["Principal Sound Designer","Principal Sound Designer"] Absurd Ventures["Principal Sound Designer","Principal Sound Designer"]Santa Monica$140,000–$160,000 / yearWe are looking for a versatile and experienced Principal Sound Designer to join our audio team to craft and implement exceptional sound design. Experience designing and improving custom audio tools and workflows for large scale open-world games.
Principal Sound Designer Absurd VenturesPrincipal Sound DesignerSanta Monica, CaliforniaWe are looking for a versatile and experienced Principal Sound Designer to join our audio team to craft and implement exceptional sound design. Experience designing and improving custom audio tools and workflows for large scale open-world games.
Senior Sound Designer The Walt Disney CompanySenior Sound DesignerGlendale, CaliforniaRemoteWorking alongside top-class industry talent, this role is perfect for a seasoned game audio professional looking to craft something truly epic — collaborating with designers, artists, engineers, and fellow audio creatives to build memorable worlds and emotionally engaging player experiences that feel distinctly Disney. Be a hands-on sound designer creating high-quality audio content for interactive games and experiences based on Disney’s extensive portfolio of characters and worlds, including Disney/Pixar, Marvel, 20th Century and Star Wars.
Technical Sound Designer Activision Publishing, Inc.Technical Sound DesignerSan Mateo, CA$30.47–$56.35 / hourSledgehammer Games is looking for a passionate and experienced game Technical Sound Designer to help create a fresh new AAA aural experience for our next project. In this role you will partner closely with our teams at our other studio locations in the United States, Toronto, U.K. and Australia in the creation of epic content for some of the biggest games in the world.
Sound Designer Prisms VRSound DesignerSan Francisco, CAPrisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework.
Sound Designer (Remote) Prisms VRSound Designer (Remote)San Francisco, CARemotePrisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. JOB DESCRIPTION Prisms seeks a developer with enterprise experience to build immersive learning experiences for mobile VR platforms using the Unity framework.
Technical Sound Designer Sledgehammer GamesTechnical Sound DesignerSan MateoSince its founding in 2009, the studio has delivered iconic titles like "Call of Duty: Advanced Warfare," "Call of Duty: WWII," and most recently, “Call of Duty: Modern Warfare III.” We combine cutting-edge technology with creative vision to produce games that resonate with players worldwide. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.
Sr Software Engineer (Skywalker Sound) The Walt Disney CompanySr Software Engineer (Skywalker Sound)Nicasio, CaliforniaAs a Senior Software Engineer within the Group, you will play a key role in conceiving and developing tools to help usher in the new era of post production audio content creation, working in areas such as application development, cloud computing, databases, and state-of-the-art security implementation. Job Posting Segment: TWDSTECH Job Posting Primary Business: Information Technology Primary Job Posting Category: Software Engineer Employment Type: Full time Primary City, State, Region, Postal Code: Nicasio, CA, USA Alternate City, State, Region, Postal Code: Date Posted: 2026-05-12
NewLive Sound Engineer - The Wiltern Live Nation EntertainmentLive Sound Engineer - The WilternLos Angeles, CaliforniaThese businesses allow Live Nation Media & Sponsorship to create strategic music marketing programs that connect more than 1,200 sponsors with the 145 million fans that attend Live Nation Entertainment events each year. Live Nation Entertainment is the world’s leading live entertainment company, comprised of global market leaders: Ticketmaster, Live Nation Concerts, and Live Nation Media & Sponsorship.
NewSpecialized Professional Advisor-Arts (Summit HS- Theater Assistant w/ Sound Engineer Experience) - APXC#1729.27 Fontana Unified School DistrictSpecialized Professional Advisor-Arts (Summit HS- Theater Assistant w/ Sound Engineer Experience) - APXC#1729.27Fontana, CAPara preguntas o quejas, comuníquese con el Oficial de Cumplimiento de Equidad: Craig Baker, Superintendente Asociado de Servicios Estudiantiles en 9680 Citrus Avenue, Fontana CA 92335, (909) 357-5000, EXT 29194, TitleIX@fusd.net y la Coordinadora del Título IX: Caroline Labonté, Directora de Recursos Humanos Certificados, en 9680 Citrus Avenue, Fontana CA 92335, (909) 357-5000, EXT 29045, TitleIX@fusd.net; y Coordinador de la Sección 504: Troy Cox, Coordinador de Educación Alternativa, en 9680 Citrus Avenue, Fontana, CA 92335 (909) 357-5000, extensión 504Coordinator@fusd.net. IX Coordinator: Caroline Labonte, Director, Certificated Human Resources, at 9680 Citrus Avenue, Fontana CA 92335 (909) 357-5000 extension 29045 TitleIX@fusd.net; and 504 Coordinator: Troy Cox, Coordinator, Alternative Education, at 9680 Citrus Avenue, Fontana, CA 92335 (909) 357-5000, extension 29077 504Coordinator@fusd.net.
XR Audio Designer Google LLCXR Audio DesignerSan Jose, CADrive XR sound and audio design across the XR device ecosystem, developing audio designs for XR products that are intuitive, delightful and scalable for users, developers, and OEM partners. lightweight XR devices like smart glasses and headsets pair with helpful AI to augment human intelligence, offering personalized, conversational, and contextually aware experiences.
Lead Audio Designer Reality Games Polska sp. z o.oLead Audio DesignerLos Angeles, CAn Senior Sound Composer - Mobile GameLocation: Kraków HUB - Full-Time, in-office (Mon-Fri)Team: Core Development TeamProject: Monopoly WorldiOS: https://apps.apple.com/pl/app/monopoly-world/id64512022 . Immersive Audio Systems: Create sound that enhances exploration, walking, and real-world discovery - making players feel the smell of money and progress.
Staff Brand Designer AssuredStaff Brand DesignerPalo Alto, CaliforniaThe challenges we face are deep and diverse, from creating digital experiences that provide comfort and clarity to claimants at their most stressed and vulnerable to orchestrating large-scale ML-driven decision-making on billions of dollars of claims payments, life at Assured is dynamic, collaborative, and rewarding. Collaborate with web developers, 3D artists, motion designers, graphic designers, copywriters, sound designers and stakeholders on delivering high quality designs and bring ideas to life.
Sr. UX Motion Designer, Devices & Services Experience Design Amazon.com IncSr. UX Motion Designer, Devices & Services Experience DesignSan Francisco, CAThe Devices & Services Experience Design (DxD) team leads user experience and industrial design innovation across Amazon"s device portfolio, including Echo, Fire TV, Fire Tablets, Alexa.com, and related mobile apps. You will concept and craft unique and compelling motion design for Fire TV experiences, collaborating with designers, researchers, engineers and product managers throughout the design and development lifecycle.
Cinematic Technical Designer Absurd VenturesCinematic Technical DesignerSanta Monica, CaliforniaAs a Cinematic Technical Designer at Absurd Ventures, you will work closely with Mission Designers, Animators, and Engineers to build, integrate, and polish cinematic moments across a broad range of contexts — from quiet interactive scenes to large-scale scripted set pieces. This role lives at the intersection of mission design, cinematics, and systems — responsible for implementing cinematic sequences, building tools for cinematic systems, and owning the connective tissue between player control, mission scripting, and authored content.
OCS Designer / Junior Engineer SYSTRAOCS Designer / Junior EngineerSacramento$86,000–$120,000 / yearAs a SYSTRA US OCS Junior Engineer you will join a world-class team of high-performing engineers, designers, drafters and others who work collectively to ensure client projects continue to thrive while remaining on track and budget. We partner with public transportation owners and operators of bridges, buses, commuter and intercity, high-speed and light rail, mass rapid transit and tunnels, helping them provide safe, efficient and reliable public transportation.
UX Designer Apple IncUX DesignerLos Angeles, CAThe Beats Human Interface design team is looking for a designer whose ideas will impact the interaction, graphic, sound, and haptic experiences used by millions worldwide. As a go-to expert and innovator within the team, you will shape intuitive interaction concepts, collaborate and align cross-functional partners, and create experiences that shape the Beats product landscape.
Senior Product Designer AshbySenior Product DesignerSan Francisco, CaliforniaSeparate from design, you may also be excited by the fact that we maintain a near seed-stage-like culture with fuzzy lines between functional roles, as much autonomy as you can handle, and a focus on IC-work with an almost-no-meeting culture. The design department’s job at Ashby is not to make every single design decision but to equip our entire product team to make better decisions themselves, as well as edit decisions that PMs/Engineers choose to make.
Senior UX Product Designer LevelpathSenior UX Product DesignerSan Francisco, CaliforniaWork closely with our Head of Design, Product Managers, and Engineers to deliver simple, elegant solutions, from story mapping through rough and high-fidelity prototypes, and continuous iteration. This is an excellent opportunity for a high-performing designer who is an insatiably curious product thinker with a knack for rapidly iterating on simple solutions to complex problems.
Product Designer, Media Partner Tools Apple IncProduct Designer, Media Partner ToolsCulver City, CAMedia Partner Tools is a team focused on empowering music artists, developers, creators, podcasters, authors, and video providers to manage their content across Apple Services, including Apple Music, App Store, Apple Podcasts, Apple TV, and Apple Books. We're seeking a Product Designer to help elevate the user experience of our partner tools, a suite of products that enables partners to manage, analyze, market, and publish their content across Apple's platforms.