NewSenior Automotive Technician (Post Production) CarvanaSenior Automotive Technician (Post Production)Seattle, WA$31–$39 / hourAs an Experienced Auto Technician, you will perform a full range of automotive repairs—from light maintenance to heavy engine work—and diagnostics on our vehicles, including: Performing general to complex repairs on all makes and models, ranging from timing belts and suspension systems to heavy engine work. At Carvana, you'll receive a competitive wage and amazing perks – including but not limited to: 100% company paid healthcare, dental & vision insurance, a 401(k with a Carvana match and even a vehicle purchase discount – all while using state of the art tools in one of our high-tech Inspection Centers (click here to learn more).
NewEntry-Level Quality Control, Post Production CarvanaEntry-Level Quality Control, Post ProductionSeattle, WA$20–$21 / hourWe also have a variety of other automotive roles available in one of our 18 locations across the country – take a look at our Careers site to apply for one of the following roles: Auto Body roles: Paint, Prep/Body work, Wheel Repair, Airbrush, Interior Repair, Glass Repair, and PDR (Paintless Dent Repair) roles. To make sure our cars are in first-rate condition, we've built multiple vehicle Reconditioning Centers around the country, where our cars are inspected, perfected, and photographed before reaching the Carvana website.
Mid-Level Auto Mechanic - Post Production CarvanaMid-Level Auto Mechanic - Post ProductionSeattle, WAWe have a variety of Technician roles in our Inspection Centers, depending on your level of experience - take a look below to see what you’ll be doing to help us get our low-mileage, late-model cars ready for our customers: Entry-Level Auto Technician (min 6 months professional experience): perform light maintenance, fluid checks, and/or conduct the initial inspection on our vehicles to look for any imperfections or repairs that may be needed throughout the reconditioning process. We also have a variety of other automotive roles available in one of our 18 locations across the country – take a look at our Careers site to apply for one of the following roles: Auto Body roles: Paint, Prep/Body work, Wheel Repair, Airbrush, Interior Repair, Glass Repair, and PDR (Paintless Dent Repair) roles.
Adjunct Faculty - Animation and Production (Evergreen) DigiPen All JobsAdjunct Faculty - Animation and Production (Evergreen)Redmond, WashingtonLocated in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master’s degree programs in Computer Science and Digital Art. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Adjunct Faculty - Game Development and Production (Evergreen) DigiPen All JobsAdjunct Faculty - Game Development and Production (Evergreen)Redmond, WashingtonLocated in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master’s degree programs in Computer Science and Digital Art. The Department of Game Development and Production at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty – Game Development and Production Instructor .
NewSenior Automotive Technician Post Production Carvana CoSenior Automotive Technician Post ProductionAuburn, WA$31–$39 / hourAs an Experienced Auto Technician, you will perform a full range of automotive repairs-from light maintenance to heavy engine work-and diagnostics on our vehicles, including: Performing general to complex repairs on all makes and models, ranging from timing belts and suspension systems to heavy engine work. At Carvana, you'll receive a competitive wage and amazing perks - including but not limited to: 100% company paid healthcare, dental & vision insurance, a 401(k with a Carvana match and even a vehicle purchase discount - all while using state of the art tools in one of our high-tech Inspection Centers (click here to learn more).
Adjunct Faculty - Animation And Production (Evergreen) DIGIPEN INSTITUTE OF TECHNOLOGYAdjunct Faculty - Animation And Production (Evergreen)Redmond, WA$3,888–$10,887 / yearLocated in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Adjunct Faculty - Game Development And Production (Evergreen) DIGIPEN INSTITUTE OF TECHNOLOGYAdjunct Faculty - Game Development And Production (Evergreen)Redmond, WA$5,400–$13,608 / yearLocated in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. The Department of Game Development and Production at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty- Game Development and Production Instructor.
Lead Tea Maker & Floor Supervisor \- Kitchen Production Manager FT Piper and Leaf Tea Co.Lead Tea Maker & Floor Supervisor \- Kitchen Production Manager FTLacey, WashingtonEnvironmental Hazards: Safely working in manufacturing environments involving hot equipment, moving mechanical parts, industrial cleaning chemicals, varying warehouse temperatures, and other risk factors. You are entrusted with our most closely guarded proprietary recipes and are responsible for executing the daily game plan to keep our shops and fulfillment team fully stocked, aligning daily execution with long-term company objectives.
Student TA - Prj-3000-3050 - Animation - 3D Game (Samson), F26-S27 DIGIPEN INSTITUTE OF TECHNOLOGYStudent TA - Prj-3000-3050 - Animation - 3D Game (Samson), F26-S27Redmond, WA$17.13–$18.25 / hourAssist Junior game teams - help students work through their art creation process, art export pipeline issues, and team dynamics, along with best practice team management and communication, production planning, and scope feasibility by evaluating situations and providing timely expert advice, feedback, and learning resources. Help students understand game creation phases to establish game mood and feel by supporting them to produce the targeted level of art assets required for various milestones.
Student TA - Prj-3000-3050 - Generalist - 3D JR Game Prj (Samson), F26-S27 DIGIPEN INSTITUTE OF TECHNOLOGYStudent TA - Prj-3000-3050 - Generalist - 3D JR Game Prj (Samson), F26-S27Redmond, WA$17.13–$18.25 / hourAssist Junior game teams - help students work through their art creation process, art export pipeline issues, and team dynamics, along with best practice team management and communication, production planning, and scope feasibility by evaluating situations and providing timely expert advice, feedback, and learning resources. Help students understand game creation phases to establish game mood and feel by supporting them to produce the targeted level of art assets required for various milestones.
Student TA - Prj-3000-3050 - Visual Concepts - 3D Jr Game Prj (Samson), F25-S26 DIGIPEN INSTITUTE OF TECHNOLOGYStudent TA - Prj-3000-3050 - Visual Concepts - 3D Jr Game Prj (Samson), F25-S26Redmond, WA$17.13–$18.25 / hourAssist Junior game teams - help students work through their art creation process, art export pipeline issues, and team dynamics, along with best practice team management and communication, production planning, and scope feasibility by evaluating situations and providing timely expert advice, feedback, and learning resources. Support the creation of quick early placeholders/stand-ins and some art pieces establishing the look and feel by the end of the prototype phase in the Fall, and completed 3D game art through the Spring milestones.