UI/UX Director, Unannounced Super Fun Video Game Second DinnerUI/UX Director, Unannounced Super Fun Video GameIrvine, CaliforniaRemoteWho We Are Ahoy there! We're Second Dinner! Perhaps you've heard of our first game, MARVEL SNAP? Mobile Game of the Year? That was just the beginning! Our next generation of games is "mad hype" and we're excited to make another blockbuster hit. (This time, with you!) The people here are uber-talented, and bring a bunch of div...
Dodger Vision Game Day Broadcast Video Engineer LOS ANGELES DODGERS LLCDodger Vision Game Day Broadcast Video EngineerLos Angeles, California$50–$60 / hourThe DodgerVision Game Day Broadcast Video Engineer will be responsible for working in the DodgerVision control room during baseball games and special events at Dodger Stadium. The Immigration Reform and Control Act requires that LOS ANGELES DODGERS LLC obtain documentation from every individual who is employed, which verifies their identity and authorizes their right to work in the United States.
AI Game Developer Designer, Artist, Or Engineer Scopely IncAI Game Developer Designer, Artist, Or EngineerCulver City, CARemote$169,600–$253,000 / yearScopely is a leading video game and global interactive entertainment company, home to many of the world's most beloved and enduring experiences, including two of the most successful mobile games of all-time "MONOPOLY GO!" and "Pokémon GO," along with "Stumble Guys," "Star Trek Fleet Command," "MARVEL Strike Force," "WWE Champions," the Scrabble franchise, "Yahtzee With Buddies," and many others. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company''s "World''s Most Innovative Companies" and "Best Workplaces for Innovators," Scopely believes that video games can be a force for good - creating meaningful connections, vibrant communities, and making life better through play.
AI Game Developer (Designer, Artist, Or Engineer) ScopelyAI Game Developer (Designer, Artist, Or Engineer)Culver City, CaliforniaRemoteScopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies" and “Best Workplaces for Innovators,” Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
Lead Game UI/UX Designer Absurd VenturesLead Game UI/UX DesignerSanta Monica, CaliforniaAs the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually appealing user interfaces that enhance the overall player experience. Create vector artwork, iconography, and export rasterized assets that are high quality and optimized for the game.
NewAssociate Game Designer, Encounters - World of Warcraft Blizzard EntertainmentAssociate Game Designer, Encounters - World of WarcraftIrvine, CaliforniaBest known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. World of Warcraft Job Title: Associate Game Designer, Encounters - World of Warcraft Requisition ID: R028085 Job Description: Blizzard Entertainment is looking for a talented and enthusiastic Associate Game Designer for the World of Warcraft team.
Game Design - (Various Disciplines) - Talent Pool (N Americas) SideGame Design - (Various Disciplines) - Talent Pool (N Americas)Los Angeles, CaliforniaOur industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.
Contract Game Designer Exploding Kittens IncContract Game DesignerLos Angeles, CA$30–$38 / hourIf you're someone who thinks about games constantly (in a good way), obsesses over what makes people laugh, connect, and come back for more, and loves turning great ideas into unforgettable experiences, you'll fit right in. In this role you'll be responsible for pitching original concepts, developing pitches from team members and external inventors, and researching ongoing industry trends.
Contract Game Designer Exploding KittensContract Game DesignerLos Angeles, California$30–$38 / hourIf you're someone who thinks about games constantly (in a good way), obsesses over what makes people laugh, connect, and come back for more, and loves turning great ideas into unforgettable experiences, you'll fit right in. In this role you'll be responsible for pitching original concepts, developing pitches from team members and external inventors, and researching ongoing industry trends.
Game Tester Room 8 GroupGame TesterLos Angeles, CABecoming part of Room 8 Group, you will: Perform game testing accordingly to the defined test plan or broader testing focus instructions with the goal of finding and properly documenting all faults, bugs, or defects of the tested products with a deep understanding of the end user perspective; Assist the Room 8 Groups or Room 8 Groups Clients Quality Assurance Teams in tracking issues and developing methods of remedy; Ensure that all identified game defects are retested and updated accordingly (which includes reproducing issues and filling in all fields in relevant issue reports); Provide additional feedback on the games non-functional requirements, like fun factor, progression, or difficulty, with a deep understanding of the end user perspective (which includes creating and delivering a basic written feedback about the tested title). Join the team of inspiring game dev professionals, and get even more: Competitive financial reward (yes, we are fair enough); Challenges to raise your XPs score working on the projects of the top global game dev publishers; A culture of diversity and inclusion to unite the most outstanding talents; Community of people who understand and share your passion for games.
Software Engineer, Gameplay Combat - Unannounced Game Blizzard EntertainmentSoftware Engineer, Gameplay Combat - Unannounced GameIrvine, CaliforniaThrough unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations, only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people. Best known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc., a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences.
Senior II VFX Artist – Unannounced Game | Irvine, CA Blizzard EntertainmentSenior II VFX Artist – Unannounced Game | Irvine, CAIrvine, CaliforniaThrough unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations – only made possible by building a work environment that cultivates the artistry of game development and unleashes the aspirations of our people. Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities: Create, implement, and refine real-time VFX for gameplay, characters, environments, and player-facing feedback across a new, unannounced game.
Lead Environment Artist | Unannounced Game | Irvine, CA Blizzard EntertainmentLead Environment Artist | Unannounced Game | Irvine, CAIrvine, CaliforniaBest known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.
Senior Technical Artist I, Pipeline | Unannounced Game | Irvine, CA Blizzard EntertainmentSenior Technical Artist I, Pipeline | Unannounced Game | Irvine, CAIrvine, CaliforniaBest known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. This role partners closely with artists, tech artists, and engineers to improve content creation, reduce technical friction, and help teams build high-quality environments efficiently in-engine.
Senior Software Engineer Gaming Backend - WWE Champions Scopely IncSenior Software Engineer Gaming Backend - WWE ChampionsCA$145,000–$220,000 / yearScopely is a leading video game and global interactive entertainment company, home to many of the world's most beloved and enduring experiences, including two of the most successful mobile games of all-time "MONOPOLY GO!" and "Pokémon GO," along with "Stumble Guys," "Star Trek Fleet Command," "MARVEL Strike Force," "WWE Champions," the Scrabble franchise, "Yahtzee With Buddies," and many others. Whether building global sensations like "MONOPOLY GO!" from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses - Scopely consistently delivers experiences players love today and return to for years to come.
Senior Video Editor & AI Motion Designer (Remote) Wolf GamesSenior Video Editor & AI Motion Designer (Remote)Los Angeles, CARemoteWe're looking for a senior editor with extensive knowledge of AI video production and motion design to own our video production pipeline, from early creative concepting and storyboarding through editing, motion graphics, sound design, AI-generated sequences, and final delivery. Create high-impact game trailers, teaser videos, concept trailers, launch campaigns, and social content, carrying projects from initial key frame creation through final delivery.
Senior Video Editor & AI Motion Designer Wolf GamesSenior Video Editor & AI Motion DesignerLos Angeles, CA$40–$60We're looking for a senior editor with extensive knowledge of AI video production and motion design to own our video production pipeline, from early creative concepting and storyboarding through editing, motion graphics, sound design, AI-generated sequences, and final delivery. Create high-impact game trailers, teaser videos, concept trailers, launch campaigns, and social content, carrying projects from initial key frame creation through final delivery.
Senior Director of Community New Game Scopely IncSenior Director of Community New GameCA$180–$200 / hourScopely is a leading video game and global interactive entertainment company, home to many of the world's most beloved and enduring experiences, including two of the most successful mobile games of all-time "MONOPOLY GO!" and "Pokémon GO," along with "Stumble Guys," "Star Trek Fleet Command," "MARVEL Strike Force," "WWE Champions," the Scrabble franchise, "Yahtzee With Buddies," and many others. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company''s "World''s Most Innovative Companies" and "Best Workplaces for Innovators," Scopely believes that video games can be a force for good - creating meaningful connections, vibrant communities, and making life better through play.
Seasonal Game Night Digital Media Assistant Anaheim DucksSeasonal Game Night Digital Media AssistantAnaheim, CaliforniaThe role assists the department in capturing live video and photography content to help provide the best in-game social media experience for Ducks fans. Assist in the capturing of pregame, in-game and postgame photos and videos for posting on Anaheim Ducks social media channels.
Staff Software Engineer - Game Tech Group, Unreal Ecosystem Riot GamesStaff Software Engineer - Game Tech Group, Unreal EcosystemLos Angeles, CA$192,500–$269,400 / yearAs a Software Engineer III on the UnEco team, you'll gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems. Work on a range of tech stacks including underlying infrastructure, build and test automation, release pipelines, and developer tooling for internal teams leveraging the Riot Unreal Ecosystem.