Contribute directly to high-impact technical initiatives when required; Serve as the primary technical partner for: Art Director, Engineering Leads, Art Leads, Design Leads, Producers & management team; Translate creative requirements into technical solutions; Communicate technical constraints in a clear and actionable manner; Facilitate alignment between creative vision and engineering realities; Support outsourcing and external development partners when applicable; Build, lead, mentor, and develop Technical Artists and Technical Leads within the project; Determine skillset requirements for the project tech art team; Asses art team technical performance and initiate changes during the production if needed; Establish team priorities and execution plans within the project; Conduct performance reviews and career development activities; Promote knowledge sharing, documentation, and training initiatives; Foster a collaborative and innovation-driven culture. Superpowers you have: 10+ years of experience in game development, real-time graphics, or interactive media; 3+ years of experience in leadership roles such as: Lead Technical Artist, Technical Art Director, Associate Technical Director or Technical Director; Proven track record of shipping multiple AAA and/or AA titles; Hands-on experience across the full development lifecycle, including: Pre-production.