Culver City, CA2 days ago
Strong understanding of shader programming (shader performance optimization and platform constraints) and real-time rendering pipelines (e.g., Metal, HLSL, GLSL, shader graphs) Experience with Metal Framework and writing Metal Shaders for visual effects, custom filters, and real-time 3D graphics Proficient in generative and creative coding: Metal, Processing, p5.js, Three.js, Responsibilities include developing generative visual systems and creative code solutions using tools such as Metal, GLSL, Processing, p5.js, and Three.js; writing, optimizing, and maintaining shaders (e.g., Metal, GLSL and prototyping interactive graphics driven by parameters and data inputs.