Robotics Audio Integration Engineer, Optimus Tesla IncRobotics Audio Integration Engineer, OptimusPalo Alto, CA$124,000–$216,000 / yearIn the world of robotics, integrating audio with hardware and AI stacks presents exciting, unsolved challenges-from hardware design and algorithms like direction-of-arrival estimation and echo cancellation to seamless end-to-end fusion with perception and speech recognition systems. Working in a dynamic, fast-paced development and manufacturing environment, you'll channel your passion for audio perfection to root-cause manufacturing issues and create efficient procedures, tools, and infrastructure for automated audio testing tailored to robotic applications.
Perceptual Audio Engineer (Research) Harman Becker Automotive Systems Manufacturing KftPerceptual Audio Engineer (Research)Northridge, CaliforniaUser Testing & Listening Studies: Design and execute subjective evaluations (ABX, preference tests, rating studies), including stimulus generation, panel guidance, statistical analysis, and repeatability. Metrics & Methods Development: Create perceptual metrics and evaluation methodologies that correlate with human preference and quality judgments (timbre, artifacts, clarity, spatial realism, comfort/fatigue).
Audio Hardware Engineer, Microphones Tesla IncAudio Hardware Engineer, MicrophonesPalo Alto, CA$128,000–$192,000 / yearTesla is seeking an Audio Engineer within the Infotainment Team who has had 5+ years of design, test and release responsibility of Acoustics, Microphones and Signal Processing products. Along with competitive pay, as a full-time Tesla employee, you are eligible for the following benefits at day 1 of hire: Medical plans > plan options with $0 payroll deduction.
AirPlay Audio Networking Engineer, Audio & Media Technologies Apple IncAirPlay Audio Networking Engineer, Audio & Media TechnologiesSan Diego, CADevelop network protocols underpinning AirPlay Audio Integrate and maintain these protocols in AirPlay Audio's ecosystem Strategize with Networking, WiFi, Hardware and other cross-functional partners on achieve best possible performance and reliability Work with Test and Quality Engineering to ensure highest quality of deliverables Continuously look for ways to improve the efficiency and processes of the team BS/MS in Computer Science or equivalent Experience debugging problems in a highly concurrent environment Experience with congestion control algorithms and techniques C or C++ - Multithreading and System Software Low-level systems debugging and performance profiling experience Ability to independently drive complex end-to-end investigations Familiarity with RTP, RTCP, or related real-time media protocols Experience in audio and other media programming Experience with using and developing media libraries especially for mobile platforms Leadership and mentoring experience Experience with data analytics and visualization tools like Splunk Experience with network protocols and media transport over IP. As an expert in media protocols like RTP, you will develop and ship new technologies and features for sending audio amongst iPhones, Macs, iPads, HomePods, AppleTVs, and the rich AirPlay speaker ecosystem.
Core Audio Software Engineer, Audio & Media Technologies Apple IncCore Audio Software Engineer, Audio & Media TechnologiesCupertino, CAWe are seeking someone who is passionate about audio and is interested in improving the quality of audio experience for our customers and our developersExtensive experience in modern C++ Knowledge in signal processing principles Excellent debugging/troubleshooting skillsExperience in Swift or Objective-C Experience in developing realtime or performance-critical applications Experience in audio technologies. As a member of the Audio DSP Software team, you will help solve problems, help build out new features and capabilities, help productize and integrate our advanced audio algorithms, and provide developer-facing APIs for audio applications.
Internship, Robotics Audio Integration Engineer, Optimus (Fall 2026) Tesla IncInternship, Robotics Audio Integration Engineer, Optimus (Fall 2026)Palo Alto, CA$20–$55 / hourWorking in a dynamic, fast-paced development and manufacturing environment, you'll channel your passion for audio perfection to root-cause manufacturing issues and create efficient procedures, tools, and infrastructure for automated audio testing tailored to robotic applications. Tesla's Robotics team is hiring an Audio Engineering Intern with years of hands-on experience designing, validating, and shipping acoustics solutions, loudspeakers, microphones, and signal processing products.
Audio Engineer Blackstar ComputersAudio EngineerSan Francisco, CaliforniaOwn the acoustic and audio experience of Blackstar's devices, from transducer selection and enclosure tuning through production validation. Collaborate with mechanical, electrical, and embedded teams to integrate audio components into the product.
New["Audio Production Coordinator - Mountain Winery","Audio Production Coordinator - Mountain Winery"] AEG Worldwide["Audio Production Coordinator - Mountain Winery","Audio Production Coordinator - Mountain Winery"]SaratogaWe are committed to innovation, artistry, and community, and leverage the power of our 300+ venues, leading sports franchises, marquee music brands, integrated entertainment districts, premier ticketing platform and global sponsorship activations, to create memorable moments that give the world reason to cheer. This role also supports A/V and PA systems, assists with stage and equipment maintenance, and serves as a key liaison between vendors, artists, and crews to ensure seamless event execution.
Audio PD Engineer Apple IncAudio PD EngineerCupertino, CAThis role may require international travel (~10%).7+ years experience in product design, or equivalent BS Mechanical Engineering Demonstrated ability in plastic and metal part design 3-D CAD skills Experience in Design for Manufacturability (DFM), and Design for Assembly (DFA), statistical tolerance analysis techniques, and geometric tolerancing Analytical/problem solving skills Some experience with basic finite element analysis and general mechanical engineering analysis Flexibility and comfort working in a quickly changing environment Ability to travel internationally (10%+)Experience working with overseas manufacturers Consumer electronics design experience Integration of wireless antenna (GSM, GPS, Wifi) into mechanical enclosures Experience with component modules (Audio drivers, batteries, power supplies, camera modules, etc.) Design of audio subsystems (microphone, speaker, receiver) MSME. Apple has assembled an elite Audio Product Design team that helps enable our customers to experience music with delight, communicate with clarity, and enjoy elegant sound throughout our product line.
Senior Software Engineer, Gemini Audio, DeepMind Google LLCSenior Software Engineer, Gemini Audio, DeepMindMountain View, CADesign, build, and maintain training infrastructure to support Gemini Audio encoder and pretraining models, focusing on Accelerated Linear Algebra (XLA) optimization for training on Tensor Processing Units (TPUs). Members of the team work on research and develop audio representations that best captures both the semantic and acoustic information within the audio signal to enable Gemini models to understand audio inputs and also generates natural audio sounds.
Research Engineer - Audio & Speech Models Zyphra TechnologiesResearch Engineer - Audio & Speech ModelsSan Francisco, CAThe Role: As a Research Engineer - Audio & Speech Models, you will be a core contributor on Zyphra's Audio Team, building the next generation of open-source autoencoders, ASR, TTS, SSL, and speech-to-speech models. Qualifications / Additional Skills: Expertise and intuition for training models in the audio domain, including text-to-speech, ASR, speech-to-speech, speech-emotion-recognition, or other models.
Research Engineer - Audio & Speech Models ZyphraResearch Engineer - Audio & Speech ModelsSan Francisco, CaliforniaAs a Research Engineer - Audio & Speech Models , you will be a core contributor on Zyphra’s Audio Team, building the next generation of open-source autoencoders, ASR, TTS, SSL, and speech-to-speech models. Expertise and intuition for training models in the audio domain, including text-to-speech, ASR, speech-to-speech, speech-emotion-recognition, or other models.
Senior Application Engineer Audio XMEMS LABS INCSenior Application Engineer AudioSanta Clara, CAFull timeThis role bridges hardware platform design, R&D collaboration, and customer-facing technical support, helping enable successful design-in and commercialization across next-generation audio wearable products. Experience supporting consumer audio products such as TWS, wired earbuds, OWS, gaming headsets, VR/AR devices, OTC hearing devices, or other wearables.
Audio Visual Commissioning Engineer EOSAudio Visual Commissioning EngineerHayward, CaliforniaEOS IT Solutions is a Global Technology and Logistics company, providing Collaboration and Business IT Support services to some of the world’s largest industry leaders, delivering forward-thinking solutions based on multi-domain architecture. We invite you to consider opportunities at EOS regardless of gender, gender identity, gender reassignment, age, religious or similar philosophical belief, race, national origin, political opinion, sexual orientation, disability, marital or civil partnership status, or other non-merit factor.
Audio Experience Engineer Apple IncAudio Experience EngineerCupertino, CADay-to-day responsibilities may include software development, acoustic lab measurements, and prototype tuning.3+ years of software development experience in Swift, Python, Objective-C, C++, or similar languages; or equivalent prototyping experience with tools such as Max/MSP or MATLAB. As an Audio Experience Engineer on the Audio Products User Experience and Prototyping team, you will be responsible for developing and refining new audio features from early concept through production.
NewApplied Audio ML Engineer sf, ca ESRhealthcare and EXEC STAFF RECRUITERSApplied Audio ML Engineer sf, caSan Francisco, California$190,000–$260,000 / yearAs an Applied ML Engineer at David AI you'll build cutting-edge speech and audio models, production inference systems and resilient pipelines that showcase what high-quality data can really do. Develop production-grade inference algorithms, pipelines, and APIs with cross-functional teams that unlock key insights into our data for our customers.
Audio ML Engineer (Research) Harman International Industries IncAudio ML Engineer (Research)Northridge, CA$134,250–$196,900 / yearLearning-Based Perception Models: Develop ML models for perception-related tasks (e.g., quality prediction, artifact detection, scene/context classification, personalization embeddings, preference modeling). Embedded + Cloud Deployment Focus: Design solutions that can run on-device (quantized, efficient inference) and/or scale in cloud pipelines (batch evaluation, fleet learning, offline training + on-device inference).
Power & Performance Engineer, Audio & Media Technologies Apple IncPower & Performance Engineer, Audio & Media TechnologiesSan Diego, CAStrong coding skills in C/C++, Objective C/Swift, Python Excellent communication skills in English, both oral and written Knowledge and experience with common performance benchmarks and workloads Experience with system power, performance, and memory assessment tools. The Apple Media Tech (AMT) group is at the center of audio, video, and graphics in Apple's innovative products, including the iPhone, iPad, Mac, Apple Watch, AirPods, HomePod, Apple TV and VisionPro.
Senior Software Engineer, Pixel Audio, Embedded Systems, Firmware GoogleSenior Software Engineer, Pixel Audio, Embedded Systems, FirmwareMountain View, CAFull timeWe're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. Drive software quality by providing infrastructure to scale engagement with research science and technology development teams, partnering with cross-functional teams such as Research, Engineering, Product, and Quality Assurance (QA) for triage, debug, and issue resolution.
Staff/Senior SDET BrightAIStaff/Senior SDETPalo Alto, CaliforniaRemoteThis is a hands-on, builder-first role — you'll spend most of your time testing and writing code: designing and building test automation frameworks, custom tooling, and infrastructure that scales quality across web, API, mobile, cloud, and hardware. - Build and maintain hardware-in-the-loop test rigs and automation for custom hardware devices — flashing firmware/images, wiring up test harnesses, and automating physical test scenarios.
Core Audio System Software Engineer Apple IncCore Audio System Software EngineerCupertino, CAThe Audio and Media Technologies (AMT) team sits at the heart of audio, video, and graphics support across Apples most innovative products, including HomePod, AirPods, iPhone, iPad, Apple Watch, and Apple TV. You will solve complex engineering challenges, develop new features and capabilities, and maintain and evolve the developer-facing APIs used by both application and driver developers across the ecosystem.
Sr. Staff Audio Engineer Qualcomm IncSr. Staff Audio EngineerSan Diego, CA$162,600–$244,000 / yearIssue Resolution: Lead complex root cause analysis (RCA) for critical audio defects (e.g., distortion, drops, synchronization issues) and drive solutions across multiple layers of the stack. The engineer works independently, influences key technical decisions, and leads cross-functional efforts to deliver high‑quality audio experiences for mobile, automotive, or IoT platforms.
Senior Software Engineer, Audio, Google Beam Google LLCSenior Software Engineer, Audio, Google BeamSan Francisco, CAWe"re looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. Powered by realistic state-of-the-art 3D imaging and spatial audio and integrated with today's leading remote video platforms, Google Beam enables you to be immersed in the moment, together.
Staff Data Engineer (Audio/ML) The Walt Disney CoStaff Data Engineer (Audio/ML)CA$170,500–$228,600 / yearJob Category Select a Job Category Administration Animation and Visual Effects Architecture and Design Asset Management Banking Building Construction and Facilities Building, Construction and Facilities Business Strategy and Development Call Center Communications Creative Culinary Data Science and Analytics Disneyland Resort Casting Hourly Engineering Finance and Accounting Food and Beverage Gaming and Interactive Governmental Affairs Graphic Design Health Services Horticulture and Landscape Horticulture and Landscaping Hotel and Resorts Human Resources Legal and Business Affairs Licensing Maritime and Cruise Operations Marketing and Digital Media Merchandising Operations Production Project Management Publishing Quality Assurance Research and Development Retail Operations Sales Sciences and Animal Programs Security Social Responsibility Sports and Recreation Stage Productions Supply Chain Management Talent Technology Theme Park Operations Walt Disney World Casting Hourly Location Select Location Anaheim, California, United States Bangkok, Thailand Bay Lake, Florida, United States Bengaluru, India Branson, Missouri, United States Bristol, Connecticut, United States Buenos Aires, Argentina Burbank, California, United States Celebration, Florida, United States Charlotte, North Carolina, United States Chessy, France Chiba, Japan Chicago, Illinois, United States City of Taguig, Philippines Coupvray, France Destin, Florida, United States Dublin, Ireland Durham, North Carolina, United States Elizabeth, New Jersey, United States Emeryville, California, United. About The Walt Disney Company: The Walt Disney Company, together with its subsidiaries and affiliates, is a leading diversified international family entertainment and media enterprise that includes three core business segments: Disney Entertainment, ESPN, and Disney Experiences.
Embedded Software Engineer, Audio & Media Technologies Apple IncEmbedded Software Engineer, Audio & Media TechnologiesCupertino, CARESPONSIBILITIES INCLUDE: Design, develop and debug audio drivers and tools Driver bringup for new platforms and audio peripherals Participate in audio hardware design reviews Create and maintain engineering documents Experience in software development, device bringup, debugging and testing Experience with kernel level programming, device drivers and/or firmware development Experience with bug triaging, regression testing and commercialization support Excellent programming skills with knowledge of C++, C or Objective-C Audio domain knowledge of ADC/DAC, amplifiers and I2S/TDM/SPI/SoundWire interfaces is a plus Good understanding of computer architecture BS in computer science or engineering (or equivalent experience) Cooperation in defining and updating team testing, processes, procedures * Understanding of multi-core embedded HW System and RTOS. The Audio and Media Technologies Group (AMT) is at the center of audio, video and graphics support in Apples innovative products, including the AirPods, HomePod, Mac, iPhone, iPad, Apple Watch, Apple TV.
Sr Software Engineer Audio Sony Interactive Entertainment LLCSr Software Engineer AudioSan Mateo, CA$193,300–$289,900 / yearSIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Responsibilities: Drive algorithm development and implementation in spatial audio, psychoacoustics, and other audio related fields including HRTF (capture, synthesis, personalization), Ambisonics, loudspeaker rendering, and more.
Audio SW Dev Engineer , Edge Technology Amazon.com IncAudio SW Dev Engineer , Edge TechnologySunnyvale, CASDE is responsible for designing experiments to test and prove solutions, solving complex problems with optimal implementation of the audio algorithm in real-time on target platforms (DSP and/or ARM), leading and executing projects, with specific focus in audio processing, developing a deep understanding of each problem, and creating value and impacting the direction of the team and other close teams and products. The Software Development Engineer (SDE) has the responsibility of architecting, implementing, and deploying algorithmic solutions, leading development to solve difficult and important problems in our products, share with other team members how these problems are solved, specifically in the areas of voice communication, audio playback, speech recognition, and audio detection within embedded systems.
Audio Visual Engineer Salinas Valley HealthAudio Visual EngineerSalinas, CaliforniaManage the day-to-day operations of the support teams to ensure continued operational readiness of existing systems and services, ensures resources are effectively utilized and all issues are handled appropriately. The Audio-Visual Engineer is responsible for management of Information Technology (IT) collaboration platforms including, but not limited to, audio, visual, messaging and document sharing solutions.
NewField Engineer II - Audio Visual IES CommunicationsField Engineer II - Audio VisualSan Diego, CaliforniaFull timeMinimum Education: High School Overview: IES is a national provider of industrial products and infrastructure services to a variety of end markets, including electrical, mechanical and communications contracting solutions for the commercial, industrial, residential and renewable energy markets. NOTE TO ALL AGENCIES: Any unsolicited agency resumes or agency represented candidates that are presented to any IES employee without first having a signed contract between that agency and the IES Talent Acquisition organization will become the property of IES and no fees will be paid.
NewField Engineer II - Audio Visual IES Holdings IncField Engineer II - Audio VisualSan Diego, CAThe AV Field Engineer II will be able to configure IP addressable devices and have a basic understanding of data networking The AV Field Engineer II's work will include work both "in house" and in the field when required The AV Field Engineer II will assume ownership of project installation giving next level support to the Field Engineer I as well as supporting field staff and project manager. Minimum Years of Experience 2-4 License Required No Minimum Education High School Overview IES is a national provider of industrial products and infrastructure services to a variety of end markets, including electrical, mechanical and communications contracting solutions for the commercial, industrial, residential and renewable energy markets.
Audio/Visual Engineer Glidewell DentalAudio/Visual EngineerIrvine, California$85,000–$110,000 / yearPosition at Glidewell Dental Essential Functions : Manages, coordinates, and establishes priorities for audio/visual projects including but not limited to scheduling, end-user coordination, equipment installation or coordination, documentation, and configuration. Identifies the strengths and weaknesses of multiple systems for the design; plans or modifies designs to minimize waste of materials; designs easy access for future maintenance and design with cost mitigation.
Senior / Mid-Level Machine Learning Engineer (Audio Applications) NR Consulting LLCSenior / Mid-Level Machine Learning Engineer (Audio Applications)Fremont, CA$110,000–$300,000 / yearResponsibilities: Develop, optimize, and deploy lightweight machine learning models for edge AI applications, particularly for audio processing. Research and implement state-of-the-art ML techniques to enhance model efficiency, latency, and power consumption for embedded AI applications.
Audio Visual Engineer Salinas Valley Memorial Healthcare SystemAudio Visual EngineerSalinas, CA$38.42–$48.03 / hourManage the day-to-day operations of the support teams to ensure continued operational readiness of existing systems and services, ensures resources are effectively utilized and all issues are handled appropriately. The Audio-Visual Engineer is responsible for management of Information Technology (IT) collaboration platforms including, but not limited to, audio, visual, messaging and document sharing solutions.
Audio ML Engineer (Research) Harman Becker Automotive Systems Manufacturing KftAudio ML Engineer (Research)Northridge, CaliforniaLearning-Based Perception Models: Develop ML models for perception-related tasks (e.g., quality prediction, artifact detection, scene/context classification, personalization embeddings, preference modeling). Embedded + Cloud Deployment Focus: Design solutions that can run on-device (quantized, efficient inference) and/or scale in cloud pipelines (batch evaluation, fleet learning, offline training + on-device inference).
Software Engineer III, Audio Processing GoogleSoftware Engineer III, Audio ProcessingMountain View, CAWe're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. The Platforms and Devices team encompasses Google's various computing software platforms across environments (desktop, mobile, applications), as well as our first party devices and services that combine the best of Google AI, software, and hardware.
Advanced Manufacturing Engineer - Audio Apple IncAdvanced Manufacturing Engineer - AudioCupertino, CADevelop new and or improved processes through the application of theoretical and practical engineering Provide direction and mentorship to third party machine/automation suppliers and/or CM's; be the technical leader and driver on owned projects; serve as a technical resource to other engineering groups and project leaders Organize cross-functional reviews of the machine requirements, design, qualification and capability Create Request for Quotation/Proposal (RFQ/RFPs) that documents the design requirements of the automated equipment, delivery schedule, required documentation and qualification for acceptance at machine supplier facility and contract manufacturer's factory Engage machine suppliers for automated equipment design reviews and proposals Travel to the machine supplier and contract manufacturer for equipment bring-up, qualification, acceptance testing and support during build events Drive machine qualification including correlation, process capability (CP/CPK) and Gage Repeatability / Reproducibility (GR&R) Drive failure analysis and machine issue resolution when working with machine suppliers and contract manufacturers Run equipment experiments to bound the capability of the machine Responsible for data analysis reports to communicate machine capability to the multi-functional teams. Performs assignments in several of the following manufacturing engineering functions: Design for Manufacturability: Provide early and on going manufacturing involvement to ensure new products are mechanically manufacturable.
Member of Technical Staff - Embedded ML Engineer (Audio/Omni) Liquid AIMember of Technical Staff - Embedded ML Engineer (Audio/Omni)San Francisco, CaliforniaSpun out of MIT CSAIL, we build general-purpose AI systems that run efficiently across deployment targets, from data center accelerators to on-device hardware, ensuring low latency, minimal memory usage, privacy, and reliability. Liquid AI's models ship inside real products, including vehicles from flagship automotive design partners with hard production release dates.
Networking and Realtime Streaming Engineer, Audio & Media Technologies Apple IncNetworking and Realtime Streaming Engineer, Audio & Media TechnologiesCupertino, CABachelor's degree in Computer Science/Engineering, or equivalent In-depth development experience with at least one of the following: C, Objective-C, or C++ Extensive Experience building and optimizing real-time video/audio streaming systems (e.g., SRTP/RTCP, WebRTC,SRT, SFrame, QUIC/HTTP3-based media transport) Strong grasp of network protocols and behavior under variable network conditions (packet loss, jitter, latency,FEC,Duplication,RTXStrong understanding of multithreaded concepts and design patterns. As a Networking and Realtime streaming engineer, you will be responsible for designing and implementing new features around Apples real-time networking stack, and improving the existing core functionality that drives market-leading applications like AirPlay, FaceTime, SharePlay.
Software Performance Engineer, Audio & Media Technologies Apple IncSoftware Performance Engineer, Audio & Media TechnologiesSan Diego, CAIf you are excited to solve unique challenges across a diverse hardware ecosystem, from iPhone and Apple Watch to the new frontier of spatial computing, we want to hear from you. In this role, you wont just build an app-you will contribute to the core media frameworks that are an integral part of iOS, macOS, tvOS, watchOS, and the revolutionary visionOS.
Software Engineer, Connected Audio, Sensing & Connectivity Apple IncSoftware Engineer, Connected Audio, Sensing & ConnectivityCupertino, CAThe development will include working across Wireless Connectivity, ML, System Engineering, and other areas, to create seamless, end-to-end features spanning iOS, macOS, and tvOSDesign and develop cutting-edge software solutions for Apples headphone and accessories ecosystem Create seamless, intuitive experiences that delight millions of users worldwide Collaborate with cross-functional teams to bring groundbreaking products to life BS with 5+ years of industry experience Strong programming skills and proficiency in C++ or Objective C / Swift Experience in software development Good understanding of Operating Systems concepts Familiarity with AI-powered tools and the ability to incorporate them effectively into day-to-day workflows is required. MS in Computer Science / related field with 3+ years of experience is preferred Experience with Embedded Software development Experience with building system modules interfacing with AIML Experience with Multimodal Machine Learning Strong team player with the ability to work collaboratively and effectively with others Experience leading projects, and managing execution Good communication, presentation and interpersonal skills.
IT Infrastructure Engineer IV, Network - Senior Audio Video Engineer Kaiser PermanenteIT Infrastructure Engineer IV, Network - Senior Audio Video EngineerSacramento, CAEssential Responsibilities: Completes work assignments and supports business-specific projects by applying expertise in subject area; supporting the development of work plans to meet business priorities and deadlines; ensuring team follows all procedures and policies; coordinating and assigning resources to accomplish priorities and deadlines; collaborating cross-functionally to make effective business decisions; solving complex problems; escalating high priority issues or risks, as appropriate; and recognizing and capitalizing on improvement opportunities. Design and test audio and video systems in support of Large complex solutions to small solutions, Work closely with the Regional Executive Leadership teams and Exec IT Support providing front line consultations, meeting support and any issue that may arise related to these Executive teams for AV technologies, Emergency Operations Support, VIPs and other White Glove initiatives.
Audio Visual Engineer AGE SolutionsAudio Visual EngineerSan Diego, CaliforniaAGE Solutions is a premier technology and professional services company, providing in-depth consulting, advanced technology solutions, and essential services throughout the U.S. government, defense, and intelligence sectors. This role provides installation, troubleshooting, and sustainment support for enterprise audio-visual systems and will augment support to other zones as required.
Speech & Audio Research Engineer Qualcomm IncSpeech & Audio Research EngineerSan Diego, CA$148,300–$222,500 / yearWe are seeking candidates with technical excellence in Digital Signal Processing (DSP), Machine Learning, and Speech/Audio Processing, with the creativity and initiative to apply their technical knowledge to exciting new modalities and platforms for human-to-human and human-to-machine communication. General Summary: Qualcomm''s Multimedia R&D Group is seeking candidates to join its world-class Speech team developing novel technologies enabling the future of real-time communication and collaboration.
#Windows Audio Software Engineer (Voice AI) - Engineer, Senior Qualcomm Inc#Windows Audio Software Engineer (Voice AI) - Engineer, SeniorSan Diego, CA$111,300–$166,900 / yearWindows audio ecosystem experience (any of the following): audio drivers, audio endpoints, WASAPI, audio effects/APOs, audio policy, power-aware audio scenarios, or end-to-end audio pipeline integration. Demonstrated experience using AI-assisted development tools to improve productivity across the software lifecycle (requirements/architecture, implementation, debugging, testing, and documentation), with the ability to iterate on prompts and validate outputs against real code and requirements.
Audio Production Coordinator - Mountain Winery AEG WorldwideAudio Production Coordinator - Mountain WinerySaratoga, CA$22–$22.50 / hourWe are committed to innovation, artistry, and community, and leverage the power of our 300+ venues, leading sports franchises, marquee music brands, integrated entertainment districts, premier ticketing platform and global sponsorship activations, to create memorable moments that give the world reason to cheer. This role also supports A/V and PA systems, assists with stage and equipment maintenance, and serves as a key liaison between vendors, artists, and crews to ensure seamless event execution.
Senior Staff Software Engineer, Audio Platform, XR Google LLCSenior Staff Software Engineer, Audio Platform, XRSan Jose, CAThe XR Audio team is dedicated to creating immersive audio experiences that seamlessly blend the physical and digital worlds across a portfolio of XR smart glasses spanning audio-only devices, monocular and binocular smart eyewear, and fully immersive, mixed-reality headset. We"re looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day.
Associate Engineer: Embedded Audio Software Analog Devices IncAssociate Engineer: Embedded Audio SoftwareSan Jose, CA$82,787–$113,857 / yearLeverage AI-assisted engineering tools (such as Claude, GitHub Copilot, ChatGPT, and similar coding agents) to accelerate software development, debugging, test generation, documentation, and code reviews while applying sound engineering judgment and verification practices. ADI combines analog, digital, AI, and software technologies into solutions that combat climate change, reliably connect humans and the world, and help drive advancements in automation and robotics, mobility, healthcare, energy and data centers.
Engineer: Embedded Audio Software Analog Devices IncEngineer: Embedded Audio SoftwareSan Jose, CA$100,266–$137,892 / yearLeverage AI-assisted engineering tools (such as Claude, GitHub Copilot, ChatGPT, and similar coding agents) to accelerate software development, debugging, test generation, documentation, and code reviews while applying sound engineering judgment and verification practices. ADI combines analog, digital, AI, and software technologies into solutions that combat climate change, reliably connect humans and the world, and help drive advancements in automation and robotics, mobility, healthcare, energy and data centers.
Lead Audio Designer Reality Games Polska sp. z o.oLead Audio DesignerLos Angeles, CAn Senior Sound Composer - Mobile GameLocation: Kraków HUB - Full-Time, in-office (Mon-Fri)Team: Core Development TeamProject: Monopoly WorldiOS: https://apps.apple.com/pl/app/monopoly-world/id64512022 . Immersive Audio Systems: Create sound that enhances exploration, walking, and real-world discovery - making players feel the smell of money and progress.