Sr. Computer Vision Engineer Deep Learning Harbinger Motors IncSr. Computer Vision Engineer Deep LearningGarden Grove, CA$180,000–$240,000 / yearHarbinger may use your Candidate Personal Data for the purposes of (i) tracking interactions with our recruiting system; (ii) carrying out, analyzing and improving our application and recruitment process, including assessing you and your application and conducting employment, background and reference checks; (iii) establishing an employment relationship or entering into an employment contract with you; (iv) complying with our legal, regulatory and corporate governance obligations; (v) recordkeeping; (vi) ensuring network and information security and preventing fraud; and (vii) as otherwise required or permitted by applicable law. Harbinger may share your Candidate Personal Data with (i) internal personnel who have a need to know such information in order to perform their duties, including individuals on our HR, legal, and finance teams, and the team(s) with the position(s) for which you are applying; (ii) Harbinger affiliates; and (iii) Harbinger's service providers, including providers of background checks, staffing services, and cloud services.
Staff Research Engineer - Computer Graphics, Next Generation AI/ML Animation R&D Sony Group CorpStaff Research Engineer - Computer Graphics, Next Generation AI/ML Animation R&DCulver City, CA$175,000–$200,000 / yearResponsibilities include driving technical requirements for novel animation algorithm R&D in close collaboration with Sony's professional creators and world-class research scientist teams to analyze, benchmark, validate and develop complex algorithms of novel 3D content creation workflow efficiently. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth.
Principal / Sr. Principal Computer Hardware Engineer Northrop Grumman CorpPrincipal / Sr. Principal Computer Hardware EngineerRedondo Beach, CA$114,000–$171,000 / yearPrincipal Computer Hardware Engineer level 4. Basic Qualifications for a Principal Computer Hardware Engineer (level 3): Bachelor's Degree in a STEM (Science, Technology, Engineering or Mathematics) discipline and 5 years of related engineering experience; OR a Master's degree in a STEM discipline and 3 years of related engineering experience; OR a PhD in a STEM discipline and 1 years of related engineering experience. Principal Computer Hardware Engineer (level 4): Bachelor's Degree in a STEM (Science, Technology, Engineering or Mathematics) discipline and 8 years of related engineering experience; OR a Master's degree in a STEM discipline and 6 years of related engineering experience; OR a PhD in a STEM discipline and 4 years of related engineering experience.
Manager, ASIC Design Engineering Starshield Satellite Engineering Space Exploration Technologies CorpManager, ASIC Design Engineering Starshield Satellite EngineeringHawthorne, CA$190,000–$245,000 / yearThe Manager, ASIC Design Engineering will lead a team that develops ASICs and FPGAs for cutting edge satellites systems that deliver unprecedented quantities of data at unheard of speeds to the service-members who defend our Nation and Allies. ITAR REQUIREMENTS: To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. § 1157, or (iv) Asylee under 8 U.S.C. § 1158, or be eligible to obtain the required authorizations from the U.S. Department of State.
Software Engineer, Engineering Simulation & Automation Vehicle Engineering Space Exploration Technologies CorpSoftware Engineer, Engineering Simulation & Automation Vehicle EngineeringHawthorne, CA$125,000–$145,000 / yearBe a member of the AI for Vehicle Engineering team, focusing on developing automated simulation tools and pipelines to accelerate engineering for our launch vehicles and spacecraft and generate high-quality training datasets for surrogate models at scale. You will leverage commercial, in-house, and open source simulation tools across FEA, CFD, thermal, and structural domains, writing custom scripts against their APIs to automate geometry parameterization, meshing, solving, post-processing, and data extraction at scale.
Computer Vision Engineer, Space ANDURIL INDUSTRIESComputer Vision Engineer, SpaceCosta Mesa, CA$166,000–$220,000 / yearThe Computer Vision Engineer will work algorithm design, truth and physics modeling, scene rendering, simulation and analysis for a wide variety of spacecraft and space missions to include but not limited to LEO, MEO, GEO, Reentry, and RPOD (Rendezvous Proximity Operations and Docking). In this role, you will be responsible for working on and understand the design of all perception subsystems to include but not limited to hardware sensors and advanced processing platforms, navigation algorithms, flight software implementation, subsystem integration & test (I&T), and vehicle I&T.
Senior Computer Vision Engineer, Space ANDURIL INDUSTRIESSenior Computer Vision Engineer, SpaceCosta Mesa, CA$191,000–$253,000 / yearThe Computer Vision Engineer will work algorithm design, truth and physics modeling, scene rendering, simulation and analysis for a wide variety of spacecraft and space missions to include but not limited to LEO, MEO, GEO, Reentry, and RPOD (Rendezvous Proximity Operations and Docking). In this role, you will be responsible for working on and understand the design of all perception subsystems to include but not limited to hardware sensors and advanced processing platforms, navigation algorithms, flight software implementation, subsystem integration & test (I&T), and vehicle I&T.
Manager, Software Engineering, Safety Engineering Mobile Client Snap IncManager, Software Engineering, Safety Engineering Mobile ClientSanta Monica, CA$229,000–$343,000 / year9+ years of post-Bachelor's software development experience; or a Master's degree in a technical field + 7+ year of post-grad software development experience; or a PhD in a related technical field + 3+ years of post-grad software development experience. The Company operates Snapchat, a visual messaging app that enhances your relationships with friends, family, and the world, and Specs Inc., a wholly-owned subsidiary dedicated to making computing more human, in addition to Bitmoji, Saturn, and other digital services.
JR Electrical & Computer Engineer KBRJR Electrical & Computer EngineerEl Segundo, CA$92,100–$112,600 / yearLevel Electrical & Computer Engineer who will collaborate with multiple stakeholders in the design, development, and research of interfaces, ensuring that all subsystems are properly integrated into a fully viable, completed system. KBR strives to create a safer, more secure and sustainable world by bringing together the best and brightest to deliver technologies and solutions that help our customers accomplish their most critical missions and objectives.
Sr. Software Engineer, Computer Vision Space Exploration Technologies CorpSr. Software Engineer, Computer VisionHawthorne, CA$160,000–$225,000 / yearITAR REQUIREMENTS: To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. § 1157, or (iv) Asylee under 8 U.S.C. § 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. BASIC QUALIFICATIONS: Bachelor''s degree in computer science, engineering, math, physics, or related STEM discipline; OR 8+ years of professional experience building and deploying AI software/Machine Learning in lieu of a degree.
2027 Rendezvous & Proximity Operations Computer Vision and Relative Navigation Engineer The Aerospace Corp2027 Rendezvous & Proximity Operations Computer Vision and Relative Navigation EngineerEl Segundo, CA$100,000–$140,000 / yearGraduate level course work, research, and/or experience in the following areas: space mission analysis and design, state estimation, pose estimation, relative navigation, orbit determination, computer vision, image processing, astrodynamics, trajectory simulation and performance optimization of spacecraft conducting RPO. Experience in one or more of the following subjects: space mission analysis and design, state estimation, pose estimation, orbit determination, image processing, algorithm design, software development, astrodynamics, trajectory simulation and performance optimization of spacecraft conducting RPO, mathematical modeling.
Computer Systems Architect 3 PROLIM Global CorporationComputer Systems Architect 3California, CAThis is a senior-level technical architect position focused on designing, implementing, and supporting highly secure virtualization, storage, and Windows-based infrastructure environments within classified networks. Northrop Grumman Defense Systems is seeking an experienced Computer Systems Architect 3 to join its Classified Solutions Team supporting the Sentinel Program.
Software Engineer, Engineering Simulation & Automation (Vehicle Engineering) SpaceXSoftware Engineer, Engineering Simulation & Automation (Vehicle Engineering)Hawthorne, CA$125,000–$145,000 / yearBe a member of the AI for Vehicle Engineering team, focusing on developing automated simulation tools and pipelines to accelerate engineering for our launch vehicles and spacecraft and generate high-quality training datasets for surrogate models at scale. You will leverage commercial, in-house, and open source simulation tools across FEA, CFD, thermal, and structural domains, writing custom scripts against their APIs to automate geometry parameterization, meshing, solving, post-processing, and data extraction at scale.
Software Engineer, Engineering Simulation & Automation (Vehicle Engineering) Space Exploration TechnologiesSoftware Engineer, Engineering Simulation & Automation (Vehicle Engineering)Hawthorne, CA$125,000–$145,000 / yearBe a member of the AI for Vehicle Engineering team, focusing on developing automated simulation tools and pipelines to accelerate engineering for our launch vehicles and spacecraft and generate high-quality training datasets for surrogate models at scale. You will leverage commercial, in-house, and open source simulation tools across FEA, CFD, thermal, and structural domains, writing custom scripts against their APIs to automate geometry parameterization, meshing, solving, post-processing, and data extraction at scale.
Product Manager (Computer peripherals, Automobile accessories, Consumer electronics devices) Adesso, Inc.Product Manager (Computer peripherals, Automobile accessories, Consumer electronics devices)Walnut, CAWe are looking for a Product Manager who is passionate about computer peripherals, automobile accessories or consumer electronics devices, has experience in developing and launching innovative products in this field. Define product vision, strategy, roadmap, and requirements for our products, in collaboration with cross-functional teams, such as engineering, design, marketing, sales, and support.
Computer Vision AI Engineer Booz Allen Hamilton IncComputer Vision AI EngineerEl Segundo, CA$99,000–$225,000 / yearUtilize your expertise in AI, data science, and machine learning (ML) engineering to train, test, deploy, and maintain models that learn from data to drive real-world mission critical impact. Onsite: If this position is listed as onsite, work will primarily be performed at a Booz Allen office or customer facility, where employees will collaborate directly with colleagues and customers as required by the role.
Computer Science & Robotics Educator University of California Los AngelesComputer Science & Robotics EducatorLos Angeles, CA$69,379–$157,481 / yearThese accomplishments and ambitions may be discussed in the context of describing your teaching, scholarship, and service \n \n\n Statement of Teaching\n \n\n \nReference requirements\n\n 3-5 required (contact information only)\n \nReferences will be checked before an offer is made.\n \nApply link: https://recruit.apo.ucla.edu/JPF11276\n \nHelp contact: hr@geffenacademy.ucla.edu\n \nAbout UCLA\n \nAs a University employee, you will be required to comply with all applicable University policies and/or collective bargaining agreements, as may be amended from time to time. Geffen Academy's location on the UCLA campus offers unparalleled opportunities for collaborative experiences for students in a world class research institution.\n \nJob Duties\n\n Participate in the design and development of curricula that helps develop an innovation mindset in Geffen Academy students by developing habits of mind such as systems thinking, human-centered design, iterative solutions development and persistence.\n
Computer Vision Engineer Observable SpaceComputer Vision EngineerLos Angeles, CaliforniaOur systems are trusted by thousands of customers, including NASA, JPL, SpaceX, Boeing, RTX, the US Space Force and the U.S. Department of War, leading research institutions and international partners. We combine precision opto-mechanical hardware, embedded compute, cloud orchestration, and developer-friendly APIs into world class products at scale with in-house manufacturing.
EDA Engineer (RFIC Engineering) SpaceXEDA Engineer (RFIC Engineering)Irvine, CA$125,000–$150,000 / yearThe engineer will partner design teams, other EDA engineers, IT/server teams, foundries, and EDA vendors to triage production issues, improve tool flows, build lightweight automation, maintain documentation, and convert repeated support issues into reusable methodology. Maintain clear runbooks and Confluence documentation for common EDA flows, including DRC/LVS/PEX debug, Cadence/Virtuoso setup, simulation setup, HPC job submission, license issues, and common user errors.
EDA Engineer (Rfic Engineering) Space Exploration TechnologiesEDA Engineer (Rfic Engineering)Irvine, CA$125,000–$150,000 / yearThe engineer will partner design teams, other EDA engineers, IT/server teams, foundries, and EDA vendors to triage production issues, improve tool flows, build lightweight automation, maintain documentation, and convert repeated support issues into reusable methodology. Maintain clear runbooks and Confluence documentation for common EDA flows, including DRC/LVS/PEX debug, Cadence/Virtuoso setup, simulation setup, HPC job submission, license issues, and common user errors.