Creator-made content is already a proven part of EA''s history-from community creation tools in Battlefield to The Gallery in The Sims 4. We believe new creative technologies and tools will expand how players engage with and contribute to our experiences, supported by thoughtful product design, safety systems, and global reach. Responsibilities: You will architect and build shared training input pipelines from certified game capture to accelerators, covering storage layout, decoding, sharding, sampling, packing, batching, caching, prefetching, and host-to-device delivery across multiple training frameworks.