Seasonal Graphics Designer/Animator NFL Enterprises LLCSeasonal Graphics Designer/AnimatorInglewood, CA$37–$80 / hourOnly in truly rare and exceptional circumstances, where an external candidate has experience, credentials or expertise that far exceed those required or expected for the position, would the NFL consider paying a salary or rate near the higher end of the range. This work involves a combination of creating unique designs and animations and iterating and expanding on existing style guides and toolkits, under the direction of a team of an Art Director and Creative Producer.
Seasonal Graphics Designer/Animator The National Football LeagueSeasonal Graphics Designer/AnimatorInglewood, CA$37–$80 / hourOnly in truly rare and exceptional circumstances, where an external candidate has experience, credentials or expertise that far exceed those required or expected for the position, would the NFL consider paying a salary or rate near the higher end of the range. This work involves a combination of creating unique designs and animations and iterating and expanding on existing style guides and toolkits, under the direction of a team of an Art Director and Creative Producer.
NewSeasonal Graphics Designer/Animator 1 Third PartySeasonal Graphics Designer/Animator 1Inglewood, CaliforniaOnly in truly rare and exceptional circumstances, where an external candidate has experience, credentials or expertise that far exceed those required or expected for the position, would the NFL consider paying a salary or rate near the higher end of the range. This work involves a combination of creating unique designs and animations and iterating and expanding on existing style guides and toolkits, under the direction of a team of an Art Director and Creative Producer.
Graphic Artist/Animator Student Assistant | Titan TV Careers ListingGraphic Artist/Animator Student Assistant | Titan TVFullerton, CaliforniaIn accordance with the California State University (CSU) Out-of-State Employment Policy, the CSU is a state entity whose business operations reside within the State of California and requires hiring employees to perform CSU related work within the State of California. Ability to learn and perform assigned work; follow oral instructions; work cooperatively with faculty, staff, and other students; communicate effectively with all levels; and read and write English at a level appropriate to the position.
Senior Animator, Unannounced Super Fun Video Game (Contract) Second DinnerSenior Animator, Unannounced Super Fun Video Game (Contract)Irvine, CaliforniaRemoteShow us great animation work, shipped games, side projects, game jam projects, mods, tools you've built, pipelines you've improved, or anything else that demonstrates your ability to create and ship great experiences. They make games outside of work, participate in game jams, create mods, experiment with new tools, or otherwise demonstrate a habit of learning and creating beyond their day job.
NewCharacter Animator - Generative AI Experiences SW Apple IncCharacter Animator - Generative AI Experiences SWCupertino, CACreate compelling character performances using creative and stylized animation techniques Develop expressive facial animation that conveys emotion and personality Collaborate with directors and technical teams on animation pipelines and workflows Explore emerging animation technologies and techniques Work with motion capture data to create polished, performance-driven animation Ensure animation quality meets real-time performance requirementsSolid grasp on the traditional principles of animation Experience in expressive facial animation Expert level of knowledge of Autodesk Maya Understanding of technical constraints in real-time environments Great at providing and receiving feedback Ensure animations run efficiently across target platforms and use cases, both real time with frame rate budgets and non-real timeUSD format and workflow familiarity Experience with procedural animation techniques Motion capture cleanup and performance enhancement experience Experience with real-time game engines (Unity, Unreal, or proprietary engines) Experience with non-linear animation systems, animation statemachines and/or motion matching techniques. We are looking for a great Character Animator to join our diverse team of engineers, artists and designers and help us take our state of the art character animation systems to the next level.
Senior 3D Animator Short Term Roblox CorpSenior 3D Animator Short TermSan Mateo, CA$9,103–$11,152 / yearEvery day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators. A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Sr Animator The Walt Disney CompanySr AnimatorSan Francisco, CaliforniaJob Posting Segment: ILM San Francisco Job Posting Primary Business: ILM San Francisco Primary Job Posting Category: Animation Employment Type: Full time Primary City, State, Region, Postal Code: San Francisco, CA, USA Alternate City, State, Region, Postal Code: Date Posted: 2024-07-11 At least five years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least seven years of relevant professional VFX experience in lieu of education.
Gameplay Animator (Senior/Principal) Bonfire StudiosGameplay Animator (Senior/Principal)Irvine, CaliforniaFrom initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game’s narrative, level design, combat and audio. Participating actively in playtests, evaluating your work through the lens of the player experience and iterating based on feel, clarity, and gameplay impact.
3D Animator M&S Consulting3D AnimatorPasadena, CARemotePart timeThis role is ideal for a senior-leaning animator/generalist who enjoys working across the full 3D pipeline—from modeling through final render—and translating real-world data, engineering concepts, and mission narratives into visually engaging content. Our commitment to delivery in complex environments and long-term customer success has merged process and technology into innovative solutions, established deep pockets of expertise, and enabled innovative transformation for evolving businesses.
Principal Animator Familiar Machines & MagicPrincipal AnimatorLos Angeles, CaliforniaFounded by industry leaders from iRobot, Outrider, and Amazon, our team has collectively deployed over 50 million consumer robots worldwide and led advances in navigation, machine learning, and human-robot interaction. Familiar Machines & Magic (FM&M) is building the Physical AI platform for human connection, beginning with Familiars — physically embodied AI systems designed to form long-term, emotionally intelligent relationships with people.
Senior Character Animator Ello Technology, IncSenior Character AnimatorSan Francisco, CAWe were part of Y Combinators W20 batch and are funded by world-class investors, including Goodwater Capital, Homebrew, Reed Hastings, Common Sense Growth, Ravensburger, Project A Ventures, Reach Capital, Khosla Ventures, WndrCo, Visible Ventures, and K9 Ventures. The following arent required, but would significantly expand your impact and ownership on the team: State machine architecture - experience designing states, transitions, layers, and trigger logic for real-time interactive products.
Lead Gameplay Animator Bonfire StudiosLead Gameplay AnimatorIrvine, CaliforniaFrom initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game’s narrative, level design, combat and audio. Partnering with cross-discipline leads (design, engineering, art, production) to align animation with gameplay systems, technical realities, and the overall player experience.
Senior Gameplay Animator 2K Games Tunes LLCSenior Gameplay AnimatorNovato, CA$100,200–$148,320 / yearA solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism. An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
Senior 2D Character Animator ElloSenior 2D Character AnimatorSan Francisco, CaliforniaWe were part of Y Combinator's W20 batch and are funded by world-class investors, including Goodwater Capital, Homebrew, Reed Hastings, Common Sense Growth, Ravensburger, Project A Ventures, Reach Capital, Khosla Ventures, WndrCo, Visible Ventures, and K9 Ventures. The following aren't required, but would significantly expand your impact and ownership on the team: State machine architecture — experience designing states, transitions, layers, and trigger logic for real-time interactive products.
Lead Animator 2K Games Tunes LLCLead AnimatorSan Mateo, CA$123,200–$182,360 / yearIn this role, you'll collaborate closely with technical artists, game designers, producers, engineers, animators, and other cross-functional partners to bring creative ideas and gameplay experiences to life. Provide regular feedback in partnership with the Animation Director, mentoring animators, onboarding and developing team members, and serving as a trusted resource for creative guidance and support.
Outsourcing Support Animator (Apex Legends) Electronic Arts IncOutsourcing Support Animator (Apex Legends)Los Angeles, CA$92,900–$129,200 / yearYou will coordinate with internal and external animation partners delivering animation content while ensuring daily feedback, internal approvals to ensure that assets and experiences are aligned with Apex's quality bar and gameplay expectations. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars Jedi: Fallen Order, Star Wars Jedi: Survivor and Medal of Honor: Above and Beyond.
Senior Technical Gameplay Animator Alison Mori Sony Interactive Entertainment LLCSenior Technical Gameplay Animator Alison MoriSanta Monica, CAWhat you will do: • Facilitate the creation and implementation of tools and techniques that allow the building of complex and high-quality animation systems • Innovate and streamline animation pipeline processes and workflows • Collaborate with the Animation, Design, and Engineering teams to analyze, troubleshoot, and resolve in-game animation implementation issues and animation-related technical challenges • Create high-quality animation content supporting the newly developed behaviors and systems and implement it in engine • Work with the animation leadership on defining and maintaining the style and quality bar of the in-game animation • Take ownership of challenging projects and provide innovative solutions, including mentoring team members and creating documentation • Contribute to the strategic development of internal technologies and artistic processes. • Expertise with mocap and keyframe-based digital content creation pipelines built on Maya or Motionbuilder • Proven track record of creating visually stunning animations for diverse game genres • Proactively contributes to the progress of the team and the project.
Principal Technical Animator Tencent Holdings LtdPrincipal Technical AnimatorLos Angeles, CA$138,800–$261,400 / yearAbout the Hiring Team Made up of many top game industry veterans as well as young and inspiring talents, Lightspeed Art Department works on all of Lightspeed"s creative projects, providing artists and support from concept design, 3D modeling, animation, VFX design, technical art, cinematics, comics, and more. Business Unit LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology.
Animator Pinkfong USAAnimatorLos Angeles, CaliforniaUnder the Company's creative direction and based on references and materials provided by the Company, Contractor will provide 2D animation in After Effects and 3D animation in Blender.
Senior Technical Animation Designer 2K Games Tunes LLCSenior Technical Animation DesignerSan Mateo, CA$108,900–$161,160 / yearWho You Are: Collaborate closely with teams across Animation, Engineering, and Design to help deliver a cohesive, high-quality animation style that supports an immersive gameplay experience. What We Need: We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay motion of our characters.
Animation Systems Programmer Epic Games IncAnimation Systems ProgrammerLarkspur, CA$167,399–$245,519 / yearEpic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. You will be responsible for developing, enhancing, optimizing, and maintaining the core animation systems and will work closely with Animation, Design, and Engineering colleagues to ensure characterful and entertaining animation that is efficient and performant.
Character Technical Director- Tech Animation The Walt Disney CompanyCharacter Technical Director- Tech AnimationBurbank, CaliforniaJob Posting Segment: WDAS Bur Prod Job Posting Primary Business: WDAS Bur Prod Primary Job Posting Category: Production Employment Type: Full time Primary City, State, Region, Postal Code: Burbank, CA, USA Alternate City, State, Region, Postal Code: Date Posted: 2026-03-04 Collaborate directly with Character Asset Team members: Directors, Character Designers, Animators, Modelers, and Look Development Artists to define and create the best simulation or animation rigs for a wide range of character styles and art directions.
Character Technical Director - Tech Animation The Walt Disney CompanyCharacter Technical Director - Tech AnimationBurbank, CaliforniaJob Posting Segment: WDAS Burbank Job Posting Primary Business: WDAS Burbank Primary Job Posting Category: Production Employment Type: Full time Primary City, State, Region, Postal Code: Burbank, CA, USA Alternate City, State, Region, Postal Code: Date Posted: 2026-02-04 Collaborate directly with Character Asset Team members: Directors, Character Designers, Animators, Modelers, and Look Development Artists to define and create the best simulation or animation rigs for a wide range of character styles and art directions.
Senior Designer, Brand & Growth Marketing Wispr AI IncSenior Designer, Brand & Growth MarketingSan Francisco, CARemoteYoull work closely with the Head of Design to shape the creative direction behind product launches and campaigns, translating complex product capabilities into stories people instantly understand and bringing those ideas to life across web, email, paid, and social in ways that are both beautifully crafted and conversion-focused. Experience designing integrated, conversion-focused campaigns across web, paid media, email, and social, while partnering closely with growth marketing and web teams to test, learn, and continuously improve campaign performance.
Senior Technical Artist, Animation - Unpublished R&D Product Riot Games IncSenior Technical Artist, Animation - Unpublished R&D ProductLos Angeles, CAAs a Senior Technical Artist (Technical Animation), you'll define and maintain the systems that bring our characters and creatures to life, including complex animation state machines, layered interactions, and IK-driven behaviors in our upcoming MMO. Responsibilities: • Build and maintain complex animation state machines, layered animation systems, and override logic supporting split-body for player characters, NPCs, creatures, and props.
Motion Graphics Designer WeVoteMotion Graphics DesignerOakland, CARemoteWeVote has an open volunteering position for a Motion Graphics Designer-Animator, Video Team (2-3 hours per week) who wants to use their existing skills and learn new skills while helping strengthen American Democracy. WeVote is a movement of over 60 passionate volunteers (starting with the founders) who are building open-source mobile technologies that touch and mobilize millions of voters on Election Day.
Cinematic Technical Designer Absurd VenturesCinematic Technical DesignerSanta Monica, CaliforniaAs a Cinematic Technical Designer at Absurd Ventures, you will work closely with Mission Designers, Cinematics Directors, Animators, and Engineers to build, integrate, and polish cinematic moments across a broad range of contexts — from quiet interactive scenes to large-scale scripted set pieces. This role lives at the intersection of mission design, cinematics, and systems — responsible for implementing cinematic sequences, building tools for cinematic systems, and owning the connective tissue between player control, mission scripting, and authored content.
Senior Motion Designer TP-Link Systems Inc.Senior Motion DesignerIrvine, CA$130,000–$150,000You'll create the launch videos, product feature films, and animated brand content that translate engineering detail into something people want to watch, work that sits at the intersection of industrial design, typography, and premium video production. Headquartered in the United States, TP-Link Systems Inc. is a global provider of reliable networking devices and smart home products, consistently ranked as the world’s top provider of Wi-Fi devices.
Lead Technical Artist - Unannounced Project Scopely IncLead Technical Artist - Unannounced ProjectCA$146,200–$215,000 / yearScopely is a leading video game and global interactive entertainment company, home to many of the world's most beloved and enduring experiences, including two of the most successful mobile games of all-time "MONOPOLY GO!" and "Pokémon GO," along with "Stumble Guys," "Star Trek Fleet Command," "MARVEL Strike Force," "WWE Champions," the Scrabble franchise, "Yahtzee With Buddies," and many others. Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company''s "World''s Most Innovative Companies" and "Best Workplaces for Innovators," Scopely believes that video games can be a force for good - creating meaningful connections, vibrant communities, and making life better through play.
Staff Brand Designer Intercom IncStaff Brand DesignerSan Francisco, CA$204,800–$244,500 / yearDesign for marketing campaigns and communications across multiple channels: brand events, live streams and pop-ups, product campaigns, paid and organic digital content, out-of-home advertising, animations, videos, reports, e-books, webinars, deck design, sales enablement, etc. Fin can also be combined with our Helpdesk to become a complete solution called the Intercom Customer Service Suite, which provides AI enhanced support for the more complex or high touch queries that require a human agent.
Senior Designer, Brand & Growth Marketing Wispr FlowSenior Designer, Brand & Growth MarketingSan Francisco, CaliforniaRemoteYou'll work closely with the Head of Design to shape the creative direction behind product launches and campaigns, translating complex product capabilities into stories people instantly understand and bringing those ideas to life across web, email, paid, and social in ways that are both beautifully crafted and conversion-focused. Experience designing integrated, conversion-focused campaigns across web, paid media, email, and social, while partnering closely with growth marketing and web teams to test, learn, and continuously improve campaign performance.
Senior Game Designer Combat Naughty Dog, IncSenior Game Designer CombatSanta Monica, CA$145,100–$181,400 / yearWhat skills you will use: 5+ years of industry experience in combat design and/or technical design for games, specifically focused on developing action-adventure or shooter games. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.
Product Creative Designer & Illustrator Discord IncProduct Creative Designer & IllustratorSan Francisco, CA$148,000–$166,500 / yearUnlike a traditional agency or brand illustration role, you''ll be designing within a real product ecosystem: working alongside product designers, animators, and engineers, navigating technical constraints, and contributing to a design system where consistency and craft both matter. Partner closely with game publishers and vendors to art direct and deliver high-quality assets, providing clear direction and feedback aligned with Discord''s brand guidelines and technical specifications.
Lead Combat Designer Tencent Holdings LtdLead Combat DesignerLos Angeles, CA$105,300–$198,000 / yearLocation State(s) US-California-Los Angeles The expected base pay range for this position in the location(s) listed above is $105,300.00 to $198,000.00 per year. Experienced collaborating with animators to create gameplay friendly animations that strike the right balance between fidelity, fluidity and responsiveness.
Senior Real-Time game VFX Artist Bee Talent SolutionsSenior Real-Time game VFX ArtistLos Angeles, CA$69.26–$85.41 / hourWhen submitting your application, please provide a portfolio of high-quality real-time VFX work, including examples of systematic thinking, stylized effects, technical implementation, and gameplay-focused VFX. As a Senior Real-Time VFX Artist, you will work closely with animators, artists, and designers to create exceptional action and combat experiences.
Color Designer - Disney Television Animation The Walt Disney CompanyColor Designer - Disney Television AnimationGlendale, CaliforniaWe create shows in a broad range of unique and innovative styles, and we aim to match the right talent with the right production in terms of skill and artistic style. Color designing and maintaining/organizing work as assigned, typically including but not limited to: characters, props, effects, expressions, special poses and size comps.
Sr, Motion Design 3Q Digital, Inc.Sr, Motion DesignCARemote$75,100–$115,200 / yearWorking closely with Creative Directors, Art Directors, Copywriters, Visual Designers, Generative AI Artists, and cross-functional partners, you will transform creative concepts into compelling motion experiences that connect with audiences and elevate the overall quality of the work. This is a hands-on role for a highly skilled motion designer who combines strong storytelling instincts, technical expertise, and a passion for creating engaging content across social, digital, product, and brand experiences.
Location Designer - Disney Television Animation The Walt Disney CompanyLocation Designer - Disney Television AnimationGlendale, CaliforniaThe Location Designer works closely with Art Director and/or Location Design Lead to create scene set designs, floor plans, orthographic designs with multiple angles, as needed. We create shows in a broad range of unique and innovative styles, and we aim to match the right talent with the right production in terms of skill and artistic style.
Character Designer - Disney Television Animation The Walt Disney CompanyCharacter Designer - Disney Television AnimationGlendale, CaliforniaWe create shows in a broad range of unique and innovative styles, and we aim to match the right talent with the right production in terms of skill and artistic style. Responsibilities include: Creating turnarounds, special poses, mouth charts and expression sheets and provide a clean pass of the final approved design.
NewCreature Technical Director (Character Technical Artist / Rigger) - Expression of Interest - ILM San Francisco (Project Hire) The Walt Disney CompanyCreature Technical Director (Character Technical Artist / Rigger) - Expression of Interest - ILM San Francisco (Project Hire)San Francisco, CA$94,100–$120,400 / yearDesign, build and test advanced animation rigs, setups, systems and workflows for a variety of ultra high-end characters, creatures, vehicles and props via Maya, Unreal and ILM's proprietary toolsets. Creature Technical Directors design and build animation setups and systems, and partner with Modelers, Animators, Designers, and Engineers to bring our characters to life.
Effects Artist The Walt Disney CompanyEffects ArtistCaliforniaJob Posting Segment: WDAS Bur Prod Job Posting Primary Business: WDAS Bur Prod Primary Job Posting Category: Production Employment Type: Full time Primary City, State, Region, Postal Code: Remote Worker Location, USA Alternate City, State, Region, Postal Code: Date Posted: 2026-03-05 Job Posting Title: Effects Artist Req ID: 10144163 Job Description: For the last century, Walt Disney Animation Studios has been combining the best in artistry and storytelling with cutting-edge technology to bring wonderful new characters and visual spectacle to the big screen for audiences around the world.
3D Artist Electronic Arts Inc3D ArtistRedwood City, CA$85,800–$130,800 / yearTake work from brief/direction through final artwork from start to finish: sourcing assets, creating Sims, rough posing, iterating based on feedback, lighting and rendering, and final polish in 2d. As a 3D Artist on EA''s Creative team, you will bring Sims characters to life through high-quality static renders and animations spanning Key Art, marketing communications, and social.
New2D Effects Artist (Temporary/Freelance) Skydance Media, LLC2D Effects Artist (Temporary/Freelance)Santa Monica, CAWhile the focus will be primarily on magic, there will be additional work in water, fire, smoke, debris, and other elemental effects, all developed to align with the film's artistic aesthetic. The compensation range for this non-exempt position in Los Angeles, CA or the Tri-State Area (New York, Connecticut, and New Jersey) is $115,00-140,000 annually.
NewManager, Creative Strategy BrainlabsManager, Creative StrategyLos Angeles, CAToday, 1,000+ Brainlabbers across five continents use our proprietary agents, built on 32 media tools and over 2,500 logged experiments, to help brands connect every channel they plan and buy to one thing: the bottom line. Location: Boca Raton, Florida | Dallas Fort-Worth, Texas | New York City, New York | Los Angeles, California (Hybrid, 3 days/week in-office).