M&S Consulting3D Animator M&S Consulting3D AnimatorPasadena, CARemotePart timeThis role is ideal for a senior-leaning animator/generalist who enjoys working across the full 3D pipeline—from modeling through final render—and translating real-world data, engineering concepts, and mission narratives into visually engaging content. Our commitment to delivery in complex environments and long-term customer success has merged process and technology into innovative solutions, established deep pockets of expertise, and enabled innovative transformation for evolving businesses.
TencentSenior Gameplay Animator (Combat Specialist) TencentSenior Gameplay Animator (Combat Specialist)Los Angeles, CaliforniaHighly skilled in hand-key animation, with deep understanding of animation principles and strong aesthetic judgment; capable of accurately controlling the rhythm, impact, and silhouette appeal of character animation. Proactively communicate with programmers, designers, artists, and writers to ensure animations align with gameplay intentions, mission objectives, art direction, and narrative.
Familiar Machines & MagicPrincipal Animator Familiar Machines & MagicPrincipal AnimatorLos Angeles, CaliforniaFounded by industry leaders from iRobot, Outrider, and Amazon, our team has collectively deployed over 50 million consumer robots worldwide and led advances in navigation, machine learning, and human-robot interaction. Familiar Machines & Magic (FM&M) is building the Physical AI platform for human connection, beginning with Familiars — physically embodied AI systems designed to form long-term, emotionally intelligent relationships with people.
Bonfire StudiosGameplay Animator (Senior/Principal) Bonfire StudiosGameplay Animator (Senior/Principal)Irvine, CaliforniaFrom initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game’s narrative, level design, combat and audio. Participating actively in playtests, evaluating your work through the lens of the player experience and iterating based on feel, clarity, and gameplay impact.
Arthrex IncTechnical Artist III- UI/UX Arthrex IncTechnical Artist III- UI/UXCAAdvanced knowledge of cutting edge realtime graphics technologies like virtual geometry, dynamic lighting, global illumination systems, ray tracing, particle systems, super sampling or custom shaders. Skills: Experience creating, integrating, or optimizing models, assets, graphics, lighting, materials, animations, animation rigs, skinning and VFX with Realtime engines like Unity and Unreal.
Absurd VenturesPrincipal / Lead Gameplay Designer Absurd VenturesPrincipal / Lead Gameplay DesignerSanta Monica, CaliforniaThis person will work closely with design leadership, animators, engineers, and artists to deliver world-class moment-to-moment gameplay and player feel. Own and drive implementation of all moment-to-moment player-feel gameplay in alignment with direction from a senior leadership team.
Bee Talent SolutionsNewSenior Real-Time game VFX Artist Bee Talent SolutionsSenior Real-Time game VFX ArtistLos Angeles, CA$69.26–$85.41 / hourWhen submitting your application, please provide a portfolio of high-quality real-time VFX work, including examples of systematic thinking, stylized effects, technical implementation, and gameplay-focused VFX. As a Senior Real-Time VFX Artist, you will work closely with animators, artists, and designers to create exceptional action and combat experiences.
INSPYR SolutionsVFX Artist III INSPYR SolutionsVFX Artist IIILos Angeles, CA$69.26–$85.41 / hourWhen submitting your application, please provide a portfolio of high-quality real-time VFX work, including examples of systematic thinking, stylized effects, technical implementation, and gameplay-focused VFX. Information collected and processed through your application with INSPYR Solutions (including any job applications you choose to submit) is subject to INSPYR Solutions’ Privacy Policy and INSPYR Solutions’ AI and Automated Employment Decision Tool Policy: https://www.inspyrsolutions.com/policies/.
The Walt Disney CompanyNewColor Designer - Disney Television Animation The Walt Disney CompanyColor Designer - Disney Television AnimationGlendale, CaliforniaWe create shows in a broad range of unique and innovative styles, and we aim to match the right talent with the right production in terms of skill and artistic style. Color designing and maintaining/organizing work as assigned, typically including but not limited to: characters, props, effects, expressions, special poses and size comps .
Bonfire StudiosCharacter Concept Artist (Senior/Principal) Bonfire StudiosCharacter Concept Artist (Senior/Principal)Irvine, California$174,800–$221,817 / yearFrom initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game’s narrative, level design, combat and audio. Have built a career creating characters, costumes, and creatures that push the limits of quality and creativity (whether in AAA games or film) leaving players and audiences with designs they remember.
The Walt Disney CompanyNewLocation Designer - Disney Television Animation The Walt Disney CompanyLocation Designer - Disney Television AnimationGlendale, CA$59.16–$64.62 / hourThe Location Designer works closely with Art Director and/or Location Design Lead to create scene set designs, floor plans, orthographic designs with multiple angles, as needed. We create shows in a broad range of unique and innovative styles, and we aim to match the right talent with the right production in terms of skill and artistic style.