity , a Taboola company, is a data-driven retail performance marketing and commerce platform that helps online retailers acquire new customers and drive incremental sales at a cost that meets their ROI objectives. Connexity technology connects merchants like Walmart, Wayfair and Macy's with high-intent shoppers across a vast and complex network of publishers, creators, search and marketplace channels.
NewPublisher Partner Manager, Learning & Lifestyle - TikTok Operations (Los Angeles) TikTok IncPublisher Partner Manager, Learning & Lifestyle - TikTok Operations (Los Angeles)Los Angeles, CAThe ideal candidate has experience managing publishers, media organizations, or strategic content partners and understands the evolving digital media ecosystem, publisher business models, audience development strategies, and content distribution across digital platforms. You will work closely with publishers to understand their business priorities, editorial strategies, audience development goals; identify growth opportunities; drive adoption of platform products and programs; and translate TikTok s strategic priorities into actionable plans for publisher partners.