In conjunction with Teen Central staff, conceptualizes, develops, implements, and evaluates innovative, educational programs for teens in the Central Library, incorporating technology and supporting the concepts of creativity, self-expression, and STEAM (science, technology, engineering, art, and math) in technology-based programming. Works with Teen Central staff to select age-appropriate software and hardware tools for teens in the Central Library; researches new tools, determines incorporation method, and develops programs around these tools to demonstrate their use to both staff and the public.