Environment Artist - GameSim - Talent Pipeline Keywords StudiosEnvironment Artist - GameSim - Talent PipelineNew Orleans, LA$70,000–$75,000Practical understanding of real-time performance considerations, including LODs, draw calls, texel density, texture memory, collision, lightmaps, shaders/material complexity, scene organization, and asset budgets. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.
VFX Artist - GameSim - Talent Pipeline Keywords StudiosVFX Artist - GameSim - Talent PipelineNew Orleans, LA$70,000–$75,000Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.
NewTalent Pipeline Architect - New Orleans AmericantruckingsolutionsTalent Pipeline Architect - New OrleansNew Orleans, LouisianaRemote$1,000–$2,000 / weekA self-starter attitude with strong verbal communication skills—no previous recruiting experience is required, but you must be comfortable talking with people on the phone. You will work from a home office in the Greater New Orleans area, handling a steady flow of warm leads.